Player Matchup

Apollo
Apollo
BenzyFisty
Apollo
Level 17
God Stats
51W - 48L
1,362 SR
Queue Stats
158W - 183L
1,192 Elo+
Party 1
Sobek
Sobek
MATEONEY12
Sobek
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Slide_exe1237
Nemesis
Level 6
God Stats
21W - 28L
1,468 SR
Queue Stats
177W - 203L
1,238 Elo+
Party 1
Cupid
Cupid
anthonyfufu
Cupid
Level 14
God Stats
38W - 31L
1,241 SR
Queue Stats
282W - 333L
931 Elo+
Party 1
Loki
Loki
okklivi
Loki
Level 24
God Stats
35W - 27L
1,445 SR
Queue Stats
390W - 406L
1,339 Elo+
Solo
Team Averages
Level 13
1,403 SR
1,240 Elo+

VS

Team Averages
Level 12
1,464 SR
1,336 Elo+
Gilgamesh
Gilgamesh
AraLzy
Gilgamesh
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 7L
1,188 Elo+
Party 2
Hades
Hades
Definitivex
Hades
Level 25
God Stats
8W - 15L
1,338 SR
Queue Stats
182W - 235L
1,252 Elo+
Party 2
Artemis
Artemis
busa_1984
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ll MOSA ll
Cthulhu
Level 23
God Stats
27W - 31L
1,480 SR
Queue Stats
140W - 201L
1,241 Elo+
Party 2
Thor
Thor
mda_10abc
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BenzyFisty
Apollo
10
5 / 0 / 1
6,183
687
4,692
4,299
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
4
0 / 2 / 1
3,793
421
711
3,077
1,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
8
5 / 2 / 3
5,526
614
5,012
4,817
1,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 5 / 1
5,172
575
2,456
5,202
1,420
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
okklivi
Loki
10
2 / 1 / 2
5,473
608
1,373
5,306
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AraLzy
Gilgamesh
9
6 / 3 / 1
5,628
625
3,565
5,426
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 1 / 0
5,049
561
2,357
5,664
2,564
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
busa_1984
Artemis
7
1 / 7 / 1
4,444
494
1,426
6,048
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
ll MOSA ll
Cthulhu
8
1 / 4 / 1
4,609
512
2,507
6,332
4,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
1
0 / 0 / 0
3,312
368
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
14
Kills
9
10
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AraLzy
Gilgamesh
6
3
1
2.17
W
Apollo
BenzyFisty
Apollo
5
0
1
5.5
L
1
1
0
1
W
Sobek
0
2
1
0.25
W
Nemesis
5
2
3
3.25
W
2
5
1
0.5
L
Artemis
busa_1984
Artemis
1
7
1
0.21
L
Cthulhu
ll MOSA ll
Cthulhu
1
4
1
0.38
L
Thor
0
0
0
0
W
Loki
okklivi
Loki
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,244
Damage
9,855
22,701
Taken
23,470
6,966
Mitigated
11,504
4,686
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AraLzy
Gilgamesh
3,565
1,358
0
121
5,426
2,470
267
0
5,426
0
16,750
W
Apollo
BenzyFisty
Apollo
4,692
2,801
0
1,316
4,299
1,341
0
1,380
2,799
0
33,055
L
2,357
279
83
2,561
5,664
2,564
0
195
5,469
24,753
0
W
Sobek
711
262
0
616
3,077
1,434
0
692
2,325
3,728
0
W
Nemesis
5,012
2,161
0
277
4,817
1,369
92
1,711
3,016
0
15,804
W
2,456
1,311
0
508
5,202
1,420
850
0
5,202
0
15,952
L
Artemis
busa_1984
Artemis
1,426
1,123
0
60
6,048
2,218
1,241
357
5,691
0
11,220
L
Cthulhu
ll MOSA ll
Cthulhu
2,507
206
0
356
6,332
4,252
104
159
6,173
13,386
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Loki
okklivi
Loki
1,373
681
0
1,969
5,306
1,402
0
811
4,495
0
24,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,147
Gold Earned
23,042
185
Minions Killed
127
0
Camps Cleared
0
877,795
Distance Traveled
650,971
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,628
625
29
3
0
170,390
0
W
Apollo
6,183
687
61
7
0
176,355
1
L
Hades
5,049
561
55
6
0
166,980
0
W
Sobek
3,793
421
13
1
0
163,689
0
W
Nemesis
5,526
614
25
3
0
210,582
0
W
Cupid
5,172
575
23
3
0
137,387
0
L
Artemis
4,444
494
21
2
0
138,424
1
L
Cthulhu
4,609
512
22
2
0
175,177
0
L
Thor
3,312
368
0
0
0
0
0
W
Loki
5,473
608
63
7
0
189,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role