Player Matchup

Jormungandr
Jormungandr
ShockCollarKid
Jormungandr
Level 19
God Stats
40W - 30L
1,552 SR
Queue Stats
199W - 157L
1,541 Elo+
Solo
Danzaburou
Danzaburou
YOURINFERIOR608
Danzaburou
Level 81
God Stats
20W - 16L
1,519 SR
Queue Stats
131W - 122L
1,501 Elo+
Solo
Tiamat
Tiamat
harvey1812
Tiamat
Level 37
God Stats
12W - 25L
1,307 SR
Queue Stats
94W - 122L
1,459 Elo+
Solo
Team Averages
Level 46
1,460 SR
1,500 Elo+

VS

Team Averages
Level 41
1,643 SR
1,522 Elo+
Ares
Ares
GeoChachi91
Ares
Level 68
God Stats
2W - 2L
1,461 SR
Queue Stats
23W - 42L
1,265 Elo+
Solo
Neith
Neith
LittleLeo2191
Neith
Level 29
God Stats
16W - 8L
1,729 SR
Queue Stats
194W - 155L
1,613 Elo+
Solo
Janus
Janus
bribeingcarrot
Janus
Level 27
God Stats
2W - 4L
1,738 SR
Queue Stats
186W - 118L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ShockCollarKid
Jormungandr
13
2 / 0 / 3
9,093
650
8,785
7,077
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
YOURINFERIOR608
Danzaburou
12
2 / 1 / 3
9,342
667
3,741
6,534
2,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
harvey1812
Tiamat
12
1 / 0 / 3
8,551
611
5,830
5,494
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
7,806
558
1,470
9,101
6,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
8,497
607
5,997
6,360
2,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

12
0 / 2 / 1
8,548
611
4,768
7,096
2,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
1
0
1
W
Jormungandr
ShockCollarKid
Jormungandr
2
0
3
3.5
W
Danzaburou
YOURINFERIOR608
Danzaburou
2
1
3
3.5
L
0
2
1
0.25
W
Tiamat
harvey1812
Tiamat
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,356
Damage
12,235
19,105
Taken
22,557
10,702
Mitigated
11,348
7,454
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,470
124
574
1,073
9,101
6,561
0
5,969
2,820
6,498
0
L
5,997
3,706
0
687
6,360
2,316
0
3,093
3,081
0
35,217
W
Jormungandr
ShockCollarKid
Jormungandr
8,785
382
0
1,696
7,077
4,628
0
3,099
3,978
37,184
0
W
Danzaburou
YOURINFERIOR608
Danzaburou
3,741
849
0
3,191
6,534
2,408
1,228
2,559
3,975
0
27,038
L
4,768
213
0
500
7,096
2,471
45
4,787
1,997
57,770
0
W
Tiamat
harvey1812
Tiamat
5,830
263
0
2,567
5,494
3,666
47
669
4,825
35,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,986
Gold Earned
24,851
176
Minions Killed
201
0
Camps Cleared
0
800,167
Distance Traveled
758,706
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,806
558
10
1
0
236,281
2
L
Neith
8,497
607
62
4
0
276,811
4
W
Jormungandr
9,093
650
54
4
0
274,191
0
W
Danzaburou
9,342
667
70
5
0
270,317
3
L
Janus
8,548
611
129
9
0
245,614
1
W
Tiamat
8,551
611
52
4
0
255,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role