Player Matchup

Anubis
Anubis
Adang
Anubis
Level 18
God Stats
7W - 6L
1,384 SR
Queue Stats
142W - 138L
1,313 Elo+
Party 1
Ullr
Ullr
BaadManners
Ullr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,751 Elo+
Party 1
Artemis
Artemis
GoJoReVy
Artemis
Level 28
God Stats
1W - 1L
1,273 SR
Queue Stats
103W - 105L
1,431 Elo+
Solo
Odin
Odin
birdman8765
Odin
Level 6
God Stats
2W - 3L
1,588 SR
Queue Stats
10W - 7L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
檽米柒丶
Gilgamesh
Level 27
God Stats
8W - 11L
1,448 SR
Queue Stats
66W - 73L
1,442 Elo+
Party 1
Team Averages
Level 18
1,439 SR
1,465 Elo+

VS

Team Averages
Level 26
1,624 SR
1,546 Elo+
Yemoja
Yemoja
Chluckybot
Yemoja
Level 29
God Stats
23W - 11L
1,676 SR
Queue Stats
82W - 66L
1,546 Elo+
Solo
Da Ji
Da Ji
N1rkoS
Da Ji
Level 18
God Stats
17W - 12L
1,738 SR
Queue Stats
178W - 169L
1,641 Elo+
Solo
Nu Wa
Nu Wa
Novichok148
Nu Wa
Level 30
God Stats
15W - 9L
1,693 SR
Queue Stats
90W - 139L
1,348 Elo+
Solo
Merlin
Merlin
PoroTheSquirrel
Merlin
Level 23
God Stats
22W - 22L
1,512 SR
Queue Stats
55W - 43L
1,559 Elo+
Party 2
Izanami
Izanami
Vaske
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adang
Anubis
13
2 / 4 / 3
8,100
506
6,775
10,010
4,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 2 / 6
8,533
533
10,259
9,196
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
GoJoReVy
Artemis
13
2 / 4 / 3
8,140
509
8,130
11,146
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
5 / 0 / 3
9,199
575
7,203
6,272
2,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
檽米柒丶
Gilgamesh
12
5 / 2 / 7
7,795
487
8,549
10,154
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chluckybot
Yemoja
10
0 / 5 / 4
6,255
391
3,411
11,523
8,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
N1rkoS
Da Ji
14
6 / 4 / 2
8,666
542
7,496
12,436
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 4 / 0
6,904
432
4,569
6,763
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 3
8,097
506
7,479
12,450
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Vaske
Izanami
12
0 / 4 / 3
6,999
437
5,795
11,476
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
20
Kills
12
12
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Adang
Anubis
2
4
3
0.88
W
6
2
6
4.5
L
Yemoja
Chluckybot
Yemoja
0
5
4
0.4
W
Artemis
GoJoReVy
Artemis
2
4
3
0.88
L
Da Ji
N1rkoS
Da Ji
6
4
2
1.75
L
1
4
0
0.25
L
5
3
3
2.17
L
Izanami
Vaske
Izanami
0
4
3
0.38
W
5
0
3
6.5
W
Gilgamesh
檽米柒丶
Gilgamesh
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,916
Damage
28,750
46,778
Taken
54,648
19,383
Mitigated
22,193
14,127
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Adang
Anubis
6,775
179
0
3,925
10,010
4,749
469
4,432
5,126
50,796
0
W
10,259
2,692
0
1,805
9,196
3,261
27
1,910
7,096
0
36,311
L
Yemoja
Chluckybot
Yemoja
3,411
298
490
69
11,523
8,523
152
1,207
10,316
17,298
0
W
Artemis
GoJoReVy
Artemis
8,130
2,795
462
4,386
11,146
4,540
1,181
3,196
7,693
0
50,419
L
Da Ji
N1rkoS
Da Ji
7,496
1,464
0
4,178
12,436
4,668
485
1,218
11,218
0
40,493
L
4,569
558
0
601
6,763
1,753
18
0
6,763
27,743
0
L
7,479
427
0
2,823
12,450
4,120
573
2,984
9,466
39,208
0
L
Izanami
Vaske
Izanami
5,795
4,222
0
2,965
11,476
3,129
1,304
1,366
10,110
0
39,161
W
7,203
1,391
502
1,027
6,272
2,359
480
2,207
3,841
0
46,630
W
Gilgamesh
檽米柒丶
Gilgamesh
8,549
1,838
0
2,020
10,154
4,474
58
2,457
7,563
0
24,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,767
Gold Earned
36,921
397
Minions Killed
313
0
Camps Cleared
0
1,557,891
Distance Traveled
1,317,459
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,100
506
101
6
0
251,664
7
W
Ullr
8,533
533
49
3
0
299,566
3
L
Yemoja
6,255
391
16
1
0
291,512
3
W
Artemis
8,140
509
105
7
0
302,933
3
L
Da Ji
8,666
542
79
5
0
268,836
4
L
Nu Wa
6,904
432
56
4
0
196,908
6
L
Merlin
8,097
506
78
5
0
296,239
3
L
Izanami
6,999
437
84
5
0
263,964
2
W
Odin
9,199
575
114
7
0
364,028
2
W
Gilgamesh
7,795
487
28
2
0
339,700
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role