Player Matchup

Bellona
Bellona
KinglyPineapple
Bellona
Level 19
God Stats
7W - 7L
1,421 SR
Queue Stats
39W - 42L
1,407 Elo+
Party 1
Serqet
Serqet
RetroGoodzilla
Serqet
Level 27
God Stats
1W - 2L
1,729 SR
Queue Stats
43W - 49L
1,393 Elo+
Solo
Skadi
Skadi
TTV-ShootaVice
Skadi
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 115L
1,368 Elo+
Party 1
Artemis
Artemis
xBestPunch
Artemis
Level 8
God Stats
1W - 1L
1,702 SR
Queue Stats
16W - 14L
1,319 Elo+
Solo
Susano
Susano
在下射惠人
Susano
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,434 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,384 Elo+

VS

Team Averages
Level 19
1,583 SR
1,304 Elo+
Neith
Neith
Don Anllelo
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,257 Elo+
Party 3
Baron Samedi
Baron Samedi
JamesSky
Baron Samedi
Level 26
God Stats
2W - 1L
1,819 SR
Queue Stats
4W - 11L
1,275 Elo+
Party 2
Vamana
Vamana
Linksay
Vamana
Level 29
God Stats
3W - 1L
1,598 SR
Queue Stats
20W - 14L
1,468 Elo+
Solo
Kukulkan
Kukulkan
RealDeMoNY2KD
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,196 Elo+
Party 3
Da Ji
Da Ji
sandmand11
Da Ji
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 0
8,400
600
12,047
12,971
9,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 6 / 2
7,152
511
2,206
11,091
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 3
7,014
501
2,855
8,182
2,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
xBestPunch
Artemis
10
2 / 9 / 3
7,241
517
5,750
10,051
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 3
7,152
511
4,619
7,597
2,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
7,142
510
3,946
7,660
2,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
JamesSky
Baron Samedi
14
6 / 2 / 11
8,867
633
7,636
8,147
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Linksay
Vamana
10
1 / 7 / 2
6,668
476
7,255
12,143
7,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
RealDeMoNY2KD
Kukulkan
9
2 / 2 / 1
5,993
428
2,478
5,107
1,507
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
14
14 / 2 / 3
9,184
656
11,548
11,004
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
15
Kills
25
25
Deaths
16
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Baron Samedi
JamesSky
Baron Samedi
6
2
11
5.75
L
9
2
0
4.5
W
Vamana
Linksay
Vamana
1
7
2
0.29
W
Kukulkan
RealDeMoNY2KD
Kukulkan
2
2
1
1.25
L
1
6
2
0.33
L
0
5
3
0.3
W
Da Ji
14
2
3
7.75
L
Artemis
xBestPunch
Artemis
2
9
3
0.39
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,477
Damage
32,863
49,892
Taken
44,061
21,395
Mitigated
18,770
10,562
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,946
1,363
0
1,704
7,660
2,274
492
87
7,573
0
37,412
W
Baron Samedi
JamesSky
Baron Samedi
7,636
90
662
2,191
8,147
3,538
660
56
8,091
37,399
0
L
12,047
5,346
0
4,180
12,971
9,537
331
978
11,949
947
37,586
W
Vamana
Linksay
Vamana
7,255
4,312
0
3,076
12,143
7,536
350
412
11,731
0
25,832
W
Kukulkan
RealDeMoNY2KD
Kukulkan
2,478
35
0
1,650
5,107
1,507
216
216
4,891
11,594
0
L
2,206
672
0
3,005
11,091
4,490
0
2,401
8,544
0
39,059
L
2,855
452
0
1,989
8,182
2,262
1,318
1,710
6,460
0
43,684
W
Da Ji
11,548
3,489
0
2,756
11,004
3,915
970
140
10,588
0
51,175
L
Artemis
xBestPunch
Artemis
5,750
2,844
0
1,055
10,051
2,786
168
2,520
7,347
0
18,622
L
4,619
972
0
333
7,597
2,320
1,161
1,989
5,478
0
22,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
37,854
300
Minions Killed
306
0
Camps Cleared
0
1,217,923
Distance Traveled
1,319,124
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,142
510
73
5
0
240,724
2
W
Baron Samedi
8,867
633
93
7
0
253,728
2
L
Bellona
8,400
600
69
5
0
250,492
0
W
Vamana
6,668
476
42
3
0
266,458
5
W
Kukulkan
5,993
428
23
2
0
274,601
3
L
Serqet
7,152
511
77
6
0
256,505
2
L
Skadi
7,014
501
75
5
0
217,551
4
W
Da Ji
9,184
656
75
5
0
283,613
1
L
Artemis
7,241
517
35
3
0
226,536
1
L
Susano
7,152
511
44
3
0
266,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role