Player Matchup

Zeus
Zeus
Bolitadeguerra27
Zeus
Level 85
God Stats
28W - 43L
1,578 SR
Queue Stats
33W - 56L
1,351 Elo+
Solo
Danzaburou
Danzaburou
Ominox
Danzaburou
Level 128
God Stats
5W - 1L
1,515 SR
Queue Stats
176W - 132L
1,706 Elo+
Party 2
Mulan
Mulan
Shadowphobia
Mulan
Level 127
God Stats
26W - 11L
1,700 SR
Queue Stats
127W - 84L
1,695 Elo+
Party 2
Team Averages
Level 113
1,598 SR
1,584 Elo+

VS

Team Averages
Level 102
1,517 SR
1,565 Elo+
Tyr
Tyr
GabbyRollins
Tyr
Level 151
God Stats
7W - 11L
1,550 SR
Queue Stats
595W - 249L
1,777 Elo+
Party 1
Zhong Kui
Zhong Kui
GilbertMan
Zhong Kui
Level 86
God Stats
5W - 5L
1,500 SR
Queue Stats
189W - 138L
1,462 Elo+
Party 1
Neith
Neith
XDRemedy
Neith
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 187L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 11
10,018
716
11,911
5,322
1,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Ominox
Danzaburou
14
6 / 5 / 11
11,092
792
8,629
9,453
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
8 / 2 / 7
10,347
739
9,906
8,510
7,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 5
9,612
687
7,415
13,091
9,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
GilbertMan
Zhong Kui
13
4 / 5 / 4
9,822
702
4,413
11,267
8,566
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
XDRemedy
Neith
11
2 / 7 / 7
8,902
636
6,122
11,342
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
18
Kills
10
10
Deaths
18
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
4
6
5
1.08
L
Zhong Kui
GilbertMan
Zhong Kui
4
5
4
1.2
W
Danzaburou
Ominox
Danzaburou
6
5
11
2.3
W
8
2
7
5.75
L
Neith
XDRemedy
Neith
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,446
Damage
17,950
23,285
Taken
35,700
12,890
Mitigated
22,029
4,569
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,911
522
0
1,177
5,322
1,579
573
643
4,679
46,503
0
L
7,415
1,239
0
1,491
13,091
9,366
87
4,000
9,091
0
25,256
L
Zhong Kui
GilbertMan
Zhong Kui
4,413
479
0
2,047
11,267
8,566
520
4,831
6,436
32,242
0
W
Danzaburou
Ominox
Danzaburou
8,629
3,642
0
2,802
9,453
3,442
1,290
1,157
8,296
0
49,519
W
9,906
525
0
590
8,510
7,869
370
2,681
5,829
0
32,998
L
Neith
XDRemedy
Neith
6,122
1,671
0
2,445
11,342
4,097
795
3,136
8,206
0
22,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
28,336
185
Minions Killed
145
0
Camps Cleared
0
746,546
Distance Traveled
678,825
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,018
716
72
5
0
249,918
4
L
Tyr
9,612
687
25
2
0
256,799
1
L
Zhong Kui
9,822
702
90
6
0
200,565
4
W
Danzaburou
11,092
792
77
6
0
226,515
3
W
Mulan
10,347
739
36
3
0
270,113
3
L
Neith
8,902
636
30
2
0
221,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role