Player Matchup

Scylla
Scylla
Aiken4More
Scylla
Level 29
God Stats
3W - 3L
1,175 SR
Queue Stats
56W - 78L
1,270 Elo+
Party 1
Gilgamesh
Gilgamesh
Blubberboy
Gilgamesh
Level 118
God Stats
53W - 20L
1,704 SR
Queue Stats
158W - 133L
1,528 Elo+
Party 1
Bacchus
Bacchus
Sharkwave138229
Bacchus
Level 10
God Stats
2W - 0L
1,181 SR
Queue Stats
6W - 3L
1,188 Elo+
Party 1
Team Averages
Level 52
1,354 SR
1,328 Elo+

VS

Team Averages
Level 38
1,377 SR
1,073 Elo+
Kumbhakarna
Kumbhakarna
Gwyneveres_Guard
Kumbhakarna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 40L
1,152 Elo+
Party 2
Tiamat
Tiamat
SovietKoneko
Tiamat
Level 42
God Stats
1W - 9L
1,131 SR
Queue Stats
6W - 20L
1,058 Elo+
Party 2
Izanami
Izanami
sosi30
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,008 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aiken4More
Scylla
19
11 / 3 / 16
15,286
728
16,167
14,732
4,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Blubberboy
Gilgamesh
20
23 / 6 / 11
17,492
833
30,354
24,840
25,871
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 11 / 23
13,553
645
7,954
22,599
18,399
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gwyneveres_Guard
Kumbhakarna
17
10 / 14 / 8
15,772
751
14,798
28,064
12,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
18
6 / 9 / 10
14,778
704
14,795
22,707
16,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
sosi30
Izanami
15
3 / 14 / 10
13,314
634
12,258
19,126
6,476
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
47
36
Kills
19
20
Deaths
37
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aiken4More
Scylla
11
3
16
6.33
W
Gilgamesh
Blubberboy
Gilgamesh
23
6
11
4.75
L
Kumbhakarna
Gwyneveres_Guard
Kumbhakarna
10
14
8
1
W
2
11
23
1.23
L
Tiamat
6
9
10
1.22
L
Izanami
sosi30
Izanami
3
14
10
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,475
Damage
41,851
62,171
Taken
69,897
49,054
Mitigated
35,337
7,806
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aiken4More
Scylla
16,167
1,822
0
2,190
14,732
4,784
1,127
6,936
7,550
55,245
0
W
Gilgamesh
Blubberboy
Gilgamesh
30,354
8,758
474
4,017
24,840
25,871
1,940
8,352
16,060
0
108,358
L
Kumbhakarna
Gwyneveres_Guard
Kumbhakarna
14,798
1,326
531
2,933
28,064
12,072
0
11,590
16,474
33,608
0
W
7,954
365
0
1,125
22,599
18,399
632
13,628
8,472
25,213
0
L
Tiamat
14,795
653
546
5,815
22,707
16,789
1,047
5,717
16,990
57,444
0
L
Izanami
sosi30
Izanami
12,258
8,612
0
676
19,126
6,476
2,081
6,859
12,267
0
44,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,331
Gold Earned
43,864
200
Minions Killed
156
0
Camps Cleared
0
1,046,211
Distance Traveled
873,917
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,286
728
56
3
0
380,553
2
W
Gilgamesh
17,492
833
94
4
0
373,774
2
L
Kumbhakarna
15,772
751
31
1
0
285,847
1
W
Bacchus
13,553
645
50
2
0
291,884
0
L
Tiamat
14,778
704
61
3
0
349,395
1
L
Izanami
13,314
634
64
3
0
238,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role