Player Matchup

Bacchus
Bacchus
Diamond IV
Cawks
Bacchus
Diamond IV
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 66L
2,388 MMR
Party 1
Aphrodite
Aphrodite
Masters
Nasxu
Aphrodite
Masters
Level 127
God Stats
22W - 1L
2,088 SR
Queue Stats
47W - 10L
2,511 MMR
Party 1
Susano
Susano
Masters
Sasxu
Susano
Masters
Level 146
God Stats
60W - 2L
2,043 SR
Queue Stats
214W - 39L
2,764 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,877 SR
2,554 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,623 SR
2,406 MMR
Zhong Kui
Zhong Kui
Grandmaster
Avrul
Zhong Kui
Grandmaster
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 7L
2,867 MMR
Party 2
Chaac
Chaac
Gold II
Darth_Reuben
Chaac
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 131L
1,587 MMR
Solo
Cerberus
Cerberus
Masters
Thumpercool
Cerberus
Masters
Level 159
God Stats
9W - 3L
1,870 SR
Queue Stats
162W - 39L
2,766 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cawks
Bacchus
15
5 / 1 / 10
12,569
786
11,436
12,485
16,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Nasxu
Aphrodite
14
2 / 3 / 13
10,697
669
8,607
10,332
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Sasxu
Susano
15
8 / 3 / 7
13,374
836
19,482
17,685
6,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
TiamatAthenaGilgameshCabrakanSobek

VS

Bans
Chang'eCupidXing TianMedusaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Avrul
Zhong Kui
16
4 / 5 / 3
11,634
727
16,387
16,040
11,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 7 / 4
10,385
649
8,042
17,442
16,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Thumpercool
Cerberus
14
1 / 3 / 6
11,224
702
7,274
18,692
15,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
15
Kills
7
7
Deaths
15
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Avrul
Zhong Kui
4
5
3
1.1
W
Bacchus
Cawks
Bacchus
5
1
10
10
L
2
7
4
0.57
W
Aphrodite
Nasxu
Aphrodite
2
3
13
2.83
W
Susano
Sasxu
Susano
8
3
7
3.83
L
Cerberus
Thumpercool
Cerberus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,525
Damage
31,703
40,502
Taken
52,174
28,597
Mitigated
43,768
17,280
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Avrul
Zhong Kui
16,387
1,302
0
6,143
16,040
11,650
647
6,910
8,792
71,708
0
W
Bacchus
Cawks
Bacchus
11,436
1,270
0
2,117
12,485
16,598
702
6,322
5,919
25,733
0
L
8,042
830
0
4,887
17,442
16,513
931
6,639
10,641
0
36,453
W
Aphrodite
Nasxu
Aphrodite
8,607
936
6,609
5,546
10,332
5,252
976
7,161
3,051
48,075
0
W
Susano
Sasxu
Susano
19,482
6,125
0
3,008
17,685
6,747
2,048
10,231
7,274
0
57,340
L
Cerberus
Thumpercool
Cerberus
7,274
201
0
3,666
18,692
15,605
422
5,597
12,657
24,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
33,243
175
Minions Killed
193
0
Camps Cleared
0
941,309
Distance Traveled
824,009
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,634
727
121
8
0
274,872
5
W
Bacchus
12,569
786
39
2
0
331,750
1
L
Chaac
10,385
649
42
3
0
279,922
6
W
Aphrodite
10,697
669
78
5
0
285,127
2
W
Susano
13,374
836
58
4
0
324,432
1
L
Cerberus
11,224
702
30
2
0
269,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role