Player Matchup

Artemis
Artemis
Andexisay
Artemis
Level 129
God Stats
37W - 28L
1,684 SR
Queue Stats
68W - 56L
1,563 Elo+
Party 3
Kumbhakarna
Kumbhakarna
BеJlukuu
Kumbhakarna
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,530 Elo+
Party 3
Vamana
Vamana
Pan__Kacper
Vamana
Level 28
God Stats
1W - 7L
1,024 SR
Queue Stats
52W - 62L
1,342 Elo+
Party 2
Ah Puch
Ah Puch
figlarny-odrost
Ah Puch
Level 35
God Stats
2W - 3L
1,326 SR
Queue Stats
88W - 103L
1,400 Elo+
Party 2
Gilgamesh
Gilgamesh
xd_AM-thisen_xd
Gilgamesh
Level 41
God Stats
5W - 5L
1,353 SR
Queue Stats
130W - 165L
1,368 Elo+
Solo
Team Averages
Level 78
1,377 SR
1,441 Elo+

VS

Team Averages
Level 59
1,533 SR
1,476 Elo+
Tsukuyomi
Tsukuyomi
AlexandroO
Tsukuyomi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 209L
1,521 Elo+
Solo
Kumbhakarna
Kumbhakarna
Scorpsaji
Kumbhakarna
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
acdemir
Poseidon
Level 101
God Stats
7W - 5L
1,614 SR
Queue Stats
21W - 14L
1,586 Elo+
Party 1
King Arthur
King Arthur
excaliburTotop
King Arthur
Level 42
God Stats
37W - 26L
1,550 SR
Queue Stats
55W - 50L
1,478 Elo+
Party 1
Artemis
Artemis
hazarking
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andexisay
Artemis
15
13 / 2 / 4
9,439
726
12,568
8,621
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
BеJlukuu
Kumbhakarna
12
4 / 0 / 9
8,190
630
5,405
10,056
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
14
0 / 1 / 1
7,673
590
3,938
7,237
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 4 / 5
6,550
504
2,180
6,870
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
xd_AM-thisen_xd
Gilgamesh
12
2 / 0 / 3
6,821
525
2,753
5,736
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlexandroO
Tsukuyomi
10
3 / 5 / 0
6,680
514
3,528
8,517
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Scorpsaji
Kumbhakarna
3
0 / 2 / 0
4,184
322
201
2,322
541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
acdemir
Poseidon
14
4 / 2 / 1
7,738
595
7,666
6,077
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
excaliburTotop
King Arthur
11
0 / 2 / 1
6,554
504
3,648
7,411
4,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
hazarking
Artemis
9
0 / 9 / 2
5,457
420
4,766
9,110
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
7
7
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlexandroO
Tsukuyomi
3
5
0
0.6
W
Artemis
Andexisay
Artemis
13
2
4
7.5
W
Kumbhakarna
BеJlukuu
Kumbhakarna
4
0
9
8.5
W
Vamana
0
1
1
0.5
L
Kumbhakarna
Scorpsaji
Kumbhakarna
0
2
0
0
L
Poseidon
acdemir
Poseidon
4
2
1
2.25
L
King Arthur
excaliburTotop
King Arthur
0
2
1
0.25
W
1
4
5
0.88
L
Artemis
hazarking
Artemis
0
9
2
0.11
W
Gilgamesh
xd_AM-thisen_xd
Gilgamesh
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,844
Damage
19,809
38,520
Taken
33,437
18,638
Mitigated
11,884
12,345
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlexandroO
Tsukuyomi
3,528
553
0
1,044
8,517
2,486
0
1,188
7,329
0
18,083
W
Artemis
Andexisay
Artemis
12,568
7,696
0
2,576
8,621
3,338
2,235
874
7,747
0
54,461
W
Kumbhakarna
BеJlukuu
Kumbhakarna
5,405
286
636
2,916
10,056
6,046
0
1,889
8,167
28,675
0
W
Vamana
3,938
1,832
0
2,267
7,237
4,788
936
654
6,583
0
51,613
L
Kumbhakarna
Scorpsaji
Kumbhakarna
201
0
0
566
2,322
541
0
229
2,093
2,346
0
L
Poseidon
acdemir
Poseidon
7,666
640
0
1,204
6,077
1,849
31
2,375
3,702
58,839
0
L
King Arthur
excaliburTotop
King Arthur
3,648
442
0
1,902
7,411
4,128
0
959
6,452
0
33,867
W
2,180
39
183
2,516
6,870
2,237
211
3,743
3,127
28,658
0
L
Artemis
hazarking
Artemis
4,766
2,009
0
30
9,110
2,880
128
2,834
6,276
0
21,277
W
Gilgamesh
xd_AM-thisen_xd
Gilgamesh
2,753
599
0
1,251
5,736
2,229
478
707
5,029
0
33,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,673
Gold Earned
30,613
348
Minions Killed
304
0
Camps Cleared
0
1,192,528
Distance Traveled
1,012,374
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,680
514
37
3
0
254,741
0
W
Artemis
9,439
726
93
7
0
215,991
3
W
Kumbhakarna
8,190
630
34
3
0
265,458
0
W
Vamana
7,673
590
104
8
0
223,012
1
L
Kumbhakarna
4,184
322
4
0
0
47,552
0
L
Poseidon
7,738
595
140
11
0
265,480
3
L
King Arthur
6,554
504
85
7
0
212,108
3
W
Ah Puch
6,550
504
49
4
0
218,714
0
L
Artemis
5,457
420
38
3
0
232,493
1
W
Gilgamesh
6,821
525
68
5
0
269,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role