Player Matchup

Gilgamesh
Gilgamesh
BadNut1
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,316 Elo+
Solo
Thor
Thor
Chaussete56
Thor
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
327W - 331L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gpupi9935
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,739 Elo+
Solo
Bellona
Bellona
Mibikoniissan
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,625 Elo+
Party 2
Ares
Ares
Poacha000
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,625 Elo+
Party 2
Team Averages
Level 9
1,500 SR
1,547 Elo+

VS

Team Averages
Level 19
1,498 SR
1,341 Elo+
Gilgamesh
Gilgamesh
AraLzy
Gilgamesh
Level 6
God Stats
5W - 4L
1,287 SR
Queue Stats
6W - 7L
1,107 Elo+
Party 1
Arachne
Arachne
Belze_bis
Arachne
Level 13
God Stats
14W - 7L
1,899 SR
Queue Stats
22W - 12L
1,687 Elo+
Solo
Skadi
Skadi
Definitivex
Skadi
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
182W - 235L
1,232 Elo+
Party 1
Zeus
Zeus
dlxlxl-_-lxlxlb
Zeus
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 140L
1,456 Elo+
Solo
Jormungandr
Jormungandr
ll MOSA ll
Jormungandr
Level 23
God Stats
1W - 1L
1,305 SR
Queue Stats
140W - 201L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BadNut1
Gilgamesh
7
0 / 2 / 0
4,224
422
1,505
4,109
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 3 / 0
4,332
433
1,592
4,726
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Gpupi9935
Tsukuyomi
6
0 / 5 / 0
4,135
414
1,173
5,654
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
5
0 / 2 / 0
3,957
396
1,536
3,327
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
6
0 / 6 / 0
3,941
394
1,266
6,562
2,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AraLzy
Gilgamesh
10
3 / 0 / 5
6,036
604
3,583
3,552
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Belze_bis
Arachne
11
9 / 0 / 5
7,024
702
7,630
5,788
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 0 / 1
5,258
526
840
1,829
579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 2
6,558
656
2,634
3,580
854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
ll MOSA ll
Jormungandr
9
1 / 0 / 4
5,378
538
1,060
2,617
1,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
18
18
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AraLzy
Gilgamesh
3
0
5
5.5
L
Gilgamesh
BadNut1
Gilgamesh
0
2
0
0
W
Arachne
Belze_bis
Arachne
9
0
5
11.5
L
0
3
0
0
W
2
0
1
2.5
L
Tsukuyomi
Gpupi9935
Tsukuyomi
0
5
0
0
L
Bellona
0
2
0
0
L
Ares
0
6
0
0
W
3
0
2
4
W
Jormungandr
ll MOSA ll
Jormungandr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,072
Damage
15,747
24,378
Taken
17,366
8,779
Mitigated
6,538
2,325
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AraLzy
Gilgamesh
3,583
1,083
0
1,250
3,552
1,675
840
50
3,502
0
16,428
L
Gilgamesh
BadNut1
Gilgamesh
1,505
246
0
100
4,109
1,672
0
0
4,109
0
12,437
W
Arachne
Belze_bis
Arachne
7,630
5,273
0
3,363
5,788
2,400
0
246
5,542
0
34,806
L
1,592
243
0
1,217
4,726
1,218
0
0
4,726
0
14,993
W
840
446
0
0
1,829
579
507
428
1,401
0
16,760
L
Tsukuyomi
Gpupi9935
Tsukuyomi
1,173
252
0
212
5,654
1,552
0
1,641
4,013
0
12,588
L
Bellona
1,536
228
0
152
3,327
1,950
0
969
2,358
0
9,367
L
Ares
1,266
220
336
308
6,562
2,387
0
1,084
5,478
7,362
0
W
2,634
552
0
1,745
3,580
854
770
199
3,381
36,361
0
W
Jormungandr
ll MOSA ll
Jormungandr
1,060
305
285
418
2,617
1,030
377
343
2,274
18,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,589
Gold Earned
30,254
125
Minions Killed
245
0
Camps Cleared
0
937,809
Distance Traveled
976,238
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,036
604
28
3
0
196,658
1
L
Gilgamesh
4,224
422
31
3
0
219,757
0
W
Arachne
7,024
702
75
8
0
203,302
2
L
Thor
4,332
433
37
4
0
161,674
4
W
Skadi
5,258
526
30
3
0
202,848
0
L
Tsukuyomi
4,135
414
22
2
0
164,876
1
L
Bellona
3,957
396
23
2
0
184,683
1
L
Ares
3,941
394
12
1
0
206,819
1
W
Zeus
6,558
656
77
8
0
174,959
0
W
Jormungandr
5,378
538
35
4
0
198,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role