Player Matchup

Fenrir
Fenrir
Alexfullofun
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,311 Elo+
Party 3
Kukulkan
Kukulkan
Danse Lightyear
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,386 Elo+
Party 3
Heimdallr
Heimdallr
Jay Boy 0421
Heimdallr
Level 36
God Stats
7W - 10L
1,431 SR
Queue Stats
19W - 31L
1,377 Elo+
Party 3
Hel
Hel
TheLorax699
Hel
Level 42
God Stats
1W - 3L
1,499 SR
Queue Stats
19W - 31L
1,377 Elo+
Party 3
Bellona
Bellona
nerothefirebird
Bellona
Level 28
God Stats
8W - 11L
1,381 SR
Queue Stats
18W - 29L
1,370 Elo+
Party 3
Team Averages
Level 31
1,462 SR
1,364 Elo+

VS

Team Averages
Level 53
1,593 SR
1,422 Elo+
Ares
Ares
BitW Legacy
Ares
Level 29
God Stats
19W - 14L
1,604 SR
Queue Stats
235W - 239L
1,378 Elo+
Party 1
Zhong Kui
Zhong Kui
CompvBored
Zhong Kui
Level 56
God Stats
7W - 5L
1,565 SR
Queue Stats
39W - 51L
1,376 Elo+
Party 2
Skadi
Skadi
Jfordlitty
Skadi
Level 87
God Stats
8W - 5L
1,716 SR
Queue Stats
381W - 370L
1,440 Elo+
Party 1
Cerberus
Cerberus
Ryukook8152
Cerberus
Level 26
God Stats
14W - 11L
1,500 SR
Queue Stats
65W - 69L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
STONECOLD JUAN
Sun Wukong
Level 68
God Stats
28W - 18L
1,581 SR
Queue Stats
449W - 457L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 5 / 3
6,990
411
4,308
12,590
6,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
12
2 / 6 / 1
7,764
457
8,318
9,304
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Jay Boy 0421
Heimdallr
8
1 / 8 / 2
6,180
364
5,729
13,074
3,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 8 / 2
6,309
371
5,563
12,612
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 1
7,711
454
4,157
12,539
9,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 12
8,926
525
4,947
13,014
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
CompvBored
Zhong Kui
17
6 / 1 / 7
10,476
616
8,273
8,136
6,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
17
7 / 0 / 6
10,190
599
10,454
8,396
2,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Ryukook8152
Cerberus
15
9 / 0 / 11
9,747
573
12,089
10,716
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sun Wukong
STONECOLD JUAN
Sun Wukong
19
6 / 2 / 3
11,455
674
13,093
12,466
9,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
6
Kills
31
32
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
3
0.7
W
3
3
12
3
W
Zhong Kui
CompvBored
Zhong Kui
6
1
7
9.5
L
Kukulkan
2
6
1
0.42
L
Heimdallr
Jay Boy 0421
Heimdallr
1
8
2
0.25
W
Skadi
7
0
6
10
W
Cerberus
Ryukook8152
Cerberus
9
0
11
14.5
W
Sun Wukong
STONECOLD JUAN
Sun Wukong
6
2
3
3.75
L
0
8
2
0.13
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,075
Damage
48,856
60,119
Taken
52,728
25,913
Mitigated
33,058
13,805
Healing
18,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,308
2,117
0
1,069
12,590
6,869
0
5,669
6,779
0
10,754
W
4,947
355
0
2,507
13,014
9,977
303
2,852
9,864
20,336
0
W
Zhong Kui
CompvBored
Zhong Kui
8,273
325
0
3,732
8,136
6,046
1,659
3,151
4,957
69,957
0
L
Kukulkan
8,318
395
331
1,293
9,304
2,793
0
5,423
3,697
39,670
0
L
Heimdallr
Jay Boy 0421
Heimdallr
5,729
2,091
0
803
13,074
3,214
0
6,852
6,148
0
24,431
W
Skadi
10,454
4,843
0
3,520
8,396
2,974
2,995
2,593
5,267
0
75,602
W
Cerberus
Ryukook8152
Cerberus
12,089
823
486
4,369
10,716
4,628
697
2,910
7,780
62,398
0
W
Sun Wukong
STONECOLD JUAN
Sun Wukong
13,093
3,301
0
3,727
12,466
9,433
1,818
1,447
10,979
0
79,180
L
5,563
724
3,684
3,661
12,612
3,867
0
6,308
6,186
20,508
0
L
4,157
1,125
0
2,964
12,539
9,170
198
539
12,000
0
34,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
50,794
244
Minions Killed
581
0
Camps Cleared
0
1,483,881
Distance Traveled
1,749,611
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,990
411
13
1
0
306,560
2
W
Ares
8,926
525
24
1
0
374,625
1
W
Zhong Kui
10,476
616
134
8
0
323,908
4
L
Kukulkan
7,764
457
74
4
0
301,776
0
L
Heimdallr
6,180
364
42
2
0
262,464
1
W
Skadi
10,190
599
134
8
0
352,848
0
W
Cerberus
9,747
573
135
8
0
382,346
0
W
Sun Wukong
11,455
674
154
9
0
315,884
2
L
Hel
6,309
371
44
3
0
297,742
2
L
Bellona
7,711
454
71
4
0
315,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role