Player Matchup

Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
PanchoPiztolita
Hun Batz
Level 111
God Stats
2W - 5L
1,420 SR
Queue Stats
134W - 131L
1,546 Elo+
Party 1
Merlin
Merlin
X_AhorcaRukas_XA
Merlin
Level 156
God Stats
2W - 2L
1,419 SR
Queue Stats
143W - 154L
1,492 Elo+
Party 1
Guan Yu
Guan Yu
o8_Franky_8o
Guan Yu
Level 159
God Stats
7W - 3L
1,496 SR
Queue Stats
283W - 286L
1,495 Elo+
Party 1
Xbalanque
Xbalanque
saitro
Xbalanque
Level 158
God Stats
10W - 8L
1,285 SR
Queue Stats
520W - 486L
1,534 Elo+
Party 1
Team Averages
Level 145
1,424 SR
1,513 Elo+

VS

Team Averages
Level 93
1,460 SR
1,481 Elo+
Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Cherrios20
Thanatos
Level 96
God Stats
8W - 13L
1,218 SR
Queue Stats
293W - 362L
1,345 Elo+
Solo
Yemoja
Yemoja
Skreech1999
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,473 Elo+
Solo
Cupid
Cupid
dustydelo1
Cupid
Level 62
God Stats
2W - 1L
1,665 SR
Queue Stats
7W - 5L
1,756 Elo+
Solo
Achilles
Achilles
javierelias2004
Achilles
Level 88
God Stats
20W - 34L
1,419 SR
Queue Stats
550W - 589L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
5 / 2 / 10
10,116
562
4,706
10,563
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
17
11 / 1 / 5
11,325
629
10,595
12,045
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 0 / 2
11,832
657
10,086
7,042
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
o8_Franky_8o
Guan Yu
17
2 / 3 / 5
10,709
595
7,007
15,966
7,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
saitro
Xbalanque
16
7 / 4 / 7
10,793
600
13,345
14,960
5,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 2 / 3
8,506
473
3,305
6,933
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Cherrios20
Thanatos
14
6 / 6 / 0
8,818
490
4,315
13,935
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
12
1 / 8 / 4
7,318
407
5,095
14,412
5,234
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
10
1 / 10 / 3
6,944
386
7,957
14,914
3,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
13
1 / 6 / 0
7,679
427
8,566
16,510
15,507
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
32
Kills
10
10
Deaths
32
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
2
10
5
L
Sol
 
Sol
1
2
3
1.25
L
Thanatos
Cherrios20
Thanatos
6
6
0
1
W
Hun Batz
11
1
5
13.5
L
Yemoja
1
8
4
0.38
W
7
0
2
8
L
Cupid
1
10
3
0.25
L
Achilles
1
6
0
0.17
W
Guan Yu
o8_Franky_8o
Guan Yu
2
3
5
1.5
W
Xbalanque
saitro
Xbalanque
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,739
Damage
29,238
60,576
Taken
66,704
31,095
Mitigated
31,588
21,539
Healing
15,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,706
277
0
1,194
10,563
10,123
709
1,838
8,725
30,691
0
L
Sol
 
Sol
3,305
1,235
0
1,593
6,933
2,479
0
2,705
4,132
41,791
2,270
L
Thanatos
Cherrios20
Thanatos
4,315
1,326
0
7,006
13,935
4,558
0
2,706
11,107
0
42,814
W
Hun Batz
10,595
3,295
0
3,482
12,045
4,572
1,518
1,811
10,234
0
71,371
L
Yemoja
5,095
881
828
1,508
14,412
5,234
463
3,531
10,809
25,290
0
W
10,086
469
0
3,070
7,042
2,911
840
936
6,106
88,954
0
L
Cupid
7,957
5,752
468
2,653
14,914
3,810
0
2,737
12,127
0
31,292
L
Achilles
8,566
4,455
90
1,394
16,510
15,507
670
2,705
13,737
0
45,579
W
Guan Yu
o8_Franky_8o
Guan Yu
7,007
3,540
304
6,774
15,966
7,811
824
0
15,966
0
69,284
W
Xbalanque
saitro
Xbalanque
13,345
7,345
0
6,715
14,960
5,678
2,126
3,658
11,302
0
66,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,775
Gold Earned
39,265
567
Minions Killed
319
0
Camps Cleared
0
1,634,082
Distance Traveled
1,436,981
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,116
562
35
2
0
324,160
1
L
Sol
8,506
473
91
5
0
317,023
5
L
Thanatos
8,818
490
75
4
0
291,990
2
W
Hun Batz
11,325
629
114
6
0
393,344
0
L
Yemoja
7,318
407
32
2
0
266,435
1
W
Merlin
11,832
657
178
10
0
347,503
9
L
Cupid
6,944
386
42
2
0
285,515
1
L
Achilles
7,679
427
79
4
0
276,018
6
W
Guan Yu
10,709
595
138
8
0
284,985
1
W
Xbalanque
10,793
600
102
6
0
284,090
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role