Player Matchup

Apollo
Apollo
ADruggedPie
Apollo
Level 105
God Stats
0W - 3L
1,255 SR
Queue Stats
133W - 136L
1,594 Elo+
Party 1
Cerberus
Cerberus
DimDead
Cerberus
Level 68
God Stats
0W - 3L
1,150 SR
Queue Stats
82W - 79L
1,446 Elo+
Party 4
Bastet
Bastet
JalapenoHandjob
Bastet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,435 Elo+
Party 1
Odin
Odin
MoneyLefty
Odin
Level 151
God Stats
3W - 3L
1,133 SR
Queue Stats
435W - 444L
1,580 Elo+
Party 1
Hou Yi
Hou Yi
RaspyCuck
Hou Yi
Level 147
God Stats
1W - 5L
1,200 SR
Queue Stats
434W - 358L
1,478 Elo+
Party 4
Team Averages
Level 116
1,248 SR
1,507 Elo+

VS

Team Averages
Level 121
1,550 SR
1,610 Elo+
Sun Wukong
Sun Wukong
ANGELBELM0NT
Sun Wukong
Level 160
God Stats
3W - 3L
1,477 SR
Queue Stats
279W - 284L
1,529 Elo+
Party 2
Scylla
Scylla
AllahboutBuddha
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
1,759 Elo+
Party 3
Amaterasu
Amaterasu
Dc210
Amaterasu
Level 141
God Stats
2W - 0L
1,648 SR
Queue Stats
79W - 40L
1,677 Elo+
Party 3
Da Ji
Da Ji
Gnoultap
Da Ji
Level 124
God Stats
2W - 0L
1,782 SR
Queue Stats
30W - 17L
1,624 Elo+
Party 3
Hera
Hera
Yeto3706
Hera
Level 153
God Stats
2W - 4L
1,342 SR
Queue Stats
207W - 229L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 8 / 9
8,623
663
7,104
15,513
6,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
DimDead
Cerberus
16
3 / 5 / 13
9,676
744
16,206
18,586
18,110
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 6 / 10
9,299
715
6,895
20,899
9,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 6 / 8
9,594
738
10,691
24,635
14,450
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
RaspyCuck
Hou Yi
18
7 / 5 / 7
10,264
790
14,324
13,691
6,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANGELBELM0NT
Sun Wukong
16
2 / 4 / 18
10,168
782
12,151
22,833
22,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
6 / 3 / 17
11,025
848
15,589
10,400
9,795
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Dc210
Amaterasu
18
7 / 3 / 19
10,877
837
12,612
21,075
24,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Gnoultap
Da Ji
19
10 / 2 / 16
11,739
903
21,166
15,401
18,549
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
16
5 / 5 / 13
10,704
823
15,041
9,380
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
113
17
Kills
30
30
Deaths
17
47
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
8
9
0.69
W
Sun Wukong
ANGELBELM0NT
Sun Wukong
2
4
18
2.75
W
6
3
17
4.83
W
Amaterasu
Dc210
Amaterasu
7
3
19
5.5
L
Cerberus
DimDead
Cerberus
3
5
13
1.9
W
Da Ji
Gnoultap
Da Ji
10
2
16
9
L
3
6
10
1.33
L
3
6
8
1.17
L
Hou Yi
RaspyCuck
Hou Yi
7
5
7
2.1
W
Hera
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,220
Damage
76,559
93,324
Taken
79,089
54,702
Mitigated
79,174
31,269
Healing
27,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,104
3,299
1,109
2,876
15,513
6,030
764
3,043
12,228
0
23,273
W
Sun Wukong
ANGELBELM0NT
Sun Wukong
12,151
1,988
1,849
7,967
22,833
22,527
491
4,038
18,795
0
23,654
W
15,589
3,559
1,195
1,214
10,400
9,795
1,359
1,521
8,879
33,482
0
W
Amaterasu
Dc210
Amaterasu
12,612
3,450
1,813
7,022
21,075
24,199
1,588
4,955
16,120
0
18,013
L
Cerberus
DimDead
Cerberus
16,206
1,645
1,353
6,455
18,586
18,110
0
7,711
10,483
32,894
0
W
Da Ji
Gnoultap
Da Ji
21,166
3,157
1,981
2,314
15,401
18,549
1,003
4,200
11,201
0
28,089
L
6,895
2,333
1,534
5,614
20,899
9,962
44
6,299
14,253
0
14,556
L
10,691
1,138
1,141
6,562
24,635
14,450
707
8,345
15,859
0
22,925
L
Hou Yi
RaspyCuck
Hou Yi
14,324
6,031
1,570
3,055
13,691
6,150
0
4,559
8,872
0
34,022
W
Hera
15,041
4,886
1,638
877
9,380
4,104
1,162
1,492
7,888
32,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,456
Gold Earned
54,513
132
Minions Killed
143
0
Camps Cleared
0
1,082,284
Distance Traveled
1,183,593
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,623
663
26
2
0
214,708
0
W
Sun Wukong
10,168
782
30
2
0
253,679
0
W
Scylla
11,025
848
38
3
0
222,983
4
W
Amaterasu
10,877
837
10
1
0
251,162
3
L
Cerberus
9,676
744
46
4
0
198,392
0
W
Da Ji
11,739
903
20
2
0
257,146
0
L
Bastet
9,299
715
11
1
0
234,896
0
L
Odin
9,594
738
22
2
0
242,765
0
L
Hou Yi
10,264
790
27
2
0
191,523
0
W
Hera
10,704
823
45
3
0
198,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role