Player Matchup

Sol
Sol
Blaze2848
Sol
Level 122
God Stats
32W - 14L
1,789 SR
Queue Stats
239W - 213L
1,602 Elo+
Party 1
Ne Zha
Ne Zha
Drink2Drop
Ne Zha
Level 123
God Stats
8W - 7L
1,700 SR
Queue Stats
128W - 99L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
ShockCollarKid
Cthulhu
Level 19
God Stats
36W - 20L
1,573 SR
Queue Stats
199W - 157L
1,526 Elo+
Party 1
Team Averages
Level 88
1,687 SR
1,580 Elo+

VS

Team Averages
Level 69
1,560 SR
1,578 Elo+
Jing Wei
Jing Wei
AMAZING_GIRL101
Jing Wei
Level 88
God Stats
2W - 4L
1,492 SR
Queue Stats
64W - 94L
1,417 Elo+
Solo
Olorun
Olorun
DaChiefChef
Olorun
Level 18
God Stats
19W - 12L
1,587 SR
Queue Stats
72W - 47L
1,618 Elo+
Party 2
Artio
Artio
Eternal Swan
Artio
Level 101
God Stats
24W - 17L
1,601 SR
Queue Stats
498W - 478L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 8
11,995
923
11,720
9,973
3,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Drink2Drop
Ne Zha
13
5 / 2 / 11
9,820
755
12,669
9,940
7,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 14
9,612
739
12,658
11,152
8,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
2 / 5 / 2
9,432
726
7,666
11,459
4,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
10
0 / 9 / 0
7,718
594
3,651
12,819
5,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 4 / 2
10,112
778
11,188
20,048
20,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
18
Kills
5
5
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
5
2
0.6
W
10
1
8
14
L
Olorun
0
9
0
0
W
Ne Zha
Drink2Drop
Ne Zha
5
2
11
5.25
L
3
4
2
1
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,047
Damage
22,505
31,065
Taken
44,326
19,462
Mitigated
29,610
9,439
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
7,666
5,683
0
800
11,459
4,448
0
6,773
4,416
0
45,449
W
11,720
4,544
0
3,879
9,973
3,532
1,143
3,457
6,516
59,909
0
L
Olorun
3,651
1,811
494
3,326
12,819
5,134
0
7,397
5,242
28,609
0
W
Ne Zha
Drink2Drop
Ne Zha
12,669
3,702
0
3,259
9,940
7,625
201
5,132
4,808
0
32,677
L
11,188
1,628
877
5,041
20,048
20,028
0
10,272
9,386
25,783
0
W
12,658
678
0
2,301
11,152
8,305
0
6,319
4,833
34,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
27,262
170
Minions Killed
162
0
Camps Cleared
0
789,333
Distance Traveled
665,787
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,432
726
77
6
0
237,149
0
W
Sol
11,995
923
90
7
0
262,899
2
L
Olorun
7,718
594
74
6
0
189,110
3
W
Ne Zha
9,820
755
33
3
0
256,702
1
L
Artio
10,112
778
11
1
0
239,528
1
W
Cthulhu
9,612
739
47
4
0
269,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role