Player Matchup

Medusa
Medusa
Grandmaster
Avrul
Medusa
Grandmaster
Level 160
God Stats
1W - 0L
1,825 SR
Queue Stats
129W - 7L
2,840 MMR
Party 2
Cerberus
Cerberus
Masters
Thumpercool
Cerberus
Masters
Level 159
God Stats
9W - 3L
1,853 SR
Queue Stats
162W - 39L
2,739 MMR
Party 2
Thoth
Thoth
Grandmaster
tastytaco355
Thoth
Grandmaster
Level 88
God Stats
27W - 0L
2,081 SR
Queue Stats
856W - 58L
3,141 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 136
1,920 SR
2,907 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,735 SR
2,581 MMR
Xing Tian
Xing Tian
Diamond IV
Cawks
Xing Tian
Diamond IV
Level 100
God Stats
6W - 4L
1,500 SR
Queue Stats
132W - 66L
2,414 MMR
Party 1
Chang'e
Chang'e
Masters
Nasxu
Chang'e
Masters
Level 127
God Stats
17W - 4L
1,896 SR
Queue Stats
47W - 10L
2,538 MMR
Party 1
Cupid
Cupid
Masters
Sasxu
Cupid
Masters
Level 146
God Stats
11W - 4L
1,809 SR
Queue Stats
214W - 39L
2,791 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Avrul
Medusa
12
3 / 1 / 3
8,422
766
8,083
7,004
2,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Thumpercool
Cerberus
10
1 / 0 / 5
8,443
768
2,681
7,231
4,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 3
8,055
732
11,530
3,198
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
FenrirTiamatAphroditeGilgameshCabrakan

VS

Bans
SobekAresHou YiAthenaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cawks
Xing Tian
10
1 / 1 / 0
7,960
724
3,932
9,946
5,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Nasxu
Chang'e
10
0 / 2 / 1
6,833
621
1,868
6,493
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Sasxu
Cupid
10
0 / 3 / 1
7,798
709
4,006
8,603
2,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Avrul
Medusa
3
1
3
4.5
L
Xing Tian
Cawks
Xing Tian
1
1
0
1
L
Chang'e
Nasxu
Chang'e
0
2
1
0.25
L
Cupid
Sasxu
Cupid
0
3
1
0.17
W
Cerberus
Thumpercool
Cerberus
1
0
5
3.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,294
Damage
9,806
17,433
Taken
25,042
8,406
Mitigated
9,965
6,440
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Avrul
Medusa
8,083
3,582
0
2,187
7,004
2,736
500
2,942
4,062
0
51,613
L
Xing Tian
Cawks
Xing Tian
3,932
128
0
1,349
9,946
5,892
0
5,372
4,574
13,496
0
L
Chang'e
Nasxu
Chang'e
1,868
66
2,266
2,567
6,493
1,637
0
3,285
3,208
19,894
0
L
Cupid
Sasxu
Cupid
4,006
1,921
430
1,847
8,603
2,436
0
5,569
3,034
0
32,576
W
Cerberus
Thumpercool
Cerberus
2,681
262
0
2,715
7,231
4,475
552
2,202
5,029
13,209
0
W
11,530
381
0
1,538
3,198
1,195
1,477
1,156
2,042
42,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
22,591
153
Minions Killed
118
0
Camps Cleared
0
671,010
Distance Traveled
686,564
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,422
766
66
6
0
214,556
5
L
Xing Tian
7,960
724
12
1
0
252,740
0
L
Chang'e
6,833
621
44
4
0
219,190
1
L
Cupid
7,798
709
62
6
0
214,634
4
W
Cerberus
8,443
768
29
3
0
240,333
1
W
Thoth
8,055
732
58
5
0
216,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role