Player Matchup

Anhur
Anhur
Platinum I
BrownDuragRanger
Anhur
Platinum I
Level 97
God Stats
5W - 6L
1,684 SR
Queue Stats
98W - 73L
2,198 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
Maalik343
Kumbhakarna
Diamond IV
Level 158
God Stats
2W - 2L
1,283 SR
Queue Stats
334W - 321L
2,031 MMR
Solo
Awilix
Awilix
Platinum IV
MrSchnimy
Awilix
Platinum IV
Level 147
God Stats
12W - 6L
1,754 SR
Queue Stats
101W - 87L
2,050 MMR
Party 2
Nu Wa
Nu Wa
Platinum II
Silent_Hill-206
Nu Wa
Platinum II
Level 160
God Stats
0W - 2L
1,753 SR
Queue Stats
156W - 140L
2,101 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond II
SundownEV4
Gilgamesh
Diamond II
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 91L
2,277 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,595 SR
2,132 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 103
1,654 SR
2,120 MMR
Cupid
Cupid
Diamond IV
Azellf
Cupid
Diamond IV
Level 122
God Stats
30W - 30L
1,582 SR
Queue Stats
440W - 427L
2,123 MMR
Party 1
Loki
Loki
Diamond V
CalimoisISbad
Loki
Diamond V
Level 68
God Stats
5W - 4L
1,532 SR
Queue Stats
69W - 47L
2,004 MMR
Solo
Ymir
Ymir
Platinum I
KillinItDaily13
Ymir
Platinum I
Level 113
God Stats
75W - 51L
1,781 SR
Queue Stats
607W - 588L
1,928 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond III
Moneyymiitch
Ratatoskr
Diamond III
Level 87
God Stats
3W - 1L
1,710 SR
Queue Stats
59W - 44L
2,264 MMR
Solo
Sol
Sol
Diamond II
juvenal189
Sol
Diamond II
Level 124
God Stats
28W - 24L
1,664 SR
Queue Stats
572W - 547L
2,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 4
12,894
614
16,542
19,120
8,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Maalik343
Kumbhakarna
13
0 / 7 / 6
9,425
449
3,864
17,161
14,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
MrSchnimy
Awilix
16
3 / 8 / 5
10,258
488
9,478
18,418
7,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 6 / 8
9,429
449
17,581
13,826
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SundownEV4
Gilgamesh
18
7 / 7 / 1
11,210
534
18,537
22,325
10,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
TiamatCu ChulainnDanzaburouAthenaScylla

VS

Bans
SetMerlinGaneshaFenrirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Azellf
Cupid
19
3 / 5 / 7
13,217
629
8,459
13,764
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 2 / 10
13,169
627
16,554
14,484
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 12
11,168
532
6,663
21,855
17,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Moneyymiitch
Ratatoskr
20
10 / 3 / 12
13,498
643
22,484
27,609
24,942
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 5 / 14
11,855
565
14,842
18,315
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
86
21
Kills
31
31
Deaths
21
24
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cupid
Azellf
Cupid
3
5
7
1.3
L
8
3
4
3.33
W
10
2
10
7.5
W
3
6
12
1.5
L
Kumbhakarna
Maalik343
Kumbhakarna
0
7
6
0.43
W
Ratatoskr
Moneyymiitch
Ratatoskr
10
3
12
5.33
L
Awilix
MrSchnimy
Awilix
3
8
5
0.69
L
3
6
8
1.17
L
Gilgamesh
SundownEV4
Gilgamesh
7
7
1
1.07
W
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,002
Damage
69,002
90,850
Taken
96,027
46,335
Mitigated
56,616
21,093
Healing
32,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Azellf
Cupid
8,459
4,872
404
4,904
13,764
3,814
3,795
2,488
11,140
0
98,532
L
16,542
11,573
0
8,280
19,120
8,475
332
3,264
15,856
0
98,811
W
16,554
3,679
0
4,550
14,484
4,950
533
3,280
10,970
0
82,839
W
6,663
825
0
2,639
21,855
17,043
369
4,231
17,384
37,909
0
L
Kumbhakarna
Maalik343
Kumbhakarna
3,864
295
0
448
17,161
14,506
0
5,709
11,452
26,308
0
W
Ratatoskr
Moneyymiitch
Ratatoskr
22,484
1,897
0
10,333
27,609
24,942
845
5,729
21,521
0
92,285
L
Awilix
MrSchnimy
Awilix
9,478
2,568
0
2,830
18,418
7,719
0
5,638
12,780
0
68,037
L
17,581
2,535
238
1,894
13,826
4,736
158
3,024
10,802
53,734
0
L
Gilgamesh
SundownEV4
Gilgamesh
18,537
6,165
0
7,403
22,325
10,899
0
3,870
18,455
0
84,511
W
14,842
5,436
0
9,585
18,315
5,867
2,104
5,684
12,295
96,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,216
Gold Earned
62,907
543
Minions Killed
626
0
Camps Cleared
0
1,910,522
Distance Traveled
2,005,997
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,217
629
174
8
0
358,808
5
L
Anhur
12,894
614
172
8
0
359,957
3
W
Loki
13,169
627
124
6
0
458,995
5
W
Ymir
11,168
532
49
2
0
387,572
10
L
Kumbhakarna
9,425
449
36
2
0
372,248
7
W
Ratatoskr
13,498
643
141
7
0
434,032
4
L
Awilix
10,258
488
126
6
0
435,120
2
L
Nu Wa
9,429
449
88
4
0
373,535
5
L
Gilgamesh
11,210
534
121
6
0
369,662
6
W
Sol
11,855
565
138
7
0
366,590
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role