Player Matchup

Chang'e
Chang'e
Mibikoniissan
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Poacha000
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
RagingFlame2018
Anubis
Level 8
God Stats
2W - 4L
1,498 SR
Queue Stats
2W - 5L
1,118 Elo+
Solo
Loki
Loki
not_today_27_
Loki
Level 15
God Stats
25W - 19L
1,841 SR
Queue Stats
56W - 54L
1,511 Elo+
Solo
Rama
Rama
wapnisty-znicz
Rama
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 18L
1,409 Elo+
Solo
Team Averages
Level 9
1,568 SR
1,408 Elo+

VS

Team Averages
Level 14
1,438 SR
1,277 Elo+
Gilgamesh
Gilgamesh
AraLzy
Gilgamesh
Level 6
God Stats
5W - 4L
1,343 SR
Queue Stats
6W - 7L
1,135 Elo+
Party 1
Fenrir
Fenrir
Definitivex
Fenrir
Level 26
God Stats
3W - 2L
1,567 SR
Queue Stats
182W - 235L
1,239 Elo+
Party 1
Xbalanque
Xbalanque
Karatosch
Xbalanque
Level 13
God Stats
0W - 1L
1,318 SR
Queue Stats
6W - 13L
1,228 Elo+
Solo
Jormungandr
Jormungandr
ll MOSA ll
Jormungandr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 201L
1,229 Elo+
Party 1
Chiron
Chiron
manuelm_0
Chiron
Level 4
God Stats
1W - 3L
1,463 SR
Queue Stats
1W - 4L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
1 / 4 / 14
9,149
398
7,791
12,498
8,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Poacha000
Cthulhu
15
6 / 3 / 3
9,767
425
12,657
16,593
17,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 8 / 4
9,765
425
7,819
15,834
8,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
16 / 2 / 1
12,405
539
23,062
16,236
6,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
12 / 4 / 2
11,948
519
20,281
14,108
5,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AraLzy
Gilgamesh
17
7 / 8 / 3
11,385
495
15,204
18,114
11,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
14
4 / 9 / 3
9,904
431
7,000
20,670
8,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Karatosch
Xbalanque
13
2 / 9 / 4
8,951
389
12,564
16,883
5,692
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
ll MOSA ll
Jormungandr
13
2 / 5 / 3
8,793
382
5,448
18,452
13,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
manuelm_0
Chiron
16
4 / 7 / 2
11,127
484
13,710
18,919
7,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
37
Kills
19
21
Deaths
38
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AraLzy
Gilgamesh
7
8
3
1.06
L
Fenrir
4
9
3
0.61
L
Xbalanque
Karatosch
Xbalanque
2
9
4
0.44
W
Chang'e
1
4
14
2
W
Cthulhu
Poacha000
Cthulhu
6
3
3
2.5
W
2
8
4
0.5
L
Jormungandr
ll MOSA ll
Jormungandr
2
5
3
0.7
L
Chiron
manuelm_0
Chiron
4
7
2
0.71
W
16
2
1
8.25
W
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,610
Damage
53,926
75,269
Taken
93,038
45,058
Mitigated
46,815
18,620
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AraLzy
Gilgamesh
15,204
5,699
156
1,826
18,114
11,663
1,517
4,237
13,733
0
49,656
L
Fenrir
7,000
2,528
0
4,396
20,670
8,702
0
3,053
17,343
0
48,566
L
Xbalanque
Karatosch
Xbalanque
12,564
7,571
0
2,238
16,883
5,692
662
6,015
10,424
0
39,253
W
Chang'e
7,791
1,944
2,152
3,377
12,498
8,068
594
1,904
10,461
22,956
0
W
Cthulhu
Poacha000
Cthulhu
12,657
938
249
1,993
16,593
17,105
308
2,453
14,140
46,573
0
W
7,819
928
0
3,049
15,834
8,006
1,325
477
15,357
60,582
0
L
Jormungandr
ll MOSA ll
Jormungandr
5,448
2,523
0
250
18,452
13,321
0
9,094
8,660
38,136
0
L
Chiron
manuelm_0
Chiron
13,710
4,803
198
2,503
18,919
7,437
2,097
4,078
14,611
0
64,649
W
23,062
5,907
0
3,914
16,236
6,756
262
81
16,155
0
87,786
W
20,281
16,973
0
3,886
14,108
5,123
2,778
533
13,397
0
61,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,034
Gold Earned
50,160
428
Minions Killed
401
0
Camps Cleared
0
2,042,944
Distance Traveled
1,934,951
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,385
495
80
3
0
395,320
0
L
Fenrir
9,904
431
89
4
0
405,555
0
L
Xbalanque
8,951
389
61
3
0
362,725
1
W
Chang'e
9,149
398
41
2
0
422,086
0
W
Cthulhu
9,767
425
68
3
0
422,563
2
W
Anubis
9,765
425
92
4
0
395,487
0
L
Jormungandr
8,793
382
57
2
0
414,198
0
L
Chiron
11,127
484
114
5
0
357,153
0
W
Loki
12,405
539
126
5
0
465,634
1
W
Rama
11,948
519
101
4
0
337,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role