Player Matchup

Anubis
Anubis
BackWater12331
Anubis
Level 26
God Stats
17W - 10L
1,578 SR
Queue Stats
205W - 235L
1,457 Elo+
Party 3
Loki
Loki
BrianRippedJean
Loki
Level 48
God Stats
22W - 25L
1,446 SR
Queue Stats
82W - 91L
1,422 Elo+
Party 3
Gilgamesh
Gilgamesh
Lubstur
Gilgamesh
Level 25
God Stats
24W - 24L
1,536 SR
Queue Stats
71W - 74L
1,459 Elo+
Party 3
Ymir
Ymir
Naslarum
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,360 Elo+
Party 2
Medusa
Medusa
WastedPather5
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,360 Elo+
Party 2
Team Averages
Level 35
1,512 SR
1,412 Elo+

VS

Team Averages
Level 47
1,377 SR
1,409 Elo+
Ymir
Ymir
Batadude
Ymir
Level 26
God Stats
3W - 4L
1,383 SR
Queue Stats
5W - 8L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
D_C_N135
Zhong Kui
Level 60
God Stats
17W - 27L
1,353 SR
Queue Stats
183W - 226L
1,424 Elo+
Party 4
Artemis
Artemis
Seregruthes
Artemis
Level 98
God Stats
13W - 13L
1,552 SR
Queue Stats
445W - 427L
1,420 Elo+
Party 1
Aphrodite
Aphrodite
StezzMaster
Aphrodite
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,425 Elo+
Party 4
Nemesis
Nemesis
lazyhurry
Nemesis
Level 41
God Stats
3W - 4L
1,099 SR
Queue Stats
56W - 59L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
8,779
549
9,617
9,983
4,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
7 / 3 / 2
8,742
546
9,119
11,791
4,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Lubstur
Gilgamesh
12
5 / 5 / 4
8,006
500
11,074
12,819
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
9
0 / 4 / 1
7,102
444
3,269
8,756
3,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 4 / 0
6,053
378
3,945
5,513
1,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 1 / 9
9,043
565
5,548
8,620
5,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
D_C_N135
Zhong Kui
14
5 / 7 / 3
9,467
592
8,698
14,625
10,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Seregruthes
Artemis
15
6 / 1 / 7
8,793
550
12,796
10,361
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
StezzMaster
Aphrodite
15
1 / 3 / 5
8,812
551
4,701
12,321
5,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
lazyhurry
Nemesis
12
2 / 3 / 2
7,730
483
3,087
10,759
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
15
Kills
18
18
Deaths
15
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Ymir
4
1
9
8.5
L
7
3
2
2.67
W
Zhong Kui
D_C_N135
Zhong Kui
5
7
3
0.93
L
Gilgamesh
Lubstur
Gilgamesh
5
5
4
1.4
L
Ymir
0
4
1
0.13
W
Artemis
Seregruthes
Artemis
6
1
7
9.5
W
Aphrodite
StezzMaster
Aphrodite
1
3
5
1.17
L
1
4
0
0.25
W
Nemesis
lazyhurry
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,024
Damage
34,830
48,862
Taken
56,686
19,589
Mitigated
28,791
13,615
Healing
23,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,617
323
0
5,487
9,983
4,873
405
3,770
6,153
65,140
0
W
Ymir
5,548
1,268
123
1,784
8,620
5,261
738
2,245
6,375
25,962
0
L
9,119
3,253
366
4,530
11,791
4,710
747
3,721
7,920
0
50,498
W
Zhong Kui
D_C_N135
Zhong Kui
8,698
642
549
4,415
14,625
10,034
1,362
3,238
11,387
33,221
0
L
Gilgamesh
Lubstur
Gilgamesh
11,074
3,398
152
1,650
12,819
5,481
210
6,820
5,645
0
31,300
L
Ymir
3,269
401
0
700
8,756
3,090
0
2,612
6,144
15,812
0
W
Artemis
Seregruthes
Artemis
12,796
6,529
176
4,011
10,361
3,962
2,098
2,916
7,445
0
51,559
W
Aphrodite
StezzMaster
Aphrodite
4,701
1,021
1,353
6,873
12,321
5,523
656
3,410
8,911
44,677
0
L
3,945
1,316
0
730
5,513
1,435
102
1,460
4,053
0
22,526
W
Nemesis
lazyhurry
Nemesis
3,087
1,140
0
3,952
10,759
4,011
1,257
1,077
9,682
0
37,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,682
Gold Earned
43,845
349
Minions Killed
369
0
Camps Cleared
0
1,312,109
Distance Traveled
1,380,563
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,779
549
138
9
0
300,664
0
W
Ymir
9,043
565
44
3
0
304,524
2
L
Loki
8,742
546
96
6
0
336,174
0
W
Zhong Kui
9,467
592
60
4
0
228,970
0
L
Gilgamesh
8,006
500
43
3
0
301,596
4
L
Ymir
7,102
444
27
2
0
173,102
2
W
Artemis
8,793
550
84
5
0
282,598
1
W
Aphrodite
8,812
551
105
7
0
297,048
3
L
Medusa
6,053
378
45
3
0
200,573
1
W
Nemesis
7,730
483
76
5
0
267,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role