Player Matchup

Da Ji
Da Ji
KILLTACULAR-_-
Da Ji
Level 136
God Stats
1W - 2L
1,429 SR
Queue Stats
108W - 81L
1,567 Elo+
Party 2
Serqet
Serqet
Nahngoop6560
Serqet
Level 49
God Stats
5W - 6L
1,772 SR
Queue Stats
130W - 113L
1,528 Elo+
Party 2
Skadi
Skadi
Osette
Skadi
Level 67
God Stats
9W - 7L
1,671 SR
Queue Stats
16W - 11L
1,612 Elo+
Party 2
Gilgamesh
Gilgamesh
SwordSaint_Killa
Gilgamesh
Level 112
God Stats
7W - 3L
1,678 SR
Queue Stats
67W - 73L
1,516 Elo+
Solo
Scylla
Scylla
drbuunyy
Scylla
Level 87
God Stats
4W - 1L
1,772 SR
Queue Stats
102W - 80L
1,554 Elo+
Party 2
Team Averages
Level 90
1,665 SR
1,555 Elo+

VS

Team Averages
Level 81
1,572 SR
1,467 Elo+
Odin
Odin
Dethklok Zero
Odin
Level 23
God Stats
1W - 0L
1,783 SR
Queue Stats
46W - 25L
1,640 Elo+
Party 1
Ymir
Ymir
Exodical
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,341 Elo+
Party 3
Merlin
Merlin
Nosmokingalex
Merlin
Level 159
God Stats
17W - 10L
1,576 SR
Queue Stats
80W - 48L
1,640 Elo+
Party 1
Chernobog
Chernobog
Seatbuckle
Chernobog
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,244 Elo+
Party 3
Thor
Thor
makinohara
Thor
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 13L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 6
11,155
930
13,597
26,247
28,810
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
16
1 / 9 / 7
10,405
867
5,415
15,904
9,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Osette
Skadi
18
2 / 11 / 10
11,557
963
14,830
21,324
7,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
18
5 / 8 / 8
12,557
1,046
22,146
23,339
22,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
drbuunyy
Scylla
17
2 / 8 / 8
11,205
934
16,991
21,134
7,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 23
12,694
1,058
11,839
10,245
12,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
18
9 / 4 / 18
12,327
1,027
16,421
19,247
12,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
18 / 1 / 22
14,962
1,247
39,102
11,583
5,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
Seatbuckle
Chernobog
20
6 / 3 / 36
13,703
1,142
19,234
19,501
14,270
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
7 / 4 / 25
12,755
1,063
13,698
18,209
12,601
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
170
14
Kills
46
47
Deaths
14
39
Assists
124
Player
Kills
Deaths
Assists
KDA
W
6
2
23
8.75
W
Ymir
9
4
18
4.5
L
4
11
6
0.64
L
Serqet
1
9
7
0.5
W
18
1
22
29
L
Skadi
Osette
Skadi
2
11
10
0.64
W
Chernobog
Seatbuckle
Chernobog
6
3
36
8
L
Gilgamesh
5
8
8
1.13
L
Scylla
drbuunyy
Scylla
2
8
8
0.75
W
7
4
25
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,979
Damage
100,294
107,948
Taken
78,785
75,409
Mitigated
57,373
4,001
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,839
2,395
0
0
10,245
12,454
0
3,183
6,798
0
35,655
W
Ymir
16,421
2,970
0
836
19,247
12,255
0
4,879
13,978
22,415
0
L
13,597
3,330
0
283
26,247
28,810
0
13,036
12,825
0
21,944
L
Serqet
5,415
336
0
37
15,904
9,090
0
9,091
6,216
0
8,265
W
39,102
3,014
751
2,911
11,583
5,793
0
2,183
9,400
70,919
0
L
Skadi
Osette
Skadi
14,830
7,754
0
2,098
21,324
7,874
0
13,239
7,861
0
44,207
W
Chernobog
Seatbuckle
Chernobog
19,234
12,811
0
2,066
19,501
14,270
0
4,799
14,702
0
39,797
L
Gilgamesh
22,146
3,666
0
472
23,339
22,237
0
9,024
13,803
0
49,722
L
Scylla
drbuunyy
Scylla
16,991
1,455
0
1,111
21,134
7,398
0
9,322
11,309
44,740
0
W
13,698
3,875
0
500
18,209
12,601
0
1,947
16,262
0
20,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,879
Gold Earned
66,441
207
Minions Killed
217
6
Camps Cleared
7
1,061,998
Distance Traveled
1,071,722
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,694
1,058
52
4
3
236,842
0
W
Ymir
12,327
1,027
17
1
2
180,008
2
L
Da Ji
11,155
930
24
2
1
209,499
0
L
Serqet
10,405
867
4
0
1
218,512
0
W
Merlin
14,962
1,247
72
6
0
241,090
2
L
Skadi
11,557
963
77
6
1
169,909
0
W
Chernobog
13,703
1,142
64
5
1
204,569
0
L
Gilgamesh
12,557
1,046
49
4
3
250,962
1
L
Scylla
11,205
934
53
4
0
213,116
0
W
Thor
12,755
1,063
12
1
1
209,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role