Player Matchup

Hel
Hel
LunarSky264
Hel
Level 20
God Stats
8W - 11L
1,377 SR
Queue Stats
46W - 38L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
MEDVEDII
Sun Wukong
Level 27
God Stats
8W - 4L
1,938 SR
Queue Stats
58W - 56L
1,477 Elo+
Solo
Tiamat
Tiamat
OriginalSiren
Tiamat
Level 105
God Stats
4W - 9L
1,480 SR
Queue Stats
43W - 43L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
StepFast2107
Guan Yu
Level 3
God Stats
2W - 4L
1,264 SR
Queue Stats
4W - 8L
1,319 Elo+
Solo
Chaac
Chaac
Swagaturtle
Chaac
Level 13
God Stats
9W - 10L
1,559 SR
Queue Stats
102W - 99L
1,501 Elo+
Party 1
Team Averages
Level 34
1,524 SR
1,425 Elo+

VS

Team Averages
Level 29
1,517 SR
1,430 Elo+
Bellona
Bellona
Chili_AK47
Bellona
Level 11
God Stats
8W - 6L
1,647 SR
Queue Stats
19W - 15L
1,505 Elo+
Party 2
Hou Yi
Hou Yi
Songokudark100
Hou Yi
Level 14
God Stats
23W - 9L
1,589 SR
Queue Stats
29W - 16L
1,569 Elo+
Party 2
Nemesis
Nemesis
StyleMo1998
Nemesis
Level 28
God Stats
8W - 4L
1,281 SR
Queue Stats
361W - 346L
1,388 Elo+
Solo
Ganesha
Ganesha
andresmend264
Ganesha
Level 87
God Stats
19W - 17L
1,570 SR
Queue Stats
190W - 163L
1,476 Elo+
Party 2
Persephone
Persephone
为昕所属
Persephone
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 1
13,296
532
9,479
19,947
8,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
MEDVEDII
Sun Wukong
17
1 / 5 / 1
10,801
432
5,975
16,628
10,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 4 / 0
11,457
458
10,526
15,291
18,642
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
StepFast2107
Guan Yu
3
0 / 0 / 0
7,014
281
0
0
0
Boots

Boots

+6%
Movement Speed

17
2 / 4 / 0
11,373
455
11,552
16,480
13,882
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chili_AK47
Bellona
19
0 / 1 / 4
10,776
431
4,927
13,682
10,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
15 / 0 / 1
15,373
615
25,857
18,395
10,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
StyleMo1998
Nemesis
19
4 / 1 / 8
12,332
493
10,553
14,112
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
18
0 / 1 / 12
12,629
505
4,930
19,303
21,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
为昕所属
Persephone
7
0 / 4 / 0
7,558
302
378
3,509
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
7
Kills
19
19
Deaths
7
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chili_AK47
Bellona
0
1
4
2
L
4
6
1
0.75
L
Sun Wukong
MEDVEDII
Sun Wukong
1
5
1
0.3
L
0
4
0
0
W
15
0
1
15.5
L
Guan Yu
StepFast2107
Guan Yu
0
0
0
0
W
Nemesis
StyleMo1998
Nemesis
4
1
8
8
L
2
4
0
0.5
W
Ganesha
0
1
12
6
W
Persephone
为昕所属
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,532
Damage
46,645
68,346
Taken
69,001
51,687
Mitigated
51,031
20,604
Healing
22,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chili_AK47
Bellona
4,927
565
0
801
13,682
10,451
0
1,116
12,478
0
45,330
L
9,479
1,272
687
9,805
19,947
8,653
4,110
1,336
18,535
106,380
0
L
Sun Wukong
MEDVEDII
Sun Wukong
5,975
948
111
2,790
16,628
10,510
0
2,047
14,581
0
57,775
L
10,526
471
99
3,043
15,291
18,642
2,179
909
14,382
62,307
0
W
25,857
18,398
0
11,916
18,395
10,440
4,336
6,589
11,204
0
145,045
L
Guan Yu
StepFast2107
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
StyleMo1998
Nemesis
10,553
3,997
0
7,012
14,112
7,363
0
2,572
11,368
0
82,510
L
11,552
2,050
0
4,069
16,480
13,882
0
940
15,540
0
61,323
W
Ganesha
4,930
466
0
2,207
19,303
21,713
837
5,794
13,041
42,765
0
W
Persephone
为昕所属
Persephone
378
104
0
206
3,509
1,064
124
2,365
904
8,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,941
Gold Earned
58,668
530
Minions Killed
489
0
Camps Cleared
0
1,770,743
Distance Traveled
2,035,862
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,776
431
73
3
0
519,837
0
L
Hel
13,296
532
193
8
0
382,323
5
L
Sun Wukong
10,801
432
105
4
0
474,925
5
L
Tiamat
11,457
458
126
5
0
424,559
8
W
Hou Yi
15,373
615
270
11
0
397,050
4
L
Guan Yu
7,014
281
0
0
0
0
0
W
Nemesis
12,332
493
117
5
0
513,834
10
L
Chaac
11,373
455
106
4
0
488,936
3
W
Ganesha
12,629
505
15
1
0
474,486
7
W
Persephone
7,558
302
14
1
0
130,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role