Player Matchup

Rama
Rama
Agilixyy
Rama
Level 29
God Stats
2W - 6L
1,560 SR
Queue Stats
278W - 216L
1,626 Elo+
Solo
Gilgamesh
Gilgamesh
AngerMeat
Gilgamesh
Level 25
God Stats
13W - 9L
1,934 SR
Queue Stats
90W - 83L
1,509 Elo+
Party 2
He Bo
He Bo
BallNutss
He Bo
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 40L
1,513 Elo+
Party 2
Odin
Odin
Gamer1198376461
Odin
Level 15
God Stats
0W - 2L
1,265 SR
Queue Stats
32W - 29L
1,589 Elo+
Party 2
Nemesis
Nemesis
IKillDaLowtiers
Nemesis
Level 7
God Stats
1W - 2L
1,589 SR
Queue Stats
8W - 2L
1,682 Elo+
Solo
Team Averages
Level 19
1,569 SR
1,584 Elo+

VS

Team Averages
Level 17
1,567 SR
1,669 Elo+
Sobek
Sobek
FriendlyGuy1928
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 168L
1,689 Elo+
Party 1
Gilgamesh
Gilgamesh
Luchoweber17
Gilgamesh
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 148L
1,616 Elo+
Solo
Ullr
Ullr
Priffindas
Ullr
Level 17
God Stats
60W - 30L
1,640 SR
Queue Stats
176W - 122L
1,692 Elo+
Solo
Hercules
Hercules
UseMyCodePlease-
Hercules
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 16L
1,638 Elo+
Solo
The Morrigan
The Morrigan
monkeyteammate
The Morrigan
Level 28
God Stats
5W - 1L
1,695 SR
Queue Stats
123W - 42L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
5
0 / 3 / 0
3,180
636
804
3,205
535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
AngerMeat
Gilgamesh
5
0 / 2 / 1
3,336
667
988
3,547
959
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
BallNutss
He Bo
6
0 / 3 / 0
3,072
614
1,092
2,547
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
1 / 3 / 0
3,097
619
1,922
3,648
1,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,448
490
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 0 / 2
4,123
825
1,639
1,841
819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Luchoweber17
Gilgamesh
5
1 / 2 / 2
3,394
679
497
3,036
878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
3 / 0 / 1
4,216
843
2,536
2,337
496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 1
3,934
787
1,551
2,643
845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
monkeyteammate
The Morrigan
7
2 / 0 / 3
4,147
829
2,903
1,551
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
0
3
0
0
L
Gilgamesh
AngerMeat
Gilgamesh
0
2
1
0.25
L
He Bo
BallNutss
He Bo
0
3
0
0
W
4
0
2
5
L
1
3
0
0.33
L
0
0
0
0
W
Gilgamesh
Luchoweber17
Gilgamesh
1
2
2
1
W
3
0
1
3.5
W
1
0
1
1.5
W
The Morrigan
monkeyteammate
The Morrigan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,806
Damage
9,126
12,947
Taken
11,408
3,295
Mitigated
3,464
2,207
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
804
727
0
483
3,205
535
0
406
2,799
0
10,601
L
Gilgamesh
AngerMeat
Gilgamesh
988
324
0
721
3,547
959
0
0
3,547
0
10,255
L
He Bo
BallNutss
He Bo
1,092
78
0
280
2,547
795
0
2,080
459
9,889
0
W
1,639
525
0
745
1,841
819
0
309
1,528
4,641
0
L
1,922
273
48
675
3,648
1,006
0
2,048
1,600
0
7,886
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Luchoweber17
Gilgamesh
497
96
0
133
3,036
878
0
0
3,036
0
12,094
W
2,536
1,601
0
1,164
2,337
496
0
0
2,337
0
15,588
W
1,551
819
0
1,002
2,643
845
0
0
2,643
0
15,318
W
The Morrigan
monkeyteammate
The Morrigan
2,903
784
0
671
1,551
426
266
669
772
19,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,133
Gold Earned
19,814
87
Minions Killed
154
0
Camps Cleared
0
381,505
Distance Traveled
483,474
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,180
636
26
5
0
82,034
2
L
Gilgamesh
3,336
667
28
6
0
96,892
0
L
He Bo
3,072
614
17
3
0
87,622
1
W
Sobek
4,123
825
4
1
0
102,313
2
L
Odin
3,097
619
16
3
0
114,482
1
L
Nemesis
2,448
490
0
0
0
475
0
W
Gilgamesh
3,394
679
31
6
0
90,780
1
W
Ullr
4,216
843
33
7
0
87,177
1
W
Hercules
3,934
787
45
9
0
106,343
1
W
The Morrigan
4,147
829
41
8
0
96,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role