Player Matchup

Rama
Rama
GodSinge
Rama
Level 5
God Stats
6W - 12L
1,722 SR
Queue Stats
29W - 49L
1,698 Elo+
Party 1
Jormungandr
Jormungandr
Henpai-KFJ
Jormungandr
Level 29
God Stats
2W - 5L
1,521 SR
Queue Stats
531W - 592L
1,445 Elo+
Party 1
Set
Set
NoctisSunna
Set
Level 8
God Stats
4W - 8L
1,732 SR
Queue Stats
80W - 97L
1,609 Elo+
Party 1
Kukulkan
Kukulkan
SizzleSizzle
Kukulkan
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 8L
1,561 Elo+
Solo
Hades
Hades
TopKoneko
Hades
Level 27
God Stats
18W - 15L
1,640 SR
Queue Stats
451W - 501L
1,418 Elo+
Party 1
Team Averages
Level 15
1,623 SR
1,546 Elo+

VS

Team Averages
Level 27
1,563 SR
1,604 Elo+
Sobek
Sobek
Fuzzells
Sobek
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 10L
1,708 Elo+
Party 2
Kukulkan
Kukulkan
PesadillaBoxeo
Kukulkan
Level 17
God Stats
5W - 1L
1,555 SR
Queue Stats
29W - 34L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
QUASARxDRAGON
Gilgamesh
Level 18
God Stats
18W - 5L
1,758 SR
Queue Stats
29W - 12L
1,624 Elo+
Solo
Heimdallr
Heimdallr
Winddyy
Heimdallr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
snøwwyy
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 11 / 3
8,518
406
5,731
15,221
5,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Henpai-KFJ
Jormungandr
12
2 / 5 / 2
8,074
384
7,436
16,600
8,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 10 / 3
8,527
406
9,006
18,329
7,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SizzleSizzle
Kukulkan
15
3 / 8 / 0
9,804
467
11,788
13,017
5,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
TopKoneko
Hades
18
3 / 3 / 1
10,780
513
11,129
16,181
8,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fuzzells
Sobek
13
4 / 3 / 15
9,472
451
7,181
17,961
13,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
18
5 / 3 / 9
11,814
563
10,350
12,359
4,576
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
QUASARxDRAGON
Gilgamesh
19
13 / 0 / 10
13,231
630
14,287
16,946
10,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Winddyy
Heimdallr
18
13 / 3 / 8
11,771
561
19,246
19,670
7,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Horus
snøwwyy
Horus
15
2 / 5 / 10
10,076
480
8,753
14,484
9,871
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
11
Kills
37
37
Deaths
14
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sobek
Fuzzells
Sobek
4
3
15
3.83
L
Rama
1
11
3
0.23
L
Jormungandr
Henpai-KFJ
Jormungandr
2
5
2
0.6
L
2
10
3
0.35
W
Kukulkan
5
3
9
3.17
W
Gilgamesh
QUASARxDRAGON
Gilgamesh
13
0
10
18
L
Kukulkan
SizzleSizzle
Kukulkan
3
8
0
0.38
L
Hades
TopKoneko
Hades
3
3
1
1.17
W
Heimdallr
Winddyy
Heimdallr
13
3
8
5.67
W
Horus
snøwwyy
Horus
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,090
Damage
59,817
79,348
Taken
81,420
35,443
Mitigated
46,621
15,204
Healing
28,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Fuzzells
Sobek
7,181
993
272
5,568
17,961
13,937
298
8,808
8,847
21,062
0
L
Rama
5,731
4,331
231
476
15,221
5,294
1,418
2,786
12,435
0
34,950
L
Jormungandr
Henpai-KFJ
Jormungandr
7,436
2,227
201
1,777
16,600
8,824
0
2,525
14,075
46,402
0
L
9,006
5,535
0
4,386
18,329
7,513
0
4,138
14,187
0
44,591
W
Kukulkan
10,350
1,000
268
3,448
12,359
4,576
1,606
5,834
6,373
82,431
0
W
Gilgamesh
QUASARxDRAGON
Gilgamesh
14,287
4,835
0
3,515
16,946
10,480
1,440
6,508
10,222
187
85,398
L
Kukulkan
SizzleSizzle
Kukulkan
11,788
1,529
0
237
13,017
5,505
586
5,232
7,785
54,746
0
L
Hades
TopKoneko
Hades
11,129
1,218
151
7,745
16,181
8,307
1,063
3,037
13,144
62,726
0
W
Heimdallr
Winddyy
Heimdallr
19,246
13,670
0
10,420
19,670
7,757
2,342
5,359
14,251
0
90,674
W
Horus
snøwwyy
Horus
8,753
5,846
1,421
3,592
14,484
9,871
644
9,006
5,458
0
39,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,703
Gold Earned
56,364
448
Minions Killed
494
0
Camps Cleared
0
1,688,134
Distance Traveled
2,005,671
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,472
451
23
1
0
428,912
1
L
Rama
8,518
406
74
4
0
345,038
1
L
Jormungandr
8,074
384
58
3
0
352,588
3
L
Set
8,527
406
74
4
0
370,948
1
W
Kukulkan
11,814
563
146
7
0
367,063
3
W
Gilgamesh
13,231
630
146
7
0
440,125
1
L
Kukulkan
9,804
467
119
6
0
328,395
0
L
Hades
10,780
513
123
6
0
291,165
3
W
Heimdallr
11,771
561
110
5
0
388,117
2
W
Horus
10,076
480
69
3
0
381,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role