Player Matchup

Merlin
Merlin
COMIC DRAGON202
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
Colorrado
Ne Zha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,534 Elo+
Solo
Cabrakan
Cabrakan
PYRO 905
Cabrakan
Level 84
God Stats
0W - 5L
1,593 SR
Queue Stats
281W - 262L
1,554 Elo+
Solo
Cthulhu
Cthulhu
pederpopov
Cthulhu
Level 38
God Stats
1W - 1L
1,700 SR
Queue Stats
109W - 122L
1,221 Elo+
Solo
Raijin
Raijin
president303
Raijin
Level 114
God Stats
5W - 4L
1,518 SR
Queue Stats
174W - 194L
1,397 Elo+
Party 2
Team Averages
Level 78
1,562 SR
1,437 Elo+

VS

Team Averages
Level 111
1,526 SR
1,490 Elo+
Neith
Neith
CDK918
Neith
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
177W - 166L
1,526 Elo+
Party 3
Danzaburou
Danzaburou
Th4BUSHI
Danzaburou
Level 130
God Stats
11W - 13L
1,380 SR
Queue Stats
809W - 843L
1,470 Elo+
Solo
Geb
Geb
XKingxDonovanX
Geb
Level 117
God Stats
8W - 4L
1,500 SR
Queue Stats
463W - 441L
1,504 Elo+
Party 3
Hel
Hel
koalabear275
Hel
Level 109
God Stats
7W - 2L
1,716 SR
Queue Stats
560W - 573L
1,487 Elo+
Party 1
Bakasura
Bakasura
talons186
Bakasura
Level 89
God Stats
3W - 3L
1,532 SR
Queue Stats
289W - 274L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
10,632
759
21,411
14,235
7,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Colorrado
Ne Zha
16
3 / 7 / 12
10,269
734
10,975
12,203
6,398
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
PYRO 905
Cabrakan
19
10 / 5 / 11
11,996
857
21,457
18,872
12,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
pederpopov
Cthulhu
17
1 / 7 / 15
10,254
732
16,868
22,379
20,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
18
7 / 4 / 14
10,885
778
19,880
12,745
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CDK918
Neith
18
5 / 3 / 16
11,409
815
17,846
13,235
5,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Th4BUSHI
Danzaburou
20
9 / 4 / 12
12,734
910
19,094
19,378
11,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 15
10,594
757
12,316
35,922
32,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 5 / 13
11,781
842
13,100
19,220
10,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
talons186
Bakasura
18
5 / 7 / 11
11,310
808
10,595
23,178
11,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
95
25
Kills
28
28
Deaths
25
62
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Neith
CDK918
Neith
5
3
16
4.33
L
4
5
10
1.8
L
Ne Zha
Colorrado
Ne Zha
3
7
12
1.29
L
Cabrakan
PYRO 905
Cabrakan
10
5
11
3.1
W
Danzaburou
Th4BUSHI
Danzaburou
9
4
12
3.75
W
2
6
15
1.58
W
7
5
13
2.7
L
Cthulhu
pederpopov
Cthulhu
1
7
15
1.21
L
Raijin
7
4
14
3.5
W
Bakasura
talons186
Bakasura
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,591
Damage
72,951
80,434
Taken
110,933
53,098
Mitigated
71,300
27,272
Healing
60,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CDK918
Neith
17,846
8,429
2,151
3,628
13,235
5,444
895
9,926
3,061
0
38,116
L
21,411
1,611
3,152
3,900
14,235
7,331
1,721
5,040
8,897
38,765
0
L
Ne Zha
Colorrado
Ne Zha
10,975
3,134
915
1,275
12,203
6,398
560
5,214
6,989
0
19,570
L
Cabrakan
PYRO 905
Cabrakan
21,457
1,738
4,094
7,569
18,872
12,972
589
4,329
14,201
33,468
0
W
Danzaburou
Th4BUSHI
Danzaburou
19,094
8,170
518
5,436
19,378
11,418
3,874
14,456
4,668
0
42,576
W
12,316
1,722
1,860
12,072
35,922
32,544
312
21,397
14,167
22,686
0
W
13,100
2,047
18,620
9,881
19,220
10,546
628
15,077
3,865
22,652
0
L
Cthulhu
pederpopov
Cthulhu
16,868
1,268
998
1,938
22,379
20,415
347
8,073
13,378
33,025
0
L
Raijin
19,880
1,881
1,680
1,751
12,745
5,982
1,940
2,760
9,712
31,831
0
W
Bakasura
talons186
Bakasura
10,595
8,066
1,496
4,648
23,178
11,348
1,437
17,318
5,556
0
18,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,036
Gold Earned
57,828
142
Minions Killed
156
0
Camps Cleared
0
1,156,170
Distance Traveled
1,281,951
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,409
815
41
3
0
261,042
0
L
Merlin
10,632
759
48
3
0
201,897
0
L
Ne Zha
10,269
734
14
1
0
229,060
0
L
Cabrakan
11,996
857
27
2
0
253,221
0
W
Danzaburou
12,734
910
57
4
0
215,430
0
W
Geb
10,594
757
4
0
0
268,772
0
W
Hel
11,781
842
14
1
0
262,532
0
L
Cthulhu
10,254
732
35
3
0
253,127
0
L
Raijin
10,885
778
18
1
0
218,865
2
W
Bakasura
11,310
808
40
3
0
274,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role