Player Matchup

Ymir
Ymir
Gold II
MadMaxRox
Ymir
Gold II
Level 107
God Stats
7W - 2L
1,838 SR
Queue Stats
118W - 112L
1,473 MMR
Solo
Chaac
Chaac
Gold IV
Marius228
Chaac
Gold IV
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Morgarf
Ratatoskr
Bronze III
Level 45
God Stats
1W - 0L
1,587 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze III
Zorlurk
Neith
Bronze III
Level 66
God Stats
1W - 0L
1,770 SR
Queue Stats
2W - 4L
1,466 MMR
Party 1
Sol
Sol
Gold III
blankWTF
Sol
Gold III
Level 158
God Stats
63W - 56L
1,635 SR
Queue Stats
133W - 138L
1,556 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,666 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,481 SR
1,542 MMR
Janus
Janus
Diamond I
Autodidactin
Janus
Diamond I
Level 160
God Stats
4W - 7L
1,612 SR
Queue Stats
100W - 81L
2,440 MMR
Solo
Arachne
Arachne
Bronze III
BACKUTA
Arachne
Bronze III
Level 85
God Stats
0W - 5L
1,514 SR
Queue Stats
0W - 14L
1,414 MMR
Solo
Ares
Ares
Gold V
IskanderFM
Ares
Gold V
Level 108
God Stats
11W - 13L
1,418 SR
Queue Stats
333W - 342L
1,327 MMR
Solo
Freya
Freya
Silver I
samoilaaaaa
Freya
Silver I
Level 59
God Stats
7W - 12L
1,485 SR
Queue Stats
87W - 100L
1,252 MMR
Solo
Cabrakan
Cabrakan
Silver II
yaguogg
Cabrakan
Silver II
Level 44
God Stats
38W - 34L
1,374 SR
Queue Stats
146W - 154L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
1 / 0 / 1
3,517
703
1,614
3,356
1,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
Marius228
Chaac
7
1 / 1 / 0
3,773
755
1,314
3,350
1,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Morgarf
Ratatoskr
5
0 / 0 / 2
3,592
718
1,245
2,251
510
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
Zorlurk
Neith
6
2 / 0 / 1
3,517
703
2,234
2,009
486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 1 / 0
3,915
783
869
2,359
728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
SetAthenaApolloTiamatTsukuyomi

VS

Bans
NemesisLokiAnhurHeimdallrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,694
739
1,835
1,505
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
BACKUTA
Arachne
2
0 / 1 / 0
2,579
516
370
914
269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 2 / 0
2,712
542
569
3,298
749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
2,810
562
2,070
2,262
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
yaguogg
Cabrakan
6
1 / 1 / 0
3,628
726
2,398
3,082
1,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Arachne
BACKUTA
Arachne
0
1
0
0
L
0
2
0
0
W
Ymir
1
0
1
1.5
W
Chaac
Marius228
Chaac
1
1
0
1
W
Ratatoskr
Morgarf
Ratatoskr
0
0
2
1
W
Neith
Zorlurk
Neith
2
0
1
2.5
W
1
1
0
1
L
0
1
0
0
L
Cabrakan
yaguogg
Cabrakan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,276
Damage
7,242
13,325
Taken
11,061
4,127
Mitigated
3,621
5,749
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,835
545
0
750
1,505
322
0
637
868
15,337
0
L
Arachne
BACKUTA
Arachne
370
212
0
212
914
269
0
156
758
0
2,221
L
569
64
96
1,370
3,298
749
0
1,366
1,932
2,724
0
W
Ymir
1,614
856
0
1,465
3,356
1,073
0
1,846
1,510
8,368
0
W
Chaac
Marius228
Chaac
1,314
229
0
1,377
3,350
1,330
0
2,098
1,252
0
12,754
W
Ratatoskr
Morgarf
Ratatoskr
1,245
458
0
375
2,251
510
0
533
1,692
0
14,637
W
Neith
Zorlurk
Neith
2,234
1,642
0
1,610
2,009
486
0
793
1,216
0
13,285
W
869
487
0
922
2,359
728
0
1,462
783
15,506
1,309
L
2,070
761
0
942
2,262
421
0
248
2,014
10,423
0
L
Cabrakan
yaguogg
Cabrakan
2,398
422
0
1,480
3,082
1,860
0
0
3,082
14,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,314
Gold Earned
15,423
144
Minions Killed
95
0
Camps Cleared
0
465,476
Distance Traveled
387,616
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,694
739
36
7
0
95,615
3
L
Arachne
2,579
516
7
1
0
26,582
0
L
Ares
2,712
542
8
2
0
101,796
1
W
Ymir
3,517
703
9
2
0
90,698
2
W
Chaac
3,773
755
32
6
0
97,217
1
W
Ratatoskr
3,592
718
41
8
0
96,364
1
W
Neith
3,517
703
24
5
0
94,430
1
W
Sol
3,915
783
38
8
0
86,767
2
L
Freya
2,810
562
12
2
0
79,587
1
L
Cabrakan
3,628
726
32
6
0
84,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role