Player Matchup

Eset
Eset
JermX
Eset
Level 159
God Stats
3W - 0L
1,872 SR
Queue Stats
244W - 153L
1,709 Elo+
Party 1
Da Ji
Da Ji
KingSe7enGaming
Da Ji
Level 107
God Stats
3W - 4L
1,499 SR
Queue Stats
121W - 146L
1,408 Elo+
Party 1
Hercules
Hercules
OGHazy
Hercules
Level 105
God Stats
1W - 0L
1,878 SR
Queue Stats
178W - 130L
1,610 Elo+
Party 1
Team Averages
Level 124
1,750 SR
1,576 Elo+

VS

Team Averages
Level 80
1,490 SR
1,564 Elo+
Cabrakan
Cabrakan
Khalielb
Cabrakan
Level 47
God Stats
2W - 3L
1,521 SR
Queue Stats
22W - 34L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Lime_type0
Kukulkan
Level 105
God Stats
6W - 7L
1,450 SR
Queue Stats
595W - 650L
1,462 Elo+
Solo
Anhur
Anhur
TheRuined
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
JermX
Eset
16
6 / 3 / 6
12,268
682
17,351
9,828
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 0 / 6
11,706
650
8,115
10,686
4,251
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
OGHazy
Hercules
14
2 / 1 / 8
10,778
599
3,225
14,801
10,772
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Khalielb
Cabrakan
12
0 / 8 / 3
9,796
544
6,092
15,117
8,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Lime_type0
Kukulkan
15
2 / 1 / 1
10,838
602
8,231
5,242
1,935
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
TheRuined
Anhur
13
2 / 3 / 2
10,728
596
7,505
13,027
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
JermX
Eset
6
3
6
3
L
Cabrakan
Khalielb
Cabrakan
0
8
3
0.19
W
4
0
6
7
L
Kukulkan
Lime_type0
Kukulkan
2
1
1
2.5
W
Hercules
OGHazy
Hercules
2
1
8
6
L
Anhur
TheRuined
Anhur
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,691
Damage
21,828
35,315
Taken
33,386
18,780
Mitigated
14,864
12,079
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
JermX
Eset
17,351
380
821
4,445
9,828
3,757
87
4,277
5,551
91,483
0
L
Cabrakan
Khalielb
Cabrakan
6,092
472
0
1,882
15,117
8,294
0
9,256
5,861
25,618
493
W
8,115
831
0
250
10,686
4,251
114
4,977
5,709
0
37,525
L
Kukulkan
Lime_type0
Kukulkan
8,231
323
0
170
5,242
1,935
0
2,547
2,695
63,629
0
W
Hercules
OGHazy
Hercules
3,225
178
0
6,563
14,801
10,772
0
5,151
9,650
0
26,943
L
Anhur
TheRuined
Anhur
7,505
3,622
0
3,575
13,027
4,635
0
5,640
7,387
0
40,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,752
Gold Earned
31,362
240
Minions Killed
204
0
Camps Cleared
0
1,050,755
Distance Traveled
958,121
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,268
682
143
8
0
328,085
6
L
Cabrakan
9,796
544
32
2
0
331,987
5
W
Da Ji
11,706
650
64
4
0
380,093
0
L
Kukulkan
10,838
602
114
6
0
298,067
3
W
Hercules
10,778
599
33
2
0
342,577
3
L
Anhur
10,728
596
58
3
0
328,067
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role