Player Matchup

Sun Wukong
Sun Wukong
Fake1nvenc1ble
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,417 Elo+
Party 1
Merlin
Merlin
Kamina290
Merlin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,419 Elo+
Party 1
Hercules
Hercules
jotagroeind
Hercules
Level 36
God Stats
5W - 7L
1,446 SR
Queue Stats
6W - 12L
1,410 Elo+
Party 1
Team Averages
Level 26
1,482 SR
1,416 Elo+

VS

Team Averages
Level 57
1,454 SR
1,447 Elo+
Achilles
Achilles
HAMMERASDF
Achilles
Level 46
God Stats
2W - 4L
1,394 SR
Queue Stats
31W - 34L
1,449 Elo+
Solo
Persephone
Persephone
ThewyCrust
Persephone
Level 25
God Stats
43W - 45L
1,467 SR
Queue Stats
64W - 86L
1,393 Elo+
Party 2
Olorun
Olorun
moonsrise
Olorun
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fake1nvenc1ble
Sun Wukong
10
1 / 5 / 1
6,719
611
4,349
10,221
4,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Kamina290
Merlin
10
1 / 1 / 1
6,931
630
2,510
6,693
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
jotagroeind
Hercules
9
1 / 4 / 1
6,557
596
3,146
12,307
10,972
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HAMMERASDF
Achilles
11
4 / 2 / 4
7,854
714
5,373
6,966
4,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
ThewyCrust
Persephone
11
2 / 1 / 7
7,806
710
9,861
5,318
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
moonsrise
Olorun
12
4 / 0 / 5
8,461
769
8,138
6,053
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
10
10
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Fake1nvenc1ble
Sun Wukong
1
5
1
0.3
W
Achilles
HAMMERASDF
Achilles
4
2
4
3
L
Merlin
Kamina290
Merlin
1
1
1
1.5
W
Persephone
ThewyCrust
Persephone
2
1
7
5.5
L
Hercules
jotagroeind
Hercules
1
4
1
0.38
W
Olorun
moonsrise
Olorun
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,005
Damage
23,372
29,221
Taken
18,337
17,005
Mitigated
8,727
6,450
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Fake1nvenc1ble
Sun Wukong
4,349
341
759
1,553
10,221
4,018
0
5,864
3,999
0
21,434
W
Achilles
HAMMERASDF
Achilles
5,373
1,495
974
2,078
6,966
4,323
0
1,030
5,936
0
11,113
L
Merlin
Kamina290
Merlin
2,510
0
0
1,560
6,693
2,015
0
3,872
2,715
24,570
0
W
Persephone
ThewyCrust
Persephone
9,861
349
0
839
5,318
1,535
296
648
4,669
28,529
0
L
Hercules
jotagroeind
Hercules
3,146
427
111
2,467
12,307
10,972
0
7,363
4,448
0
6,627
W
Olorun
moonsrise
Olorun
8,138
3,559
514
3,895
6,053
2,869
891
907
5,146
45,122
3,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,207
Gold Earned
24,121
84
Minions Killed
145
0
Camps Cleared
0
536,237
Distance Traveled
540,168
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,719
611
28
3
0
192,426
1
W
Achilles
7,854
714
9
1
0
168,207
1
L
Merlin
6,931
630
45
4
0
169,168
0
W
Persephone
7,806
710
47
4
0
196,792
0
L
Hercules
6,557
596
11
1
0
174,643
0
W
Olorun
8,461
769
89
8
0
175,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role