Player Matchup

Scylla
Scylla
Silver I
SolKiing
Scylla
Silver I
Level 116
God Stats
2W - 2L
1,480 SR
Queue Stats
10W - 6L
1,610 MMR
Party 1
Ymir
Ymir
Silver I
Sugumafa
Ymir
Silver I
Level 107
God Stats
4W - 4L
1,867 SR
Queue Stats
6W - 5L
1,610 MMR
Party 1
Medusa
Medusa
Silver I
xxhunter23x
Medusa
Silver I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,616 SR
1,573 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,585 SR
1,599 MMR
Thoth
Thoth
Gold III
Eddie_Kiefer
Thoth
Gold III
Level 53
God Stats
11W - 12L
1,534 SR
Queue Stats
64W - 53L
1,705 MMR
Party 2
Ares
Ares
Silver II
ElAbejeroSan
Ares
Silver II
Level 149
God Stats
4W - 2L
1,490 SR
Queue Stats
19W - 23L
1,347 MMR
Solo
Cernunnos
Cernunnos
Gold III
Wolfninja951678
Cernunnos
Gold III
Level 88
God Stats
4W - 5L
1,731 SR
Queue Stats
64W - 54L
1,744 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SolKiing
Scylla
16
3 / 3 / 8
12,232
612
10,715
9,394
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
4 / 1 / 7
13,873
694
8,578
20,204
20,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Medusa
17
4 / 3 / 7
12,972
649
15,410
14,871
6,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MerlinAthenaKumbhakarnaBacchusHeimdallr

VS

Bans
AphroditeYemojaChaacCthulhuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
11,898
595
11,646
8,258
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 7 / 2
10,774
539
4,844
22,291
20,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Wolfninja951678
Cernunnos
17
4 / 3 / 2
12,235
612
16,544
15,019
6,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
11
Kills
7
7
Deaths
11
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
L
1
7
2
0.29
W
Scylla
SolKiing
Scylla
3
3
8
2.33
W
Ymir
4
1
7
7.5
L
Cernunnos
Wolfninja951678
Cernunnos
4
3
2
1.67
W
Medusa
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,703
Damage
33,034
44,469
Taken
45,568
29,937
Mitigated
29,727
10,385
Healing
5,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,646
115
0
0
8,258
2,988
160
3,667
4,459
58,898
0
L
4,844
86
0
175
22,291
20,645
0
9,456
12,367
11,344
0
W
Scylla
SolKiing
Scylla
10,715
457
0
849
9,394
3,278
1,827
4,568
4,826
49,463
0
W
Ymir
8,578
867
0
4,282
20,204
20,513
347
4,783
15,421
31,284
0
L
Cernunnos
Wolfninja951678
Cernunnos
16,544
8,301
0
5,730
15,019
6,094
1,479
5,436
9,393
0
91,791
W
Medusa
15,410
7,431
0
5,254
14,871
6,146
1,302
7,272
7,599
0
100,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,077
Gold Earned
34,907
233
Minions Killed
229
0
Camps Cleared
0
1,023,611
Distance Traveled
941,428
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,898
595
78
4
0
322,880
0
L
Ares
10,774
539
3
0
0
308,564
5
W
Scylla
12,232
612
72
4
0
338,815
0
W
Ymir
13,873
694
25
1
0
338,223
1
L
Cernunnos
12,235
612
148
7
0
309,984
1
W
Medusa
12,972
649
136
7
0
346,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role