Player Matchup

Ares
Ares
BadNut1
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,321 Elo+
Solo
Fenrir
Fenrir
BlackBerry79669
Fenrir
Level 14
God Stats
13W - 13L
1,584 SR
Queue Stats
29W - 42L
1,365 Elo+
Party 2
Nemesis
Nemesis
Mourrrou
Nemesis
Level 26
God Stats
63W - 30L
1,734 SR
Queue Stats
260W - 251L
1,462 Elo+
Solo
Ratatoskr
Ratatoskr
UH_RiSe
Ratatoskr
Level 8
God Stats
6W - 9L
1,474 SR
Queue Stats
16W - 37L
1,258 Elo+
Party 2
Guan Yu
Guan Yu
fliscodz
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,209 Elo+
Solo
Team Averages
Level 14
1,558 SR
1,323 Elo+

VS

Team Averages
Level 9
1,525 SR
1,246 Elo+
Ymir
Ymir
Budwieser71
Ymir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,015 Elo+
Party 3
Guan Yu
Guan Yu
DustonMoP
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,413 Elo+
Solo
Hel
Hel
WLF_biskotakis
Hel
Level 12
God Stats
1W - 2L
1,424 SR
Queue Stats
4W - 6L
1,335 Elo+
Party 1
Hades
Hades
WLFkonstantino
Hades
Level 7
God Stats
1W - 2L
1,703 SR
Queue Stats
3W - 5L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
zakpro7
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,015 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BadNut1
Ares
17
9 / 4 / 23
13,045
502
14,801
22,710
24,652
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
20 / 2 / 13
14,371
553
17,548
17,037
11,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
Mourrrou
Nemesis
20
22 / 2 / 16
14,567
560
32,244
19,597
9,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
UH_RiSe
Ratatoskr
17
10 / 5 / 17
12,893
496
11,690
15,551
11,756
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
fliscodz
Guan Yu
18
12 / 3 / 18
13,129
505
17,152
21,814
28,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 4
11,955
460
14,483
27,465
12,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
DustonMoP
Guan Yu
17
5 / 8 / 5
12,451
479
4,520
16,094
11,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 17 / 2
7,703
296
8,997
19,608
5,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 19 / 4
11,554
444
19,916
32,510
12,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
zakpro7
Jormungandr
12
1 / 19 / 3
8,752
337
6,252
21,952
9,533
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
32
73
Kills
14
16
Deaths
74
87
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
BadNut1
Ares
9
4
23
5.13
W
20
2
13
13.25
L
4
11
4
0.55
L
Guan Yu
DustonMoP
Guan Yu
5
8
5
0.94
W
Nemesis
Mourrrou
Nemesis
22
2
16
15
W
Ratatoskr
UH_RiSe
Ratatoskr
10
5
17
3.7
L
0
17
2
0.06
L
4
19
4
0.32
W
Guan Yu
fliscodz
Guan Yu
12
3
18
7
L
Jormungandr
zakpro7
Jormungandr
1
19
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,435
Damage
54,168
96,709
Taken
117,629
85,304
Mitigated
51,182
18,791
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
BadNut1
Ares
14,801
3,117
0
1,178
22,710
24,652
1,457
11,250
11,220
33,184
0
W
17,548
5,531
0
3,563
17,037
11,210
1,897
9,060
7,827
0
72,010
L
14,483
5,775
86
3,042
27,465
12,600
0
5,257
22,098
60,152
0
L
Guan Yu
DustonMoP
Guan Yu
4,520
1,424
446
2,174
16,094
11,265
0
2,165
13,869
0
15,492
W
Nemesis
Mourrrou
Nemesis
32,244
17,409
0
2,371
19,597
9,637
2,584
8,979
10,468
0
135,487
W
Ratatoskr
UH_RiSe
Ratatoskr
11,690
4,341
0
0
15,551
11,756
2,841
7,180
8,189
0
47,719
L
8,997
851
634
2,611
19,608
5,286
0
2,440
16,958
29,170
0
L
19,916
4,918
178
6,293
32,510
12,498
0
2,245
29,827
41,843
0
W
Guan Yu
fliscodz
Guan Yu
17,152
3,849
5,054
6,625
21,814
28,049
1,885
13,374
8,410
15
57,680
L
Jormungandr
zakpro7
Jormungandr
6,252
2,419
0
175
21,952
9,533
195
2,709
19,068
21,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,005
Gold Earned
52,415
474
Minions Killed
212
0
Camps Cleared
0
2,473,574
Distance Traveled
1,770,237
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,045
502
38
1
0
511,866
0
W
Fenrir
14,371
553
108
4
0
478,403
2
L
Ymir
11,955
460
91
4
0
347,170
0
L
Guan Yu
12,451
479
28
1
0
340,309
1
W
Nemesis
14,567
560
177
7
0
523,743
1
W
Ratatoskr
12,893
496
59
2
0
516,285
2
L
Hel
7,703
296
28
1
0
352,712
1
L
Hades
11,554
444
48
2
0
358,105
0
W
Guan Yu
13,129
505
92
4
0
443,277
0
L
Jormungandr
8,752
337
17
1
0
371,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role