Player Matchup

Danzaburou
Danzaburou
Gold IV
DaveCabre
Danzaburou
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze IV
Lirous
Cabrakan
Bronze IV
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,397 MMR
Solo
Thor
Thor
Gold V
MalkontentX
Thor
Gold V
Level 43
God Stats
0W - 4L
1,343 SR
Queue Stats
46W - 53L
1,326 MMR
Solo
Loki
Loki
Silver II
Margvela2005
Loki
Silver II
Level 89
God Stats
4W - 5L
1,539 SR
Queue Stats
234W - 243L
1,190 MMR
Solo
Thoth
Thoth
Gold IV
mentalista11
Thoth
Gold IV
Level 127
God Stats
4W - 6L
1,532 SR
Queue Stats
72W - 73L
1,392 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,483 SR
1,361 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,487 SR
1,449 MMR
Tsukuyomi
Tsukuyomi
Gold IV
Munenrider
Tsukuyomi
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
NewbClub
Hercules
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
StarBoy
Baron Samedi
Silver I
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 36L
1,287 MMR
Solo
Olorun
Olorun
Bronze III
hackana
Olorun
Bronze III
Level 109
God Stats
7W - 6L
1,435 SR
Queue Stats
166W - 162L
1,457 MMR
Solo
Izanami
Izanami
Gold IV
zotacYBICA
Izanami
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaveCabre
Danzaburou
13
0 / 3 / 2
8,112
507
6,529
12,105
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Lirous
Cabrakan
11
3 / 7 / 2
7,603
475
5,578
12,398
12,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 6 / 2
7,954
497
3,786
11,930
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 4 / 0
6,851
428
3,702
11,991
4,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 4 / 3
8,845
553
11,801
8,097
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetAthenaScyllaApolloGilgamesh

VS

Bans
JanusNu WaKing ArthurTiamatSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Munenrider
Tsukuyomi
17
7 / 2 / 2
10,135
633
8,377
11,069
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
NewbClub
Hercules
13
5 / 0 / 7
8,691
543
9,087
13,333
8,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
StarBoy
Baron Samedi
16
5 / 1 / 3
9,885
618
9,454
8,868
6,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
hackana
Olorun
13
0 / 7 / 1
7,807
488
3,358
12,251
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
zotacYBICA
Izanami
16
7 / 1 / 0
9,791
612
8,017
10,842
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
11
Kills
24
24
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaveCabre
Danzaburou
0
3
2
0.33
L
Cabrakan
Lirous
Cabrakan
3
7
2
0.57
L
4
6
2
0.83
L
0
4
0
0
W
Tsukuyomi
Munenrider
Tsukuyomi
7
2
2
4
W
Hercules
NewbClub
Hercules
5
0
7
8.5
W
Baron Samedi
StarBoy
Baron Samedi
5
1
3
6.5
W
Olorun
hackana
Olorun
0
7
1
0.07
L
4
4
3
1.38
W
Izanami
zotacYBICA
Izanami
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,396
Damage
38,293
56,521
Taken
56,363
27,028
Mitigated
27,640
9,271
Healing
22,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaveCabre
Danzaburou
6,529
3,338
0
3,064
12,105
4,036
0
709
11,392
0
49,183
L
Cabrakan
Lirous
Cabrakan
5,578
379
0
828
12,398
12,030
0
1,328
11,005
17,974
0
L
3,786
1,094
0
1,987
11,930
3,694
0
1,785
10,035
0
31,995
L
3,702
649
0
2,777
11,991
4,647
0
6,101
5,399
0
36,865
W
Tsukuyomi
Munenrider
Tsukuyomi
8,377
1,535
0
2,106
11,069
4,352
2,037
1,054
10,015
0
81,514
W
Hercules
NewbClub
Hercules
9,087
3,340
0
7,133
13,333
8,125
464
6,087
7,246
2,852
20,669
W
Baron Samedi
StarBoy
Baron Samedi
9,454
1,284
327
3,352
8,868
6,990
295
1,500
7,368
55,425
0
W
Olorun
hackana
Olorun
3,358
1,680
222
3,170
12,251
4,414
285
5,909
6,342
45,790
0
L
11,801
467
0
615
8,097
2,621
0
2,771
5,326
52,555
0
W
Izanami
zotacYBICA
Izanami
8,017
5,082
0
5,753
10,842
3,759
2,261
2,829
8,013
0
83,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
46,309
368
Minions Killed
544
0
Camps Cleared
0
1,335,650
Distance Traveled
1,448,381
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,112
507
105
7
0
255,499
1
L
Cabrakan
7,603
475
17
1
0
264,900
1
L
Thor
7,954
497
62
4
0
249,362
2
L
Loki
6,851
428
79
5
0
273,789
0
W
Tsukuyomi
10,135
633
148
9
0
345,321
1
W
Hercules
8,691
543
33
2
0
314,491
8
W
Baron Samedi
9,885
618
122
8
0
290,920
7
W
Olorun
7,807
488
96
6
0
231,604
6
L
Thoth
8,845
553
105
7
0
292,100
3
W
Izanami
9,791
612
145
9
0
266,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role