Player Matchup

Hachiman
Hachiman
SuperVillain625
Hachiman
Level 124
God Stats
2W - 1L
1,790 SR
Queue Stats
16W - 7L
1,664 Elo+
Party 2
Janus
Janus
ViciousOBJ
Janus
Level 127
God Stats
8W - 2L
1,616 SR
Queue Stats
26W - 11L
1,673 Elo+
Party 2
Nemesis
Nemesis
darkblade-115
Nemesis
Level 156
God Stats
1W - 0L
1,298 SR
Queue Stats
26W - 11L
1,694 Elo+
Party 2
Cthulhu
Cthulhu
hunterxlr64
Cthulhu
Level 25
God Stats
2W - 0L
1,570 SR
Queue Stats
6W - 2L
1,671 Elo+
Party 2
Team Averages
Level 108
1,569 SR
1,675 Elo+

VS

Team Averages
Level 79
1,455 SR
1,599 Elo+
Neith
Neith
Brighttf2
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,853 Elo+
Party 1
Ratatoskr
Ratatoskr
HeadFrones
Ratatoskr
Level 147
God Stats
0W - 1L
1,348 SR
Queue Stats
24W - 34L
1,418 Elo+
Party 1
Ra
Ra
SeniorJellykins
Ra
Level 126
God Stats
0W - 1L
1,700 SR
Queue Stats
19W - 22L
1,623 Elo+
Party 1
Ganesha
Ganesha
rottingbranch
Ganesha
Level 19
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 2 / 3
8,973
816
6,360
8,906
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
16
4 / 1 / 5
10,179
925
9,276
8,052
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
15
6 / 2 / 6
9,894
899
11,198
10,176
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
hunterxlr64
Cthulhu
14
1 / 1 / 4
8,932
812
3,283
9,918
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brighttf2
Neith
13
1 / 5 / 1
7,717
702
4,025
8,903
4,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ratatoskr
HeadFrones
Ratatoskr
15
2 / 4 / 2
8,968
815
5,328
10,285
4,700
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 2 / 2
8,325
757
4,411
6,305
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
13
0 / 2 / 5
7,652
696
6,407
10,212
9,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
6
6
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Brighttf2
Neith
1
5
1
0.3
L
Ratatoskr
HeadFrones
Ratatoskr
2
4
2
0.75
L
3
2
2
2
W
Hachiman
2
2
3
1.75
W
Janus
4
1
5
6.5
W
Nemesis
6
2
6
4.5
W
Cthulhu
hunterxlr64
Cthulhu
1
1
4
3
L
Ganesha
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,117
Damage
20,171
37,052
Taken
35,705
18,083
Mitigated
22,047
9,411
Healing
6,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Brighttf2
Neith
4,025
1,962
438
735
8,903
4,701
520
1,732
7,129
0
19,398
L
Ratatoskr
HeadFrones
Ratatoskr
5,328
1,331
0
1,892
10,285
4,700
0
3,321
6,774
0
26,810
L
4,411
415
995
1,690
6,305
2,647
0
3,852
2,189
27,542
0
W
Hachiman
6,360
4,286
0
3,108
8,906
2,888
946
2,567
6,339
0
38,031
W
Janus
9,276
269
0
2,173
8,052
3,278
1,305
2,608
5,444
43,798
0
W
Nemesis
11,198
6,905
0
2,452
10,176
4,695
1,910
2,120
8,056
0
22,054
W
Cthulhu
hunterxlr64
Cthulhu
3,283
69
0
1,678
9,918
7,222
264
4,491
5,427
14,269
0
L
Ganesha
6,407
421
0
520
10,212
9,999
191
3,642
6,482
10,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,978
Gold Earned
32,662
219
Minions Killed
136
12
Camps Cleared
9
897,449
Distance Traveled
780,520
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,717
702
43
4
1
164,675
0
L
Ratatoskr
8,968
815
46
4
5
221,139
4
L
Ra
8,325
757
44
4
3
205,207
2
W
Hachiman
8,973
816
74
7
3
178,477
2
W
Janus
10,179
925
89
8
5
247,091
3
W
Nemesis
9,894
899
31
3
3
261,517
1
W
Cthulhu
8,932
812
25
2
1
210,364
1
L
Ganesha
7,652
696
3
0
0
189,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role