Player Matchup

Chaac
Chaac
Frosbidbraeth
Chaac
Level 30
God Stats
15W - 9L
1,560 SR
Queue Stats
91W - 81L
1,406 Elo+
Solo
Hades
Hades
GetSchwifty2319
Hades
Level 17
God Stats
3W - 4L
1,416 SR
Queue Stats
16W - 33L
1,135 Elo+
Party 2
Skadi
Skadi
MrIndigenousman
Skadi
Level 57
God Stats
8W - 8L
1,377 SR
Queue Stats
157W - 220L
1,308 Elo+
Party 2
Pele
Pele
PAPA_BACH
Pele
Level 26
God Stats
10W - 12L
1,239 SR
Queue Stats
115W - 175L
1,228 Elo+
Party 2
Merlin
Merlin
papa-bbysin
Merlin
Level 14
God Stats
6W - 12L
1,392 SR
Queue Stats
114W - 135L
1,222 Elo+
Party 2
Team Averages
Level 29
1,397 SR
1,260 Elo+

VS

Team Averages
Level 15
1,418 SR
1,362 Elo+
Danzaburou
Danzaburou
Athenea5934
Danzaburou
Level 29
God Stats
84W - 102L
1,351 SR
Queue Stats
89W - 109L
1,270 Elo+
Solo
Yemoja
Yemoja
KillButt_
Yemoja
Level 13
God Stats
1W - 3L
1,464 SR
Queue Stats
21W - 31L
1,304 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RAPTORcast
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
angleuk
Nox
Level 28
God Stats
14W - 11L
1,273 SR
Queue Stats
194W - 180L
1,398 Elo+
Solo
Kukulkan
Kukulkan
marshy-scope6
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 1 / 5
9,406
588
13,421
11,323
9,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
5 / 4 / 2
8,125
508
4,572
8,595
4,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 6
9,684
605
5,573
8,428
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
2 / 1 / 0
8,804
550
2,698
7,733
2,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
13
1 / 3 / 2
8,034
502
4,911
7,737
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Athenea5934
Danzaburou
14
3 / 2 / 0
8,341
521
4,168
11,419
3,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
KillButt_
Yemoja
11
2 / 6 / 1
7,282
455
3,208
9,300
3,723
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
RAPTORcast
Tsukuyomi
6
0 / 6 / 0
5,234
327
938
6,493
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nox
14
3 / 5 / 2
8,259
516
3,310
7,049
2,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
marshy-scope6
Kukulkan
8
0 / 9 / 0
5,704
357
2,938
9,453
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
27
Kills
8
9
Deaths
28
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Athenea5934
Danzaburou
3
2
0
1.5
W
13
1
5
15.5
W
5
4
2
1.5
L
Yemoja
KillButt_
Yemoja
2
6
1
0.42
W
6
0
6
9
W
Pele
2
1
0
2
L
Tsukuyomi
RAPTORcast
Tsukuyomi
0
6
0
0
L
Nox
3
5
2
0.8
L
Kukulkan
marshy-scope6
Kukulkan
0
9
0
0
W
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,175
Damage
14,562
43,816
Taken
43,714
23,735
Mitigated
15,326
11,886
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Athenea5934
Danzaburou
4,168
1,670
0
6,047
11,419
3,913
0
3,840
7,579
0
58,927
W
13,421
2,189
0
4,106
11,323
9,614
311
2,867
8,244
0
38,560
W
4,572
428
0
1,509
8,595
4,067
1,802
3,977
4,514
27,908
0
L
Yemoja
KillButt_
Yemoja
3,208
1,305
1,271
846
9,300
3,723
0
995
8,305
16,817
0
W
5,573
2,975
378
4,472
8,428
4,589
2,100
1,342
6,988
0
58,150
W
Pele
2,698
1,049
171
1,202
7,733
2,719
684
217
7,516
0
46,026
L
Tsukuyomi
RAPTORcast
Tsukuyomi
938
572
0
171
6,493
1,611
0
62
6,431
0
7,209
L
Nox
3,310
444
0
64
7,049
2,622
2,131
3,253
3,796
41,670
0
L
Kukulkan
marshy-scope6
Kukulkan
2,938
1,148
0
0
9,453
3,457
369
1,333
8,120
13,908
0
W
Merlin
4,911
151
0
48
7,737
2,746
3,645
639
7,098
41,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,053
Gold Earned
34,820
378
Minions Killed
226
0
Camps Cleared
0
1,402,095
Distance Traveled
1,236,826
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,341
521
94
6
0
241,766
0
W
Chaac
9,406
588
54
3
0
322,872
2
W
Hades
8,125
508
58
4
0
226,589
4
L
Yemoja
7,282
455
24
2
0
233,253
0
W
Skadi
9,684
605
112
7
0
288,676
0
W
Pele
8,804
550
91
6
0
297,795
6
L
Tsukuyomi
5,234
327
12
1
0
250,963
0
L
Nox
8,259
516
77
5
0
260,718
0
L
Kukulkan
5,704
357
19
1
0
250,126
3
W
Merlin
8,034
502
63
4
0
266,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role