Player Matchup

Terra
Terra
LSDreams91
Terra
Level 45
God Stats
2W - 3L
1,340 SR
Queue Stats
4W - 3L
1,362 Elo+
Party 2
Bastet
Bastet
MadCentaur9105
Bastet
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 153L
1,378 Elo+
Party 3
Izanami
Izanami
TryinAsh
Izanami
Level 46
God Stats
26W - 30L
1,434 SR
Queue Stats
233W - 269L
1,324 Elo+
Solo
Bellona
Bellona
Urboyblue1337
Bellona
Level 69
God Stats
130W - 125L
1,436 SR
Queue Stats
780W - 757L
1,423 Elo+
Party 2
The Morrigan
The Morrigan
Zekayd
The Morrigan
Level 57
God Stats
4W - 8L
1,242 SR
Queue Stats
150W - 164L
1,362 Elo+
Party 3
Team Averages
Level 51
1,391 SR
1,370 Elo+

VS

Team Averages
Level 50
1,472 SR
1,380 Elo+
Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
PlasmidJockey
Aphrodite
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,383 Elo+
Solo
Cu Chulainn
Cu Chulainn
emi222004
Cu Chulainn
Level 52
God Stats
5W - 5L
1,271 SR
Queue Stats
223W - 358L
1,235 Elo+
Party 1
Janus
Janus
mrdeath665drago
Janus
Level 28
God Stats
12W - 14L
1,587 SR
Queue Stats
96W - 170L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
0 / 0 / 5
7,919
495
1,838
11,137
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 2 / 4
8,313
520
7,299
10,852
3,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
TryinAsh
Izanami
13
5 / 0 / 0
8,537
534
13,026
9,761
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
15
8 / 0 / 0
9,417
589
12,880
15,194
14,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
Zekayd
The Morrigan
19
2 / 0 / 1
10,533
658
6,468
4,265
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 3 / 1
7,712
482
8,337
13,240
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
 
Cernunnos
12
1 / 0 / 0
6,400
400
8,999
7,546
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
PlasmidJockey
Aphrodite
11
0 / 5 / 0
6,531
408
4,479
11,291
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
emi222004
Cu Chulainn
12
0 / 7 / 1
7,192
450
7,705
17,547
7,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 3 / 0
7,903
494
2,542
8,411
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
18
Kills
2
2
Deaths
18
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
1
0.5
L
Cernunnos
 
Cernunnos
1
0
0
1
W
Terra
0
0
5
2.5
W
3
2
4
2.5
L
Aphrodite
PlasmidJockey
Aphrodite
0
5
0
0
W
Izanami
TryinAsh
Izanami
5
0
0
5
W
Bellona
8
0
0
8
W
The Morrigan
Zekayd
The Morrigan
2
0
1
2.5
L
Cu Chulainn
emi222004
Cu Chulainn
0
7
1
0.07
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,511
Damage
32,062
51,209
Taken
58,035
29,470
Mitigated
22,590
23,221
Healing
17,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,337
3,592
366
1,794
13,240
5,220
0
1,160
12,080
0
57,931
L
Cernunnos
 
Cernunnos
8,999
3,129
201
2,601
7,546
2,192
373
1,010
6,536
0
44,222
W
Terra
1,838
0
3,744
6,411
11,137
6,962
0
2,191
8,946
11,172
0
W
7,299
2,466
0
4,244
10,852
3,505
0
996
9,778
0
56,674
L
Aphrodite
PlasmidJockey
Aphrodite
4,479
1,337
2,889
4,822
11,291
4,561
284
828
10,463
25,790
0
W
Izanami
TryinAsh
Izanami
13,026
10,746
0
2,556
9,761
3,329
677
2,288
7,473
0
74,897
W
Bellona
12,880
6,270
0
4,798
15,194
14,022
662
0
15,194
0
56,440
W
The Morrigan
Zekayd
The Morrigan
6,468
1,709
0
1,468
4,265
1,652
0
1,316
2,797
98,732
2,995
L
Cu Chulainn
emi222004
Cu Chulainn
7,705
2,004
171
3,073
17,547
7,569
0
0
17,547
0
38,190
L
2,542
243
0
1,686
8,411
3,048
0
5,308
3,103
49,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,719
Gold Earned
35,738
553
Minions Killed
426
0
Camps Cleared
0
1,547,348
Distance Traveled
1,493,513
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,712
482
107
7
0
349,693
4
L
Cernunnos
6,400
400
73
5
0
285,529
0
W
Terra
7,919
495
20
1
0
333,723
2
W
Bastet
8,313
520
100
6
0
364,390
0
L
Aphrodite
6,531
408
50
3
0
281,623
1
W
Izanami
8,537
534
135
8
0
263,939
3
W
Bellona
9,417
589
118
7
0
290,967
0
W
The Morrigan
10,533
658
180
11
0
294,329
3
L
Cu Chulainn
7,192
450
83
5
0
308,012
0
L
Janus
7,903
494
113
7
0
268,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role