Player Matchup

Sol
Sol
Blaze2848
Sol
Level 122
God Stats
32W - 14L
1,784 SR
Queue Stats
239W - 213L
1,593 Elo+
Party 1
Ne Zha
Ne Zha
Drink2Drop
Ne Zha
Level 123
God Stats
8W - 7L
1,500 SR
Queue Stats
128W - 99L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
ShockCollarKid
Cthulhu
Level 19
God Stats
36W - 20L
1,534 SR
Queue Stats
199W - 157L
1,515 Elo+
Party 1
Team Averages
Level 88
1,606 SR
1,571 Elo+

VS

Team Averages
Level 53
1,452 SR
1,489 Elo+
Vulcan
Vulcan
AEEAE
Vulcan
Level 28
God Stats
0W - 1L
1,298 SR
Queue Stats
67W - 79L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
NickOnPoint
Danzaburou
Level 29
God Stats
1W - 3L
1,617 SR
Queue Stats
67W - 63L
1,498 Elo+
Party 2
Fenrir
Fenrir
TYRECE007
Fenrir
Level 103
God Stats
15W - 23L
1,440 SR
Queue Stats
143W - 164L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 10
10,611
816
9,496
12,510
3,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Drink2Drop
Ne Zha
13
3 / 0 / 12
9,669
744
9,021
8,506
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
9 / 2 / 7
10,544
811
11,502
11,654
10,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AEEAE
Vulcan
12
1 / 4 / 2
8,320
640
7,439
8,376
2,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
NickOnPoint
Danzaburou
12
2 / 5 / 1
9,141
703
7,756
14,322
4,957
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TYRECE007
Fenrir
10
0 / 7 / 3
8,447
650
5,561
15,271
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
3
5
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AEEAE
Vulcan
1
4
2
0.5
W
4
3
10
3
W
Ne Zha
Drink2Drop
Ne Zha
3
0
12
9
L
Danzaburou
NickOnPoint
Danzaburou
2
5
1
0.5
W
9
2
7
6.25
L
Fenrir
TYRECE007
Fenrir
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,019
Damage
20,756
32,670
Taken
37,969
19,538
Mitigated
16,469
10,167
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AEEAE
Vulcan
7,439
3,228
0
1,228
8,376
2,992
88
5,234
2,992
31,711
0
W
9,496
2,398
0
4,972
12,510
3,685
2,170
3,707
8,803
42,654
0
W
Ne Zha
Drink2Drop
Ne Zha
9,021
1,720
0
3,535
8,506
5,742
965
1,066
7,440
0
28,723
L
Danzaburou
NickOnPoint
Danzaburou
7,756
4,285
735
3,896
14,322
4,957
400
7,608
6,474
0
39,323
W
11,502
370
0
1,660
11,654
10,111
255
3,598
8,056
37,451
0
L
Fenrir
TYRECE007
Fenrir
5,561
243
0
3,331
15,271
8,520
0
8,289
6,712
0
23,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
25,908
141
Minions Killed
135
0
Camps Cleared
0
790,208
Distance Traveled
672,485
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,320
640
49
4
0
237,923
3
W
Sol
10,611
816
70
5
0
235,781
1
W
Ne Zha
9,669
744
25
2
0
285,752
2
L
Danzaburou
9,141
703
59
5
0
195,556
0
W
Cthulhu
10,544
811
46
4
0
268,675
0
L
Fenrir
8,447
650
27
2
0
239,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role