Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ActualMattDamon
Neith
Level 81
God Stats
58W - 54L
1,584 SR
Queue Stats
95W - 109L
1,503 Elo+
Party 4
Agni
Agni
Bhussy
Agni
Level 152
God Stats
5W - 4L
1,691 SR
Queue Stats
117W - 130L
1,507 Elo+
Party 4
Nemesis
Nemesis
Disorderrrboyyyy
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,507 Elo+
Party 1
Artio
Artio
PuffGodOG
Artio
Level 118
God Stats
13W - 18L
1,485 SR
Queue Stats
676W - 619L
1,611 Elo+
Party 1
Team Averages
Level 94
1,552 SR
1,526 Elo+

VS

Team Averages
Level 75
1,667 SR
1,634 Elo+
Apollo
Apollo
DisturbedNut420
Apollo
Level 109
God Stats
37W - 23L
1,741 SR
Queue Stats
483W - 340L
1,668 Elo+
Party 2
Athena
Athena
LuciiPrince
Athena
Level 60
God Stats
5W - 3L
1,620 SR
Queue Stats
49W - 27L
1,659 Elo+
Party 3
Vulcan
Vulcan
Okxmi
Vulcan
Level 23
God Stats
1W - 0L
1,860 SR
Queue Stats
35W - 16L
1,654 Elo+
Party 3
Mercury
Mercury
TJFRoST
Mercury
Level 156
God Stats
41W - 43L
1,478 SR
Queue Stats
475W - 428L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
TalkyCord42673
Cu Chulainn
Level 29
God Stats
102W - 58L
1,635 SR
Queue Stats
290W - 193L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 2 / 1
4,815
482
4,502
6,728
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 3 / 0
4,908
491
2,942
4,984
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
Bhussy
Agni
9
0 / 3 / 0
5,135
514
3,103
5,697
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 2 / 0
4,763
476
2,029
4,878
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
PuffGodOG
Artio
8
0 / 3 / 0
4,686
469
3,009
8,145
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
6,766
677
5,167
4,954
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
9
2 / 0 / 8
6,040
604
2,761
5,249
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Okxmi
Vulcan
12
7 / 0 / 1
6,633
663
6,388
4,301
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
TJFRoST
Mercury
9
0 / 2 / 4
4,995
500
2,306
5,962
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
TalkyCord42673
Cu Chulainn
11
1 / 0 / 1
5,896
590
4,262
6,079
3,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
13
13
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
1
0.75
L
0
3
0
0
L
Agni
Bhussy
Agni
0
3
0
0
L
1
2
0
0.5
W
3
0
5
5.5
W
Athena
2
0
8
6
W
Vulcan
Okxmi
Vulcan
7
0
1
7.5
L
Artio
PuffGodOG
Artio
0
3
0
0
W
Mercury
TJFRoST
Mercury
0
2
4
1
W
Cu Chulainn
TalkyCord42673
Cu Chulainn
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,585
Damage
20,884
30,432
Taken
26,545
11,385
Mitigated
10,040
9,484
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,502
722
0
2,502
6,728
3,032
0
1,119
5,219
0
23,621
L
2,942
1,475
0
1,392
4,984
1,186
176
640
4,344
0
26,015
L
Agni
Bhussy
Agni
3,103
293
0
1,612
5,697
1,604
0
2,662
3,035
33,133
0
L
2,029
620
0
730
4,878
1,885
0
1,675
3,173
0
19,373
W
5,167
3,015
0
3,025
4,954
1,461
52
761
4,191
0
39,793
W
Athena
2,761
859
0
2,550
5,249
2,309
81
2,333
2,812
13,511
0
W
Vulcan
Okxmi
Vulcan
6,388
1,729
0
1,263
4,301
1,539
0
1,938
2,233
43,053
0
L
Artio
PuffGodOG
Artio
3,009
318
343
2,905
8,145
3,678
0
3,124
4,991
15,726
0
W
Mercury
TJFRoST
Mercury
2,306
1,085
0
2,414
5,962
1,465
0
554
5,310
0
23,454
W
Cu Chulainn
TalkyCord42673
Cu Chulainn
4,262
351
0
3,119
6,079
3,266
0
312
5,407
491
31,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,307
Gold Earned
30,330
238
Minions Killed
321
0
Camps Cleared
0
973,464
Distance Traveled
1,011,552
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,815
482
39
4
0
195,730
0
L
Neith
4,908
491
51
5
0
169,134
2
L
Agni
5,135
514
79
8
0
186,929
2
L
Nemesis
4,763
476
39
4
0
216,210
2
W
Apollo
6,766
677
88
9
0
181,726
1
W
Athena
6,040
604
18
2
0
211,419
2
W
Vulcan
6,633
663
97
10
0
205,436
2
L
Artio
4,686
469
30
3
0
205,461
1
W
Mercury
4,995
500
52
5
0
214,173
1
W
Cu Chulainn
5,896
590
66
7
0
198,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role