Player Matchup

Jormungandr
Jormungandr
Lylenidus 10
Jormungandr
Level 26
God Stats
6W - 3L
1,923 SR
Queue Stats
26W - 18L
1,718 Elo+
Party 1
Chiron
Chiron
SparkDeBlunt
Chiron
Level 6
God Stats
3W - 0L
1,915 SR
Queue Stats
12W - 15L
1,820 Elo+
Party 1
Janus
Janus
StowwSux
Janus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,833 Elo+
Party 1
Neith
Neith
Sup3rL1amaSux
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,810 Elo+
Party 1
Hera
Hera
Wiylvanus
Hera
Level 105
God Stats
1W - 0L
1,302 SR
Queue Stats
112W - 134L
1,615 Elo+
Party 1
Team Averages
Level 33
1,628 SR
1,759 Elo+

VS

Team Averages
Level 14
1,493 SR
1,593 Elo+
Sun Wukong
Sun Wukong
DAV1D29
Sun Wukong
Level 7
God Stats
1W - 1L
1,413 SR
Queue Stats
10W - 21L
1,487 Elo+
Solo
Danzaburou
Danzaburou
King-Balco
Danzaburou
Level 8
God Stats
5W - 7L
1,549 SR
Queue Stats
7W - 11L
1,483 Elo+
Solo
Cabrakan
Cabrakan
QuellsGod
Cabrakan
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
240W - 244L
1,620 Elo+
Solo
He Bo
He Bo
exodus10k
He Bo
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 110L
1,677 Elo+
Solo
Fenrir
Fenrir
shhhhshhhhshh5h
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lylenidus 10
Jormungandr
20
1 / 7 / 10
15,675
448
8,179
25,150
21,738
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
20
1 / 10 / 5
15,101
431
8,481
22,231
9,618
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
StowwSux
Janus
20
13 / 2 / 9
20,740
593
36,679
22,366
10,026
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 6
18,922
541
22,873
23,976
10,917
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
20
5 / 9 / 11
16,564
473
22,147
18,928
8,322
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DAV1D29
Sun Wukong
18
0 / 3 / 2
12,594
360
3,175
22,179
20,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
King-Balco
Danzaburou
20
8 / 6 / 9
19,100
546
18,779
26,654
10,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
QuellsGod
Cabrakan
20
7 / 4 / 6
17,154
490
18,939
32,155
38,776
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
exodus10k
He Bo
20
8 / 12 / 7
16,200
463
20,651
30,099
11,011
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 11
17,104
489
15,599
34,332
30,201
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
65
27
Kills
30
31
Deaths
28
41
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DAV1D29
Sun Wukong
0
3
2
0.33
L
Danzaburou
King-Balco
Danzaburou
8
6
9
2.08
W
Jormungandr
Lylenidus 10
Jormungandr
1
7
10
0.86
L
Cabrakan
QuellsGod
Cabrakan
7
4
6
2.5
W
Chiron
1
10
5
0.35
W
Janus
StowwSux
Janus
13
2
9
8.75
W
7
3
6
3.33
W
Hera
5
9
11
1.17
L
He Bo
exodus10k
He Bo
8
12
7
0.96
L
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,359
Damage
77,143
112,651
Taken
145,419
60,621
Mitigated
110,370
30,988
Healing
43,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DAV1D29
Sun Wukong
3,175
502
0
867
22,179
20,008
332
7,524
14,575
0
52,627
L
Danzaburou
King-Balco
Danzaburou
18,779
11,191
0
12,496
26,654
10,374
2,700
15,576
10,998
0
151,805
W
Jormungandr
Lylenidus 10
Jormungandr
8,179
1,533
0
1,584
25,150
21,738
765
6,474
15,760
43,098
0
L
Cabrakan
QuellsGod
Cabrakan
18,939
2,439
0
9,743
32,155
38,776
0
12,861
19,294
125,723
0
W
Chiron
8,481
4,945
1,110
2,357
22,231
9,618
3,188
8,058
14,019
0
93,426
W
Janus
StowwSux
Janus
36,679
2,379
188
12,504
22,366
10,026
755
5,067
16,999
198,511
0
W
22,873
12,452
0
10,572
23,976
10,917
4,914
9,983
13,941
0
159,576
W
Hera
22,147
6,307
120
2,553
18,928
8,322
1,123
11,137
7,173
91,598
0
L
He Bo
exodus10k
He Bo
20,651
257
233
5,781
30,099
11,011
412
19,307
10,712
117,110
0
L
15,599
4,169
0
13,956
34,332
30,201
1,250
11,337
22,835
0
145,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,002
Gold Earned
82,152
809
Minions Killed
840
0
Camps Cleared
0
3,139,137
Distance Traveled
3,172,898
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,594
360
80
2
0
728,261
8
L
Danzaburou
19,100
546
230
7
0
598,862
2
W
Jormungandr
15,675
448
51
1
0
601,083
0
L
Cabrakan
17,154
490
206
6
0
601,630
6
W
Chiron
15,101
431
148
4
0
590,438
0
W
Janus
20,740
593
254
7
0
747,507
0
W
Neith
18,922
541
209
6
0
584,560
4
W
Hera
16,564
473
147
4
0
615,549
1
L
He Bo
16,200
463
155
4
0
507,111
1
L
Fenrir
17,104
489
169
5
0
737,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role