Player Matchup

Awilix
Awilix
Platinum IV
DeadsNight01
Awilix
Platinum IV
Level 160
God Stats
64W - 51L
1,658 SR
Queue Stats
295W - 283L
1,590 MMR
Solo
Sol
Sol
Silver II
ElementsOfKlone
Sol
Silver II
Level 122
God Stats
2W - 0L
1,821 SR
Queue Stats
5W - 2L
1,560 MMR
Party 1
Hera
Hera
Gold IV
Josmx1
Hera
Gold IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 124L
1,669 MMR
Solo
Guan Yu
Guan Yu
Silver II
Liquid_Bat
Guan Yu
Silver II
Level 121
God Stats
1W - 0L
1,608 SR
Queue Stats
6W - 3L
1,560 MMR
Party 1
King Arthur
King Arthur
Gold III
SCrewcifix
King Arthur
Gold III
Level 129
God Stats
22W - 19L
1,641 SR
Queue Stats
252W - 250L
1,624 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,646 SR
1,600 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,627 SR
1,602 MMR
Sun Wukong
Sun Wukong
Platinum IV
Cosmic God King
Sun Wukong
Platinum IV
Level 158
God Stats
73W - 43L
1,718 SR
Queue Stats
364W - 374L
1,649 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Shimba32
Ao Kuang
Gold III
Level 149
God Stats
16W - 13L
1,609 SR
Queue Stats
686W - 701L
1,633 MMR
Solo
Ares
Ares
Gold II
SonnySonSun
Ares
Gold II
Level 151
God Stats
0W - 4L
1,579 SR
Queue Stats
173W - 159L
1,531 MMR
Solo
Scylla
Scylla
Platinum IV
shamefull66
Scylla
Platinum IV
Level 155
God Stats
18W - 10L
1,680 SR
Queue Stats
395W - 383L
1,639 MMR
Solo
Anhur
Anhur
Gold III
wild23
Anhur
Gold III
Level 99
God Stats
7W - 6L
1,549 SR
Queue Stats
61W - 58L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
8 / 7 / 5
14,193
617
18,636
20,525
8,836
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
7 / 1 / 7
13,240
576
15,147
11,847
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
Josmx1
Hera
19
4 / 4 / 9
13,156
572
15,860
10,623
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Liquid_Bat
Guan Yu
19
6 / 0 / 9
12,817
557
10,060
20,802
17,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
SCrewcifix
King Arthur
20
4 / 2 / 11
13,404
583
17,892
26,639
22,154
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
DanzaburouTiamatGilgameshAthenaHeimdallr

VS

Bans
SetApolloTsukuyomiSobekHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cosmic God King
Sun Wukong
19
5 / 6 / 0
12,300
535
17,597
26,181
26,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Shimba32
Ao Kuang
17
2 / 6 / 7
10,780
469
6,076
19,950
8,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 6 / 4
9,526
414
6,776
21,734
22,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
19
5 / 6 / 2
11,965
520
9,507
14,325
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
wild23
Anhur
16
1 / 5 / 0
10,255
446
4,464
16,669
5,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
29
Kills
14
14
Deaths
29
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cosmic God King
Sun Wukong
5
6
0
0.83
W
Awilix
8
7
5
1.5
W
7
1
7
10.5
W
Hera
Josmx1
Hera
4
4
9
2.13
W
Guan Yu
Liquid_Bat
Guan Yu
6
0
9
10.5
W
King Arthur
SCrewcifix
King Arthur
4
2
11
4.75
L
Ao Kuang
Shimba32
Ao Kuang
2
6
7
0.92
L
1
6
4
0.5
L
Scylla
5
6
2
1
L
Anhur
wild23
Anhur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,595
Damage
44,420
90,436
Taken
98,859
56,584
Mitigated
67,770
35,992
Healing
25,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cosmic God King
Sun Wukong
17,597
3,422
0
7,825
26,181
26,428
75
5,919
20,222
0
92,308
W
Awilix
18,636
6,836
0
5,680
20,525
8,836
1,636
5,867
14,524
0
115,901
W
15,147
4,754
0
8,168
11,847
4,165
6,654
3,543
8,210
83,036
0
W
Hera
Josmx1
Hera
15,860
4,050
144
2,613
10,623
4,355
1,846
5,447
4,948
85,632
0
W
Guan Yu
Liquid_Bat
Guan Yu
10,060
1,231
2,186
4,908
20,802
17,074
3,735
3,836
16,920
0
64,856
W
King Arthur
SCrewcifix
King Arthur
17,892
1,853
0
12,293
26,639
22,154
510
5,145
21,460
0
83,592
L
Ao Kuang
Shimba32
Ao Kuang
6,076
838
0
6,227
19,950
8,422
0
5,524
14,260
77,492
0
L
6,776
42
0
4,022
21,734
22,274
248
8,714
12,915
24,202
0
L
Scylla
9,507
139
0
3,282
14,325
4,956
0
6,396
7,577
81,323
0
L
Anhur
wild23
Anhur
4,464
2,149
0
4,635
16,669
5,690
468
3,943
12,702
0
72,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,810
Gold Earned
54,826
591
Minions Killed
619
0
Camps Cleared
0
2,247,238
Distance Traveled
2,016,838
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,300
535
172
7
0
400,068
0
W
Awilix
14,193
617
147
6
0
455,978
5
W
Sol
13,240
576
109
5
0
420,468
4
W
Hera
13,156
572
122
5
0
424,168
6
W
Guan Yu
12,817
557
83
4
0
485,101
0
W
King Arthur
13,404
583
130
6
0
461,523
9
L
Ao Kuang
10,780
469
131
6
0
432,841
7
L
Ares
9,526
414
26
1
0
434,536
6
L
Scylla
11,965
520
158
7
0
386,999
7
L
Anhur
10,255
446
132
6
0
362,394
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role