Player Matchup

Amaterasu
Amaterasu
Silver I
AIcremie
Amaterasu
Silver I
Level 156
God Stats
2W - 1L
1,484 SR
Queue Stats
95W - 93L
1,244 MMR
Party 1
Scylla
Scylla
Gold IV
AmateuR89
Scylla
Gold IV
Level 154
God Stats
22W - 14L
1,616 SR
Queue Stats
206W - 191L
1,428 MMR
Solo
King Arthur
King Arthur
Gold I
Kanda2
King Arthur
Gold I
Level 142
God Stats
24W - 26L
1,579 SR
Queue Stats
379W - 366L
1,637 MMR
Party 1
Ganesha
Ganesha
Gold IV
Lattar
Ganesha
Gold IV
Level 148
God Stats
3W - 0L
1,403 SR
Queue Stats
189W - 189L
1,394 MMR
Solo
Hou Yi
Hou Yi
Gold III
Sh3eep
Hou Yi
Gold III
Level 142
God Stats
10W - 9L
1,451 SR
Queue Stats
231W - 248L
1,545 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,507 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,505 SR
1,467 MMR
Apollo
Apollo
Silver III
AlJaBeRi
Apollo
Silver III
Level 45
God Stats
1W - 3L
1,463 SR
Queue Stats
629W - 641L
1,316 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
FirstFeel
Sun Wukong
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Lirous
Chaac
Bronze III
Level 45
God Stats
0W - 2L
1,405 SR
Queue Stats
1W - 5L
1,482 MMR
Solo
Khepri
Khepri
Gold IV
Munenrider
Khepri
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold III
R1venn
Tiamat
Gold III
Level 146
God Stats
26W - 21L
1,656 SR
Queue Stats
190W - 175L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AIcremie
Amaterasu
17
8 / 2 / 5
10,732
596
8,767
12,569
7,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
AmateuR89
Scylla
17
6 / 2 / 3
10,436
580
8,339
8,534
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Kanda2
King Arthur
17
5 / 2 / 9
10,977
610
17,582
19,368
17,980
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
Lattar
Ganesha
14
0 / 0 / 12
9,445
525
4,639
16,577
7,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
Sh3eep
Hou Yi
17
7 / 3 / 2
10,874
604
16,449
13,870
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TsukuyomiAthenaSetJanusGilgamesh

VS

Bans
Guan YuYmirFenrirAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlJaBeRi
Apollo
15
2 / 7 / 2
9,816
545
9,922
16,530
5,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
FirstFeel
Sun Wukong
17
3 / 3 / 2
10,441
580
11,162
16,952
12,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Lirous
Chaac
10
0 / 8 / 3
7,001
389
3,714
16,885
8,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Munenrider
Khepri
11
0 / 4 / 3
7,759
431
4,615
12,140
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
R1venn
Tiamat
15
4 / 4 / 1
9,340
519
13,677
11,416
8,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
26
Kills
9
9
Deaths
26
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AIcremie
Amaterasu
8
2
5
5.25
L
Apollo
AlJaBeRi
Apollo
2
7
2
0.43
W
Scylla
AmateuR89
Scylla
6
2
3
3.75
L
Sun Wukong
FirstFeel
Sun Wukong
3
3
2
1.33
W
King Arthur
Kanda2
King Arthur
5
2
9
4.75
W
Ganesha
Lattar
Ganesha
0
0
12
6
L
Chaac
Lirous
Chaac
0
8
3
0.19
L
Khepri
Munenrider
Khepri
0
4
3
0.38
L
Tiamat
R1venn
Tiamat
4
4
1
1.13
W
Hou Yi
Sh3eep
Hou Yi
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,776
Damage
43,090
70,918
Taken
73,923
39,709
Mitigated
44,451
25,789
Healing
19,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AIcremie
Amaterasu
8,767
3,642
0
1,917
12,569
7,044
446
2,567
9,902
0
78,495
L
Apollo
AlJaBeRi
Apollo
9,922
6,586
0
4,490
16,530
5,799
1,254
3,431
13,023
0
59,583
W
Scylla
AmateuR89
Scylla
8,339
893
0
3,463
8,534
2,767
0
3,724
4,630
72,999
0
L
Sun Wukong
FirstFeel
Sun Wukong
11,162
1,885
0
5,692
16,952
12,820
0
156
16,796
0
63,884
W
King Arthur
Kanda2
King Arthur
17,582
1,683
0
6,376
19,368
17,980
0
2,026
17,311
0
82,248
W
Ganesha
Lattar
Ganesha
4,639
331
834
6,628
16,577
7,120
146
4,230
12,216
24,634
0
L
Chaac
Lirous
Chaac
3,714
1,086
0
4,493
16,885
8,426
280
3,351
13,476
0
32,399
L
Khepri
Munenrider
Khepri
4,615
583
0
2,811
12,140
8,667
0
1,728
10,380
26,075
0
L
Tiamat
R1venn
Tiamat
13,677
1,743
0
2,296
11,416
8,739
0
4,119
7,106
56,045
0
W
Hou Yi
Sh3eep
Hou Yi
16,449
10,396
0
6,571
13,870
4,798
646
5,182
8,567
0
76,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,464
Gold Earned
44,357
586
Minions Killed
440
0
Camps Cleared
0
1,755,658
Distance Traveled
1,657,102
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,732
596
113
6
0
430,531
0
L
Apollo
9,816
545
113
6
0
289,993
2
W
Scylla
10,436
580
157
9
0
344,188
7
L
Sun Wukong
10,441
580
126
7
0
371,422
2
W
King Arthur
10,977
610
150
8
0
373,856
5
W
Ganesha
9,445
525
14
1
0
306,151
8
L
Chaac
7,001
389
51
3
0
310,968
0
L
Khepri
7,759
431
32
2
0
375,416
3
L
Tiamat
9,340
519
118
7
0
309,303
2
W
Hou Yi
10,874
604
152
8
0
300,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role