Player Matchup

Jing Wei
Jing Wei
Chovi7963
Jing Wei
Level 116
God Stats
11W - 6L
1,637 SR
Queue Stats
255W - 231L
1,527 Elo+
Party 3
Nu Wa
Nu Wa
JohannLink96
Nu Wa
Level 68
God Stats
3W - 1L
1,683 SR
Queue Stats
362W - 331L
1,477 Elo+
Party 1
Thor
Thor
Tincho720
Thor
Level 108
God Stats
10W - 6L
1,625 SR
Queue Stats
284W - 246L
1,605 Elo+
Party 3
Tyr
Tyr
cocolilo234
Tyr
Level 40
God Stats
22W - 11L
1,695 SR
Queue Stats
184W - 111L
1,536 Elo+
Party 1
Sobek
Sobek
zaron777
Sobek
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
307W - 229L
1,639 Elo+
Party 3
Team Averages
Level 76
1,628 SR
1,557 Elo+

VS

Team Averages
Level 81
1,466 SR
1,459 Elo+
Thor
Thor
Empanada38
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 102L
1,399 Elo+
Party 2
Persephone
Persephone
Lynx1to
Persephone
Level 100
God Stats
7W - 15L
1,500 SR
Queue Stats
352W - 434L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
daxxgod
Gilgamesh
Level 76
God Stats
19W - 25L
1,521 SR
Queue Stats
242W - 324L
1,463 Elo+
Party 2
Yemoja
Yemoja
graffity345
Yemoja
Level 87
God Stats
4W - 18L
1,219 SR
Queue Stats
272W - 364L
1,436 Elo+
Party 2
Hou Yi
Hou Yi
iZEUS0017
Hou Yi
Level 122
God Stats
8W - 6L
1,591 SR
Queue Stats
50W - 48L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chovi7963
Jing Wei
20
4 / 1 / 5
13,559
590
8,669
14,403
5,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 1 / 7
11,969
520
14,814
8,987
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
19
4 / 3 / 4
12,216
531
9,241
17,706
7,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 2 / 3
13,677
595
18,385
20,521
25,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
zaron777
Sobek
18
6 / 3 / 11
13,337
580
12,862
24,408
20,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,569
373
2,993
17,795
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Lynx1to
Persephone
17
6 / 6 / 1
11,975
521
17,695
14,147
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
daxxgod
Gilgamesh
17
1 / 5 / 2
11,380
495
8,521
21,418
22,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
14
0 / 4 / 3
9,870
429
5,207
13,307
11,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
iZEUS0017
Hou Yi
15
2 / 5 / 2
9,908
431
14,362
19,773
7,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
25
Kills
9
10
Deaths
25
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Chovi7963
Jing Wei
4
1
5
6.5
L
0
5
1
0.1
W
4
1
7
7.5
L
Persephone
Lynx1to
Persephone
6
6
1
1.08
W
Thor
4
3
4
2
W
7
2
3
4.25
L
Gilgamesh
daxxgod
Gilgamesh
1
5
2
0.4
L
Yemoja
0
4
3
0.38
L
Hou Yi
iZEUS0017
Hou Yi
2
5
2
0.6
W
Sobek
zaron777
Sobek
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,971
Damage
48,778
86,025
Taken
86,440
62,594
Mitigated
52,417
31,094
Healing
18,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Chovi7963
Jing Wei
8,669
6,792
0
8,045
14,403
5,722
3,571
1,353
13,050
0
101,882
L
2,993
974
0
6,901
17,795
6,222
0
5,252
12,325
0
48,409
W
14,814
2,694
0
1,886
8,987
2,953
2,040
6,213
2,506
64,920
0
L
Persephone
Lynx1to
Persephone
17,695
654
0
2,457
14,147
5,201
0
5,644
8,219
77,494
0
W
Thor
9,241
2,488
0
4,928
17,706
7,051
0
7,200
10,246
0
89,209
W
18,385
3,341
0
9,558
20,521
25,917
862
2,131
18,322
0
93,629
L
Gilgamesh
daxxgod
Gilgamesh
8,521
2,164
0
1,226
21,418
22,633
0
3,845
17,369
0
53,466
L
Yemoja
5,207
1,353
2,578
1,451
13,307
11,176
0
5,372
7,589
32,348
0
L
Hou Yi
iZEUS0017
Hou Yi
14,362
7,660
0
4,035
19,773
7,185
528
6,357
13,258
0
74,840
W
Sobek
zaron777
Sobek
12,862
1,199
0
6,677
24,408
20,951
39
5,209
18,999
46,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,758
Gold Earned
51,702
630
Minions Killed
474
0
Camps Cleared
0
2,246,466
Distance Traveled
1,982,006
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,559
590
180
8
0
408,979
2
L
Thor
8,569
373
82
4
0
375,095
3
W
Nu Wa
11,969
520
120
5
0
440,321
2
L
Persephone
11,975
521
128
6
0
418,270
10
W
Thor
12,216
531
151
7
0
428,965
1
W
Tyr
13,677
595
146
6
0
484,734
8
L
Gilgamesh
11,380
495
91
4
0
412,929
1
L
Yemoja
9,870
429
56
2
0
393,854
9
L
Hou Yi
9,908
431
117
5
0
381,858
5
W
Sobek
13,337
580
33
1
0
483,467
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role