Player Matchup

Neith
Neith
CeifadorBrazil
Neith
Level 29
God Stats
48W - 37L
1,570 SR
Queue Stats
238W - 297L
1,414 Elo+
Solo
Khepri
Khepri
Kermon
Khepri
Level 6
God Stats
1W - 1L
1,726 SR
Queue Stats
6W - 3L
1,669 Elo+
Party 2
Discordia
Discordia
MatheusKlein
Discordia
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 65L
1,705 Elo+
Party 2
Odin
Odin
OrigamiDeJade
Odin
Level 17
God Stats
21W - 11L
1,745 SR
Queue Stats
200W - 91L
1,672 Elo+
Party 2
Eset
Eset
TheJPGuerra
Eset
Level 17
God Stats
43W - 15L
1,770 SR
Queue Stats
232W - 98L
1,639 Elo+
Party 2
Team Averages
Level 17
1,662 SR
1,620 Elo+

VS

Team Averages
Level 22
1,704 SR
1,604 Elo+
Gilgamesh
Gilgamesh
BiscoitoSemSal
Gilgamesh
Level 23
God Stats
71W - 47L
1,687 SR
Queue Stats
302W - 185L
1,623 Elo+
Party 1
Cabrakan
Cabrakan
BolachaSemSal
Cabrakan
Level 18
God Stats
43W - 13L
1,627 SR
Queue Stats
295W - 95L
1,744 Elo+
Party 1
Neith
Neith
PamonhaSemSal
Neith
Level 18
God Stats
60W - 18L
1,812 SR
Queue Stats
282W - 98L
1,734 Elo+
Party 1
Merlin
Merlin
eduardofaneli
Merlin
Level 26
God Stats
47W - 19L
1,893 SR
Queue Stats
188W - 88L
1,636 Elo+
Party 1
Hel
Hel
logandarth
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 15 / 6
11,169
1,015
16,982
23,925
9,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Kermon
Khepri
17
0 / 12 / 12
10,629
966
7,820
27,652
29,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
MatheusKlein
Discordia
17
3 / 8 / 10
11,651
1,059
18,479
17,753
6,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 6
11,540
1,049
9,606
15,458
13,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 10 / 7
12,284
1,117
19,053
19,245
7,654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiscoitoSemSal
Gilgamesh
19
4 / 0 / 30
11,822
1,075
14,039
17,860
23,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
BolachaSemSal
Cabrakan
20
20 / 5 / 20
14,832
1,348
32,530
26,931
22,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 4 / 14
12,017
1,092
15,210
10,821
4,635
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 5 / 28
12,442
1,131
28,155
12,694
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 2 / 24
12,651
1,150
8,254
9,084
5,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
161
16
Kills
45
45
Deaths
16
41
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BiscoitoSemSal
Gilgamesh
4
0
30
19
W
Cabrakan
BolachaSemSal
Cabrakan
20
5
20
6
L
3
15
6
0.4
L
Khepri
Kermon
Khepri
0
12
12
0.5
L
Discordia
MatheusKlein
Discordia
3
8
10
1
L
4
0
6
7
W
9
4
14
4
L
6
10
7
0.95
W
6
5
28
4
W
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,940
Damage
98,188
104,033
Taken
77,390
66,914
Mitigated
62,327
8,064
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BiscoitoSemSal
Gilgamesh
14,039
2,271
0
908
17,860
23,569
0
9,795
8,065
1,112
24,523
W
Cabrakan
BolachaSemSal
Cabrakan
32,530
2,437
249
6,329
26,931
22,917
0
15,314
11,617
45,154
0
L
16,982
10,679
1,264
3,380
23,925
9,065
0
17,636
6,289
0
36,071
L
Khepri
Kermon
Khepri
7,820
804
0
0
27,652
29,678
0
16,393
11,259
20,162
0
L
Discordia
MatheusKlein
Discordia
18,479
806
276
823
17,753
6,698
0
12,602
5,151
50,180
0
L
9,606
3,252
0
0
15,458
13,819
0
8,285
7,173
0
26,544
W
15,210
7,520
0
905
10,821
4,635
0
6,959
3,862
0
32,118
L
19,053
1,488
604
1,717
19,245
7,654
0
14,243
5,002
33,139
0
W
28,155
1,637
0
542
12,694
5,846
0
7,406
5,288
53,290
0
W
8,254
933
6,666
2,810
9,084
5,360
0
5,878
3,206
27,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,273
Gold Earned
63,764
186
Minions Killed
208
1
Camps Cleared
1
1,025,106
Distance Traveled
1,068,868
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,822
1,075
26
2
0
249,499
0
W
Cabrakan
14,832
1,348
29
3
0
181,416
1
L
Neith
11,169
1,015
45
4
0
166,223
0
L
Khepri
10,629
966
15
1
1
204,818
3
L
Discordia
11,651
1,059
62
6
0
204,554
0
L
Odin
11,540
1,049
35
3
0
259,160
0
W
Neith
12,017
1,092
31
3
1
178,898
1
L
Eset
12,284
1,117
29
3
0
190,351
1
W
Merlin
12,442
1,131
65
6
0
223,577
0
W
Hel
12,651
1,150
57
5
0
235,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role