Player Matchup

Sobek
Sobek
Daghda9
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 98L
1,181 Elo+
Solo
Sun Wukong
Sun Wukong
PatriotDA
Sun Wukong
Level 29
God Stats
8W - 3L
1,671 SR
Queue Stats
56W - 47L
1,545 Elo+
Party 2
Merlin
Merlin
SpecialBread
Merlin
Level 38
God Stats
9W - 8L
1,612 SR
Queue Stats
91W - 78L
1,567 Elo+
Party 2
Izanami
Izanami
ZÒwÓE
Izanami
Level 26
God Stats
31W - 18L
1,644 SR
Queue Stats
72W - 56L
1,594 Elo+
Party 2
Arachne
Arachne
fandonpar
Arachne
Level 29
God Stats
22W - 16L
1,626 SR
Queue Stats
96W - 85L
1,559 Elo+
Party 2
Team Averages
Level 25
1,611 SR
1,489 Elo+

VS

Team Averages
Level 33
1,633 SR
1,652 Elo+
Hades
Hades
ChibiDragonGod
Hades
Level 12
God Stats
1W - 2L
1,805 SR
Queue Stats
10W - 11L
1,626 Elo+
Party 1
Geb
Geb
ToastyTG
Geb
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,703 Elo+
Party 1
Artio
Artio
Tübbzz
Artio
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,711 Elo+
Party 1
Medusa
Medusa
Zekiram2000
Medusa
Level 27
God Stats
6W - 2L
1,821 SR
Queue Stats
7W - 2L
1,811 Elo+
Party 1
Set
Set
xklockx
Set
Level 14
God Stats
62W - 57L
1,539 SR
Queue Stats
65W - 70L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Daghda9
Sobek
14
0 / 8 / 1
10,467
436
2,084
12,942
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
PatriotDA
Sun Wukong
20
5 / 1 / 8
14,276
595
15,542
22,143
20,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
20
7 / 2 / 11
15,223
634
26,920
17,518
8,153
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ZÒwÓE
Izanami
20
4 / 6 / 10
14,077
587
12,413
21,594
8,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
fandonpar
Arachne
20
19 / 2 / 9
15,757
657
19,663
20,363
10,657
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 8
10,299
429
8,497
22,413
12,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 6 / 13
10,495
437
7,321
18,277
17,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Tübbzz
Artio
17
0 / 5 / 3
9,906
413
9,917
24,528
30,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
20
15 / 10 / 2
14,689
612
29,220
22,949
10,189
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
12
1 / 9 / 1
8,484
354
3,491
17,005
6,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
46
35
Kills
19
19
Deaths
38
39
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
W
Sobek
Daghda9
Sobek
0
8
1
0.06
W
Sun Wukong
PatriotDA
Sun Wukong
5
1
8
9
W
Merlin
7
2
11
6.25
L
2
6
13
1.42
L
Artio
Tübbzz
Artio
0
5
3
0.3
L
Medusa
15
10
2
1.6
W
Izanami
ZÒwÓE
Izanami
4
6
10
1.5
W
Arachne
fandonpar
Arachne
19
2
9
11.75
L
Set
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,622
Damage
58,446
94,560
Taken
105,172
57,648
Mitigated
76,117
35,422
Healing
20,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,497
548
337
7,099
22,413
12,011
33
8,686
13,727
54,972
0
W
Sobek
Daghda9
Sobek
2,084
114
0
1,154
12,942
10,481
246
1,937
10,811
22,849
0
W
Sun Wukong
PatriotDA
Sun Wukong
15,542
2,711
0
9,014
22,143
20,239
1,459
9,825
12,218
0
91,003
W
Merlin
26,920
1,153
434
6,613
17,518
8,153
1,479
5,629
11,889
134,827
0
L
7,321
1,448
0
1,678
18,277
17,386
0
7,302
10,975
17,357
0
L
Artio
Tübbzz
Artio
9,917
1,526
674
7,629
24,528
30,100
0
6,158
18,370
65,821
0
L
Medusa
29,220
15,416
0
3,286
22,949
10,189
52
3,648
19,301
0
104,532
W
Izanami
ZÒwÓE
Izanami
12,413
8,260
0
10,711
21,594
8,118
6,695
3,789
17,707
0
118,172
W
Arachne
fandonpar
Arachne
19,663
14,011
0
7,496
20,363
10,657
0
4,163
16,200
0
120,586
L
Set
3,491
1,496
0
0
17,005
6,431
0
3,210
13,795
0
56,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,800
Gold Earned
53,873
724
Minions Killed
490
0
Camps Cleared
0
2,184,992
Distance Traveled
1,961,684
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,299
429
117
5
0
387,769
1
W
Sobek
10,467
436
35
1
0
331,415
5
W
Sun Wukong
14,276
595
174
7
0
474,395
2
W
Merlin
15,223
634
194
8
0
471,698
4
L
Geb
10,495
437
11
0
0
486,634
14
L
Artio
9,906
413
112
5
0
411,473
4
L
Medusa
14,689
612
170
7
0
369,884
1
W
Izanami
14,077
587
170
7
0
391,173
0
W
Arachne
15,757
657
151
6
0
516,311
0
L
Set
8,484
354
80
3
0
305,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role