Player Matchup

Izanami
Izanami
Silver IV
Celestic_Legend
Izanami
Silver IV
Level 98
God Stats
6W - 4L
1,723 SR
Queue Stats
506W - 523L
644 MMR
Solo
Nemesis
Nemesis
Bronze I
Dulasantana
Nemesis
Bronze I
Level 69
God Stats
2W - 1L
1,487 SR
Queue Stats
65W - 95L
483 MMR
Solo
Ra
Ra
Bronze I
IPomba-Rola
Ra
Bronze I
Level 96
God Stats
5W - 5L
1,232 SR
Queue Stats
151W - 178L
367 MMR
Solo
Achilles
Achilles
Silver V
LiamandGreg
Achilles
Silver V
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 224L
482 MMR
Solo
Merlin
Merlin
Silver V
Peg the Pirate
Merlin
Silver V
Level 73
God Stats
70W - 51L
1,517 SR
Queue Stats
218W - 245L
583 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 83
1,492 SR
512 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,523 SR
740 MMR
Artio
Artio
Bronze I
 
Artio
Bronze I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver V
G0ldyz_X24
Chiron
Silver V
Level 76
God Stats
44W - 54L
1,396 SR
Queue Stats
109W - 122L
490 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
King Lafleur
Cu Chulainn
Bronze I
Level 99
God Stats
112W - 93L
1,391 SR
Queue Stats
335W - 353L
436 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
iConicAssassin42
Tsukuyomi
Silver V
Level 133
God Stats
2W - 2L
1,641 SR
Queue Stats
74W - 95L
611 MMR
Solo
Anubis
Anubis
Silver IV
iFR3AKz
Anubis
Silver IV
Level 127
God Stats
7W - 7L
1,689 SR
Queue Stats
368W - 400L
664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 3
13,219
661
11,910
12,373
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Dulasantana
Nemesis
18
4 / 2 / 2
11,206
560
5,165
14,317
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 3 / 7
10,811
541
9,539
13,094
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
LiamandGreg
Achilles
17
1 / 2 / 1
9,938
497
5,445
13,924
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 3 / 4
10,238
512
9,841
9,615
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AnhurGilgameshAthenaHadesSet

VS

Bans
FenrirCerberusDanzaburouKing ArthurHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 3 / 3
7,903
395
3,158
13,964
9,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
G0ldyz_X24
Chiron
17
1 / 3 / 2
10,446
522
7,488
12,911
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
King Lafleur
Cu Chulainn
14
1 / 4 / 2
8,817
441
8,920
13,449
9,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
17
7 / 4 / 1
10,230
512
8,317
12,003
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
iFR3AKz
Anubis
13
1 / 5 / 3
8,546
427
7,448
11,726
5,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
19
Kills
11
11
Deaths
19
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
3
0.83
W
6
1
3
7.5
W
Nemesis
Dulasantana
Nemesis
4
2
2
2.5
L
Chiron
G0ldyz_X24
Chiron
1
3
2
0.67
W
3
3
7
2.17
L
Cu Chulainn
King Lafleur
Cu Chulainn
1
4
2
0.5
W
Achilles
LiamandGreg
Achilles
1
2
1
0.75
W
5
3
4
2.33
L
Tsukuyomi
7
4
1
1.88
L
Anubis
iFR3AKz
Anubis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,900
Damage
35,331
63,323
Taken
64,053
31,329
Mitigated
34,570
24,029
Healing
19,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,158
342
1,261
4,142
13,964
9,956
0
5,644
8,110
16,730
0
W
11,910
8,660
0
5,487
12,373
4,846
6,933
2,683
9,690
0
105,736
W
Nemesis
Dulasantana
Nemesis
5,165
2,629
0
2,137
14,317
6,448
261
2,815
11,502
0
87,138
L
Chiron
G0ldyz_X24
Chiron
7,488
1,956
502
6,372
12,911
4,248
207
2,187
10,659
0
68,813
W
9,539
571
2,759
6,885
13,094
5,398
498
3,746
9,348
47,241
0
L
Cu Chulainn
King Lafleur
Cu Chulainn
8,920
1,022
0
2,057
13,449
9,967
0
1,696
11,393
8,876
47,402
W
Achilles
LiamandGreg
Achilles
5,445
1,970
0
4,544
13,924
11,206
3,198
2,273
11,651
0
52,492
W
9,841
159
0
2,217
9,615
3,431
668
1,140
8,475
44,542
0
L
Tsukuyomi
8,317
1,198
0
938
12,003
4,525
0
4,168
7,775
0
62,339
L
Anubis
iFR3AKz
Anubis
7,448
355
0
4,618
11,726
5,874
0
5,685
6,041
45,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,412
Gold Earned
45,942
575
Minions Killed
466
0
Camps Cleared
0
1,885,949
Distance Traveled
1,672,976
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,903
395
36
2
0
318,036
3
W
Izanami
13,219
661
195
10
0
358,170
7
W
Nemesis
11,206
560
141
7
0
405,049
4
L
Chiron
10,446
522
133
7
0
370,868
8
W
Ra
10,811
541
74
4
0
386,474
2
L
Cu Chulainn
8,817
441
106
5
0
354,511
0
W
Achilles
9,938
497
94
5
0
362,962
0
W
Merlin
10,238
512
71
4
0
373,294
6
L
Tsukuyomi
10,230
512
103
5
0
366,728
0
L
Anubis
8,546
427
88
4
0
262,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role