Player Matchup

Nemesis
Nemesis
VacuousMadness
Nemesis
Level 29
God Stats
11W - 7L
1,624 SR
Queue Stats
97W - 88L
1,519 Elo+
Solo
Scylla
Scylla
chusster
Scylla
Level 29
God Stats
4W - 2L
1,520 SR
Queue Stats
79W - 68L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sandroia1994
Ah Muzen Cab
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,417 Elo+
Solo
Guan Yu
Guan Yu
tkaanibat
Guan Yu
Level 26
God Stats
22W - 24L
1,543 SR
Queue Stats
222W - 200L
1,565 Elo+
Solo
Jormungandr
Jormungandr
xMiriki
Jormungandr
Level 5
God Stats
3W - 0L
1,673 SR
Queue Stats
5W - 5L
1,488 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,520 Elo+

VS

Team Averages
Level 21
1,522 SR
1,521 Elo+
Ao Kuang
Ao Kuang
AObitoK
Ao Kuang
Level 23
God Stats
14W - 10L
1,676 SR
Queue Stats
80W - 68L
1,522 Elo+
Solo
Skadi
Skadi
Kasoy
Skadi
Level 29
God Stats
2W - 4L
1,508 SR
Queue Stats
38W - 49L
1,465 Elo+
Solo
Osiris
Osiris
Nafanja
Osiris
Level 17
God Stats
1W - 2L
1,647 SR
Queue Stats
8W - 7L
1,549 Elo+
Solo
Yemoja
Yemoja
NetRun
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,466 Elo+
Solo
Scylla
Scylla
Porotus8279
Scylla
Level 19
God Stats
20W - 20L
1,282 SR
Queue Stats
88W - 70L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 6
13,411
559
12,973
17,490
9,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
chusster
Scylla
19
5 / 5 / 4
12,491
520
8,736
12,130
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
sandroia1994
Ah Muzen Cab
18
0 / 4 / 4
11,670
486
4,658
14,355
5,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
tkaanibat
Guan Yu
18
3 / 3 / 7
12,152
506
7,249
18,674
19,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
xMiriki
Jormungandr
15
3 / 4 / 10
10,255
427
6,919
12,180
8,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AObitoK
Ao Kuang
19
6 / 4 / 4
11,647
485
10,758
17,529
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
Kasoy
Skadi
18
4 / 7 / 2
10,818
451
11,583
12,926
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Nafanja
Osiris
10
0 / 4 / 1
7,775
324
5,416
8,617
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
NetRun
Yemoja
9
1 / 2 / 1
8,182
341
1,732
6,994
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
20
8 / 4 / 3
14,533
606
15,880
11,930
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
21
Kills
19
19
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AObitoK
Ao Kuang
6
4
4
2
L
Skadi
Kasoy
Skadi
4
7
2
0.71
L
Osiris
Nafanja
Osiris
0
4
1
0.13
L
Yemoja
NetRun
Yemoja
1
2
1
0.75
L
Scylla
8
4
3
2.38
W
10
3
6
4.33
W
Scylla
chusster
Scylla
5
5
4
1.4
W
Ah Muzen Cab
sandroia1994
Ah Muzen Cab
0
4
4
0.5
W
Guan Yu
tkaanibat
Guan Yu
3
3
7
2.17
W
Jormungandr
xMiriki
Jormungandr
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,535
Damage
45,369
74,829
Taken
57,996
47,888
Mitigated
22,908
27,698
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AObitoK
Ao Kuang
10,758
2,432
0
7,262
17,529
5,914
683
2,768
14,351
67,779
0
L
Skadi
Kasoy
Skadi
11,583
6,086
0
363
12,926
3,821
1,234
5,688
7,082
0
53,579
L
Osiris
Nafanja
Osiris
5,416
2,257
0
75
8,617
5,675
0
2,335
5,935
0
22,768
L
Yemoja
NetRun
Yemoja
1,732
306
634
2,637
6,994
3,056
982
1,222
5,772
18,311
0
L
Scylla
15,880
1,579
0
3,876
11,930
4,442
0
3,183
8,510
122,831
0
W
12,973
6,788
0
6,645
17,490
9,895
1,472
4,232
13,152
0
84,993
W
Scylla
chusster
Scylla
8,736
746
554
1,593
12,130
4,464
1,080
5,970
6,012
94,078
0
W
Ah Muzen Cab
sandroia1994
Ah Muzen Cab
4,658
1,474
0
4,610
14,355
5,482
6,337
5,598
8,681
0
72,284
W
Guan Yu
tkaanibat
Guan Yu
7,249
1,237
3,386
9,589
18,674
19,088
3,022
7,580
10,964
0
57,941
W
Jormungandr
xMiriki
Jormungandr
6,919
848
384
937
12,180
8,959
1,466
4,446
7,650
25,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,979
Gold Earned
52,955
576
Minions Killed
526
0
Camps Cleared
0
2,239,308
Distance Traveled
1,670,326
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,647
485
112
5
0
404,594
0
L
Skadi
10,818
451
95
4
0
411,389
3
L
Osiris
7,775
324
48
2
0
239,854
1
L
Yemoja
8,182
341
43
2
0
193,527
0
L
Scylla
14,533
606
228
10
0
420,962
7
W
Nemesis
13,411
559
121
5
0
486,765
6
W
Scylla
12,491
520
174
7
0
452,494
4
W
Ah Muzen Cab
11,670
486
124
5
0
384,353
0
W
Guan Yu
12,152
506
122
5
0
473,722
9
W
Jormungandr
10,255
427
35
1
0
441,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role