Player Matchup

Arachne
Arachne
Dead_Vodka2
Arachne
Level 9
God Stats
0W - 2L
1,614 SR
Queue Stats
3W - 9L
1,102 Elo+
Solo
Hera
Hera
Iceman254817
Hera
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 61L
1,403 Elo+
Solo
Neith
Neith
IlIlIlIl9900
Neith
Level 12
God Stats
20W - 19L
1,438 SR
Queue Stats
36W - 34L
1,358 Elo+
Party 2
Sylvanus
Sylvanus
Jack-elgatito
Sylvanus
Level 27
God Stats
15W - 14L
1,500 SR
Queue Stats
110W - 114L
1,443 Elo+
Solo
Horus
Horus
Volshadow CB
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,406 Elo+
Party 2
Team Averages
Level 18
1,510 SR
1,342 Elo+

VS

Team Averages
Level 5
1,440 SR
1,379 Elo+
Neith
Neith
FaRz Hero
Neith
Level 7
God Stats
2W - 0L
1,385 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
LdLeo2Smth12
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,246 Elo+
Solo
Sun Wukong
Sun Wukong
Louig068
Sun Wukong
Level 3
God Stats
2W - 2L
1,313 SR
Queue Stats
4W - 2L
1,148 Elo+
Solo
Raijin
Raijin
RivalGGCurse
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
macchiatoV2
Nemesis
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dead_Vodka2
Arachne
7
1 / 7 / 0
5,285
378
1,596
8,964
2,577
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 6 / 2
6,177
441
4,211
8,178
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 4 / 1
7,781
556
5,774
9,752
3,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Jack-elgatito
Sylvanus
10
3 / 5 / 4
6,330
452
4,928
12,331
8,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 7 / 0
6,161
440
5,477
10,262
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FaRz Hero
Neith
9
0 / 5 / 1
6,354
454
2,920
6,838
1,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
7
0 / 10 / 3
5,597
400
939
8,174
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Louig068
Sun Wukong
14
3 / 0 / 7
8,482
606
5,118
9,391
5,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
16
10 / 1 / 1
10,011
715
11,692
8,024
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
macchiatoV2
Nemesis
18
15 / 0 / 1
10,712
765
12,219
8,951
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
15
Kills
28
29
Deaths
16
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dead_Vodka2
Arachne
1
7
0
0.14
W
Neith
FaRz Hero
Neith
0
5
1
0.1
L
3
6
2
0.67
L
7
4
1
1.88
L
Sylvanus
Jack-elgatito
Sylvanus
3
5
4
1
W
Medusa
0
10
3
0.15
W
Sun Wukong
Louig068
Sun Wukong
3
0
7
6.5
W
Raijin
10
1
1
10.5
L
1
7
0
0.14
W
Nemesis
macchiatoV2
Nemesis
15
0
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,986
Damage
32,888
49,487
Taken
41,378
22,638
Mitigated
17,061
7,460
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dead_Vodka2
Arachne
1,596
885
0
558
8,964
2,577
0
2,447
6,377
0
19,215
W
Neith
FaRz Hero
Neith
2,920
1,799
0
16
6,838
1,742
1,296
597
6,241
0
24,344
L
4,211
1,657
0
767
8,178
2,178
0
3,713
4,293
25,891
0
L
5,774
3,251
0
2,775
9,752
3,236
252
1,343
8,168
0
43,827
L
Sylvanus
Jack-elgatito
Sylvanus
4,928
2,159
480
1,519
12,331
8,904
257
3,615
8,552
22,131
4,136
W
Medusa
939
429
0
0
8,174
1,974
0
1,643
6,469
0
7,068
W
Sun Wukong
Louig068
Sun Wukong
5,118
1,540
0
4,686
9,391
5,915
1,270
1,505
7,882
0
41,080
W
Raijin
11,692
1,545
0
2,191
8,024
3,551
904
3,709
4,177
76,163
0
L
5,477
2,573
281
1,080
10,262
5,743
728
0
10,262
0
28,753
W
Nemesis
macchiatoV2
Nemesis
12,219
8,409
0
935
8,951
3,879
928
880
8,071
0
87,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,734
Gold Earned
41,156
258
Minions Killed
439
0
Camps Cleared
0
1,056,979
Distance Traveled
1,267,519
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,285
378
38
3
0
232,180
1
W
Neith
6,354
454
51
4
0
212,274
0
L
Hera
6,177
441
48
3
0
241,012
0
L
Neith
7,781
556
78
6
0
204,543
5
L
Sylvanus
6,330
452
43
3
0
189,868
3
W
Medusa
5,597
400
5
0
0
209,599
0
W
Sun Wukong
8,482
606
75
5
0
260,774
2
W
Raijin
10,011
715
156
11
0
258,322
3
L
Horus
6,161
440
51
4
0
189,376
1
W
Nemesis
10,712
765
152
11
0
326,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role