Player Matchup

Cthulhu
Cthulhu
FalseRogue
Cthulhu
Level 86
God Stats
43W - 28L
1,582 SR
Queue Stats
103W - 96L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
Katalyst17
Danzaburou
Level 124
God Stats
1W - 2L
1,807 SR
Queue Stats
7W - 8L
1,498 Elo+
Solo
King Arthur
King Arthur
Man Wthout Fear
King Arthur
Level 87
God Stats
3W - 5L
1,548 SR
Queue Stats
115W - 109L
1,371 Elo+
Party 1
Team Averages
Level 99
1,646 SR
1,437 Elo+

VS

Team Averages
Level 91
1,479 SR
1,438 Elo+
Horus
Horus
Big_Kev50067
Horus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 79L
1,382 Elo+
Solo
Persephone
Persephone
Blackn0291
Persephone
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
killin_spree678
Heimdallr
Level 67
God Stats
7W - 3L
1,437 SR
Queue Stats
250W - 320L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FalseRogue
Cthulhu
20
2 / 4 / 15
16,953
585
23,007
47,593
67,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Katalyst17
Danzaburou
20
14 / 7 / 3
20,022
690
27,164
31,269
14,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Man Wthout Fear
King Arthur
20
5 / 10 / 9
17,438
601
18,380
38,053
33,405
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 15
17,605
607
15,959
32,067
33,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
Blackn0291
Persephone
20
10 / 5 / 9
19,740
681
38,441
19,356
7,399
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
killin_spree678
Heimdallr
20
8 / 8 / 10
20,376
703
43,579
37,315
16,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
54
21
Kills
20
21
Deaths
21
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
8
15
1.19
W
Persephone
Blackn0291
Persephone
10
5
9
2.9
L
Cthulhu
FalseRogue
Cthulhu
2
4
15
2.38
L
Danzaburou
Katalyst17
Danzaburou
14
7
3
2.21
L
King Arthur
Man Wthout Fear
King Arthur
5
10
9
0.95
W
Heimdallr
killin_spree678
Heimdallr
8
8
10
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,551
Damage
97,979
116,915
Taken
88,738
115,615
Mitigated
57,426
18,977
Healing
30,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,959
5,935
2,026
5,347
32,067
33,108
0
7,053
25,014
0
49,690
W
Persephone
Blackn0291
Persephone
38,441
2,207
736
7,725
19,356
7,399
1,354
6,446
12,905
130,813
0
L
Cthulhu
FalseRogue
Cthulhu
23,007
1,437
1,016
3,782
47,593
67,598
351
14,294
32,908
81,504
0
L
Danzaburou
Katalyst17
Danzaburou
27,164
17,012
0
9,515
31,269
14,612
3,060
10,756
20,176
0
127,952
L
King Arthur
Man Wthout Fear
King Arthur
18,380
4,065
0
4,664
38,053
33,405
92
12,745
24,875
0
72,869
W
Heimdallr
killin_spree678
Heimdallr
43,579
31,195
0
14,719
37,315
16,919
2,088
10,184
27,131
0
153,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,413
Gold Earned
57,721
304
Minions Killed
328
0
Camps Cleared
0
1,500,383
Distance Traveled
1,398,723
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
17,605
607
44
2
0
467,557
2
W
Persephone
19,740
681
140
5
0
497,980
4
L
Cthulhu
16,953
585
91
3
0
543,271
0
L
Danzaburou
20,022
690
135
5
0
477,112
0
L
King Arthur
17,438
601
78
3
0
480,000
6
W
Heimdallr
20,376
703
144
5
0
433,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role