Player Matchup

Sobek
Sobek
Platinum V
ILSM Shadow
Sobek
Platinum V
Level 126
God Stats
24W - 21L
1,557 SR
Queue Stats
224W - 214L
1,656 MMR
Party 1
Fenrir
Fenrir
Gold IV
PolarBearKev
Fenrir
Gold IV
Level 156
God Stats
33W - 31L
1,618 SR
Queue Stats
802W - 783L
1,289 MMR
Party 2
Cupid
Cupid
Gold V
SRG ZeroTwo
Cupid
Gold V
Level 94
God Stats
7W - 10L
1,560 SR
Queue Stats
186W - 181L
1,315 MMR
Party 1
Ra
Ra
Gold I
SToRiVi lXl
Ra
Gold I
Level 160
God Stats
24W - 22L
1,634 SR
Queue Stats
896W - 888L
1,656 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
mmf2003
Sun Wukong
Silver II
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,533 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,574 SR
1,490 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,608 SR
1,483 MMR
Sol
Sol
Bronze III
BombasticPIastic
Sol
Bronze III
Level 66
God Stats
0W - 3L
1,747 SR
Queue Stats
1W - 6L
1,459 MMR
Solo
Hou Yi
Hou Yi
Bronze III
CrestoVanHell
Hou Yi
Bronze III
Level 137
God Stats
0W - 4L
1,500 SR
Queue Stats
209W - 221L
1,504 MMR
Solo
Ganesha
Ganesha
Gold II
HairlessWaffle
Ganesha
Gold II
Level 128
God Stats
43W - 36L
1,628 SR
Queue Stats
180W - 164L
1,514 MMR
Solo
Arachne
Arachne
Platinum IV
Nabooian
Arachne
Platinum IV
Level 118
God Stats
18W - 9L
1,752 SR
Queue Stats
144W - 136L
1,463 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
XxKmadXx
Tsukuyomi
Gold II
Level 90
God Stats
25W - 28L
1,413 SR
Queue Stats
195W - 205L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 25
15,136
561
10,715
28,089
41,270
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
20
11 / 7 / 19
15,795
585
20,926
27,768
25,038
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 2 / 16
15,281
566
23,486
15,416
7,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 6 / 15
16,657
617
25,629
18,725
10,000
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
mmf2003
Sun Wukong
20
6 / 8 / 8
14,816
549
18,669
31,950
28,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetAthenaTiamatDanzaburouGilgamesh

VS

Bans
Cu ChulainnGebJanusAresKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 13 / 8
12,731
472
16,140
21,391
9,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 8 / 3
12,253
454
14,481
21,315
8,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 8 / 13
11,794
437
11,205
28,168
37,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Nabooian
Arachne
20
11 / 8 / 8
14,817
549
23,528
32,157
17,487
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
XxKmadXx
Tsukuyomi
18
5 / 5 / 7
12,684
470
17,097
21,370
22,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
64
42
Kills
25
25
Deaths
42
83
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
13
8
0.69
L
4
8
3
0.69
L
0
8
13
0.81
W
4
2
25
8.25
L
Arachne
Nabooian
Arachne
11
8
8
1.88
W
Fenrir
11
7
19
2.93
W
10
2
16
9
W
11
6
15
3.08
L
Tsukuyomi
XxKmadXx
Tsukuyomi
5
5
7
1.7
W
Sun Wukong
mmf2003
Sun Wukong
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,425
Damage
82,451
121,948
Taken
124,401
112,891
Mitigated
94,969
46,698
Healing
23,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,140
2,128
0
3,923
21,391
9,127
1,415
5,903
15,488
52,716
0
L
14,481
7,439
0
3,609
21,315
8,668
420
5,793
15,522
0
70,567
L
11,205
1,114
0
2,074
28,168
37,470
93
9,098
19,070
44,422
0
W
10,715
1,032
0
10,541
28,089
41,270
778
7,638
20,066
27,693
0
L
Arachne
Nabooian
Arachne
23,528
15,102
0
9,861
32,157
17,487
0
9,169
22,988
0
90,791
W
Fenrir
20,926
6,167
0
6,568
27,768
25,038
1,441
5,147
22,321
0
95,803
W
23,486
16,712
510
8,623
15,416
7,671
6,528
3,592
11,757
0
129,682
W
25,629
1,486
4,198
7,115
18,725
10,000
3,385
5,596
12,867
139,754
0
L
Tsukuyomi
XxKmadXx
Tsukuyomi
17,097
4,414
0
3,619
21,370
22,217
0
6,381
14,989
0
78,000
W
Sun Wukong
mmf2003
Sun Wukong
18,669
3,801
0
9,143
31,950
28,912
1,658
6,102
25,645
0
96,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,685
Gold Earned
64,279
691
Minions Killed
506
0
Camps Cleared
0
2,505,767
Distance Traveled
2,375,814
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,731
472
106
4
0
448,794
9
L
Hou Yi
12,253
454
119
4
0
406,581
5
L
Ganesha
11,794
437
27
1
0
464,023
6
W
Sobek
15,136
561
30
1
0
561,293
4
L
Arachne
14,817
549
126
5
0
572,699
5
W
Fenrir
15,795
585
129
5
0
507,845
2
W
Cupid
15,281
566
151
6
0
465,912
5
W
Ra
16,657
617
223
8
0
505,405
4
L
Tsukuyomi
12,684
470
128
5
0
483,717
0
W
Sun Wukong
14,816
549
158
6
0
465,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role