Player Matchup

Ymir
Ymir
Gold II
Feuluferd
Ymir
Gold II
Level 158
God Stats
19W - 17L
1,647 SR
Queue Stats
42W - 47L
1,626 MMR
Solo
Janus
Janus
Platinum V
Iannes
Janus
Platinum V
Level 160
God Stats
6W - 9L
1,588 SR
Queue Stats
643W - 652L
1,702 MMR
Solo
Chaac
Chaac
Gold II
ZVÏNG
Chaac
Gold II
Level 149
God Stats
8W - 8L
1,556 SR
Queue Stats
162W - 156L
1,688 MMR
Party 1
Heimdallr
Heimdallr
Gold II
Zvingos
Heimdallr
Gold II
Level 99
God Stats
3W - 4L
1,553 SR
Queue Stats
42W - 37L
1,669 MMR
Party 1
Anhur
Anhur
Gold II
lipi
Anhur
Gold II
Level 154
God Stats
4W - 6L
1,321 SR
Queue Stats
188W - 184L
1,666 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,533 SR
1,670 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,568 SR
1,652 MMR
King Arthur
King Arthur
Platinum IV
Altavas
King Arthur
Platinum IV
Level 160
God Stats
3W - 1L
1,520 SR
Queue Stats
89W - 81L
1,770 MMR
Solo
Scylla
Scylla
Platinum V
ByOrtz
Scylla
Platinum V
Level 122
God Stats
9W - 2L
1,757 SR
Queue Stats
87W - 87L
1,693 MMR
Solo
Ganesha
Ganesha
Gold V
Spata9
Ganesha
Gold V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,635 MMR
Party 2
Loki
Loki
Platinum V
fettludi
Loki
Platinum V
Level 108
God Stats
3W - 2L
1,561 SR
Queue Stats
157W - 156L
1,663 MMR
Solo
Rama
Rama
Gold V
Δssa
Rama
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 6 / 0
8,131
407
4,824
15,736
10,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Iannes
Janus
19
1 / 3 / 2
10,992
550
4,307
8,082
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
ZVÏNG
Chaac
17
0 / 3 / 3
9,878
494
5,380
25,694
19,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Zvingos
Heimdallr
17
2 / 6 / 1
10,279
514
6,477
13,894
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
lipi
Anhur
16
2 / 5 / 2
9,667
483
6,656
14,155
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
The MorriganTsukuyomiSetGilgamesh

VS

Bans
AthenaTiamatApolloGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Altavas
King Arthur
20
3 / 1 / 2
13,083
654
19,672
14,578
16,002
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
ByOrtz
Scylla
20
6 / 0 / 4
12,754
638
9,381
6,626
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Spata9
Ganesha
15
0 / 2 / 16
10,426
521
7,294
12,610
9,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
19
7 / 2 / 8
12,162
608
8,790
11,496
5,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Δssa
Rama
18
7 / 2 / 5
12,450
623
13,077
17,162
5,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
23
23
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Altavas
King Arthur
3
1
2
4
W
Scylla
ByOrtz
Scylla
6
0
4
8
L
Ymir
2
6
0
0.33
L
Janus
Iannes
Janus
1
3
2
0.67
W
Ganesha
Spata9
Ganesha
0
2
16
4
L
Chaac
ZVÏNG
Chaac
0
3
3
0.5
L
Heimdallr
Zvingos
Heimdallr
2
6
1
0.42
W
Loki
7
2
8
5.5
L
Anhur
lipi
Anhur
2
5
2
0.6
W
Rama
Δssa
Rama
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,644
Damage
58,214
77,561
Taken
62,472
43,346
Mitigated
39,471
19,096
Healing
18,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Altavas
King Arthur
19,672
1,685
0
4,878
14,578
16,002
31
576
14,002
271
98,228
W
Scylla
ByOrtz
Scylla
9,381
1,912
0
2,295
6,626
2,388
1,627
1,152
5,474
105,499
0
L
Ymir
4,824
952
328
1,924
15,736
10,041
0
7,605
8,131
31,456
0
L
Janus
Iannes
Janus
4,307
535
0
1,457
8,082
3,080
0
3,365
4,717
89,178
0
W
Ganesha
Spata9
Ganesha
7,294
973
0
2,012
12,610
9,270
78
4,207
8,403
21,131
0
L
Chaac
ZVÏNG
Chaac
5,380
922
0
11,609
25,694
19,548
0
850
24,844
0
63,754
L
Heimdallr
Zvingos
Heimdallr
6,477
3,649
0
1,085
13,894
6,745
0
2,988
10,906
0
85,480
W
Loki
8,790
2,160
0
1,582
11,496
5,991
437
983
10,513
0
79,316
L
Anhur
lipi
Anhur
6,656
3,153
0
2,693
14,155
3,932
16
2,118
12,037
0
55,309
W
Rama
Δssa
Rama
13,077
10,535
0
8,211
17,162
5,820
3,521
2,213
14,946
0
100,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,947
Gold Earned
60,875
634
Minions Killed
712
0
Camps Cleared
0
1,890,652
Distance Traveled
2,040,600
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,083
654
202
10
0
403,505
2
W
Scylla
12,754
638
184
9
0
364,738
10
L
Ymir
8,131
407
43
2
0
375,297
8
L
Janus
10,992
550
191
10
0
411,285
4
W
Ganesha
10,426
521
7
0
0
419,198
9
L
Chaac
9,878
494
141
7
0
398,540
2
L
Heimdallr
10,279
514
136
7
0
369,958
7
W
Loki
12,162
608
148
7
0
466,021
2
L
Anhur
9,667
483
123
6
0
335,572
4
W
Rama
12,450
623
171
9
0
387,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role