Player Matchup

Aphrodite
Aphrodite
DANTENAVA999
Aphrodite
Level 123
God Stats
1W - 0L
1,706 SR
Queue Stats
45W - 34L
1,478 Elo+
Solo
Fenrir
Fenrir
Pollodrilo
Fenrir
Level 52
God Stats
4W - 2L
1,662 SR
Queue Stats
35W - 28L
1,548 Elo+
Party 1
Thor
Thor
SubzeroConCrocs
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
lKuranI
Scylla
Level 123
God Stats
6W - 4L
1,680 SR
Queue Stats
210W - 202L
1,538 Elo+
Party 1
Izanami
Izanami
mastermartinez
Izanami
Level 118
God Stats
3W - 1L
1,623 SR
Queue Stats
27W - 23L
1,584 Elo+
Party 1
Team Averages
Level 96
1,634 SR
1,529 Elo+

VS

Team Averages
Level 98
1,615 SR
1,461 Elo+
Khepri
Khepri
Dragon115g
Khepri
Level 80
God Stats
0W - 2L
1,592 SR
Queue Stats
84W - 70L
1,467 Elo+
Party 2
Mercury
Mercury
crayonsupmynose
Mercury
Level 104
God Stats
1W - 1L
1,835 SR
Queue Stats
34W - 37L
1,467 Elo+
Party 2
Izanami
Izanami
doinxx
Izanami
Level 121
God Stats
0W - 2L
1,471 SR
Queue Stats
130W - 122L
1,430 Elo+
Party 2
Nike
Nike
little will1
Nike
Level 63
God Stats
2W - 10L
1,583 SR
Queue Stats
117W - 124L
1,434 Elo+
Party 2
Chang'e
Chang'e
luxrave
Chang'e
Level 121
God Stats
42W - 26L
1,595 SR
Queue Stats
98W - 100L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DANTENAVA999
Aphrodite
20
6 / 1 / 17
12,971
811
18,579
21,140
11,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Pollodrilo
Fenrir
16
1 / 4 / 16
11,636
727
9,660
18,409
14,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 2 / 12
14,400
900
21,762
16,948
7,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
lKuranI
Scylla
18
5 / 3 / 15
12,311
769
19,261
11,587
4,532
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 1 / 12
13,636
852
20,075
14,262
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dragon115g
Khepri
17
1 / 5 / 7
11,400
713
12,162
25,415
23,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 9 / 3
10,676
667
10,592
18,588
6,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
doinxx
Izanami
18
4 / 8 / 2
11,626
727
18,111
19,350
7,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 7 / 3
10,129
633
11,090
21,435
21,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
luxrave
Chang'e
18
1 / 4 / 3
9,933
621
12,943
17,292
7,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
33
Kills
11
11
Deaths
33
72
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DANTENAVA999
Aphrodite
6
1
17
14.5
L
Khepri
Dragon115g
Khepri
1
5
7
0.9
W
Fenrir
Pollodrilo
Fenrir
1
4
16
2.25
W
12
2
12
9
L
3
9
3
0.5
L
Izanami
doinxx
Izanami
4
8
2
0.63
W
Scylla
lKuranI
Scylla
5
3
15
4.17
L
2
7
3
0.5
L
Chang'e
luxrave
Chang'e
1
4
3
0.63
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,337
Damage
64,898
82,346
Taken
102,080
44,249
Mitigated
67,581
33,981
Healing
30,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DANTENAVA999
Aphrodite
18,579
1,487
8,587
13,437
21,140
11,622
340
6,361
14,659
51,877
0
L
Khepri
Dragon115g
Khepri
12,162
1,101
1,106
6,692
25,415
23,633
1
9,887
15,276
28,367
0
W
Fenrir
Pollodrilo
Fenrir
9,660
2,660
0
2,352
18,409
14,402
1,223
5,244
12,833
0
15,542
W
21,762
5,757
0
1,389
16,948
7,682
909
4,943
11,333
0
50,431
L
10,592
3,453
633
2,384
18,588
6,903
0
5,595
12,953
0
27,842
L
Izanami
doinxx
Izanami
18,111
14,087
135
3,697
19,350
7,975
528
8,073
11,208
0
56,083
W
Scylla
lKuranI
Scylla
19,261
2,855
0
2,573
11,587
4,532
310
5,190
6,337
43,364
0
L
11,090
528
485
4,608
21,435
21,134
0
9,315
11,935
0
22,631
L
Chang'e
luxrave
Chang'e
12,943
222
5,283
5,204
17,292
7,936
0
5,203
12,029
51,056
0
W
20,075
14,180
0
5,643
14,262
6,011
4,296
4,298
9,754
0
70,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,954
Gold Earned
53,764
355
Minions Killed
300
8
Camps Cleared
8
1,435,794
Distance Traveled
1,333,537
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,971
811
77
5
1
309,617
3
L
Khepri
11,400
713
38
2
0
269,620
1
W
Fenrir
11,636
727
7
0
0
282,897
2
W
Thor
14,400
900
67
4
5
280,971
1
L
Mercury
10,676
667
39
2
3
289,697
0
L
Izanami
11,626
727
105
7
3
197,690
1
W
Scylla
12,311
769
65
4
1
279,195
3
L
Nike
10,129
633
29
2
1
280,854
3
L
Chang'e
9,933
621
89
6
1
295,676
2
W
Izanami
13,636
852
139
9
1
283,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role