Player Matchup

Artemis
Artemis
Elimacca5
Artemis
Level 126
God Stats
7W - 4L
1,535 SR
Queue Stats
115W - 133L
1,469 Elo+
Party 2
Anubis
Anubis
Elimacca54
Anubis
Level 63
God Stats
10W - 4L
1,885 SR
Queue Stats
59W - 52L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
Valkyrie09
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo
Nemesis
Nemesis
l1 Jesus l1
Nemesis
Level 89
God Stats
14W - 13L
1,577 SR
Queue Stats
811W - 889L
1,442 Elo+
Solo
Hades
Hades
lucky_insect195
Hades
Level 64
God Stats
40W - 42L
1,433 SR
Queue Stats
569W - 694L
1,304 Elo+
Solo
Team Averages
Level 74
1,586 SR
1,379 Elo+

VS

Team Averages
Level 95
1,547 SR
1,438 Elo+
Tiamat
Tiamat
Colt45CaliberUS
Tiamat
Level 62
God Stats
11W - 10L
1,495 SR
Queue Stats
13W - 14L
1,537 Elo+
Party 1
Tyr
Tyr
EldritchSeraph
Tyr
Level 122
God Stats
1W - 4L
1,556 SR
Queue Stats
78W - 108L
1,443 Elo+
Party 1
Medusa
Medusa
GoldenFob1
Medusa
Level 148
God Stats
2W - 1L
1,527 SR
Queue Stats
35W - 48L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
Mikey7599
Ne Zha
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,448 Elo+
Party 1
Cerberus
Cerberus
lFlyingTurtlesl
Cerberus
Level 37
God Stats
1W - 0L
1,655 SR
Queue Stats
4W - 8L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elimacca5
Artemis
12
0 / 3 / 1
6,386
581
8,078
7,856
2,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Elimacca54
Anubis
14
0 / 5 / 4
7,377
671
3,399
8,162
3,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
14
2 / 5 / 1
7,421
675
5,929
6,784
2,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
l1 Jesus l1
Nemesis
14
2 / 4 / 1
7,749
704
4,282
8,898
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 3 / 2
8,058
733
5,743
10,677
4,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
8,029
730
7,960
7,945
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 0 / 10
9,121
829
4,288
7,032
6,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
GoldenFob1
Medusa
17
10 / 2 / 7
10,559
960
11,986
6,275
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Mikey7599
Ne Zha
15
3 / 0 / 10
8,503
773
8,206
8,805
3,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
13
0 / 1 / 7
6,987
635
1,852
8,960
7,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
5
Kills
20
20
Deaths
5
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
5
0
10
10
L
Artemis
Elimacca5
Artemis
0
3
1
0.17
L
Anubis
Elimacca54
Anubis
0
5
4
0.4
W
Medusa
GoldenFob1
Medusa
10
2
7
6.75
W
Ne Zha
Mikey7599
Ne Zha
3
0
10
8
L
Nu Wa
2
5
1
0.5
L
Nemesis
l1 Jesus l1
Nemesis
2
4
1
0.63
W
Cerberus
0
1
7
3.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,431
Damage
34,292
42,377
Taken
39,017
17,266
Mitigated
24,016
8,874
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,960
715
0
1,736
7,945
4,414
0
3,619
4,326
28,077
0
W
4,288
1,069
0
2,016
7,032
6,612
165
1,466
5,566
0
15,670
L
Artemis
Elimacca5
Artemis
8,078
1,531
0
2,058
7,856
2,557
66
2,656
5,056
0
21,058
L
Anubis
Elimacca54
Anubis
3,399
329
0
1,878
8,162
3,583
0
1,902
6,054
26,527
0
W
Medusa
GoldenFob1
Medusa
11,986
4,880
0
15
6,275
2,311
1,443
2,827
3,448
0
34,463
W
Ne Zha
Mikey7599
Ne Zha
8,206
2,603
0
1,134
8,805
3,215
395
2,672
6,133
0
30,237
L
Nu Wa
5,929
1,563
435
681
6,784
2,233
48
1,091
5,619
20,922
0
L
Nemesis
l1 Jesus l1
Nemesis
4,282
1,377
0
2,798
8,898
4,459
0
1,564
7,210
0
21,566
W
Cerberus
1,852
136
720
973
8,960
7,464
567
4,742
4,218
8,112
0
L
5,743
470
234
790
10,677
4,434
0
2,338
8,163
22,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,991
Gold Earned
43,199
248
Minions Killed
221
9
Camps Cleared
6
878,157
Distance Traveled
988,073
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,029
730
45
4
2
182,158
0
W
Tyr
9,121
829
39
4
0
221,001
3
L
Artemis
6,386
581
40
4
0
165,256
0
L
Anubis
7,377
671
68
6
3
158,967
0
W
Medusa
10,559
960
78
7
2
184,248
2
W
Ne Zha
8,503
773
33
3
2
229,340
0
L
Nu Wa
7,421
675
42
4
0
158,125
0
L
Nemesis
7,749
704
49
4
4
201,539
3
W
Cerberus
6,987
635
26
2
0
171,326
0
L
Hades
8,058
733
49
4
2
194,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role