Player Matchup

King Arthur
King Arthur
DinoknightHeck
King Arthur
Level 43
God Stats
15W - 26L
1,392 SR
Queue Stats
137W - 155L
1,414 Elo+
Solo
Bakasura
Bakasura
TrentonDaGreat
Bakasura
Level 136
God Stats
11W - 5L
1,794 SR
Queue Stats
213W - 196L
1,522 Elo+
Party 2
Ares
Ares
biqit
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,404 Elo+
Party 2
Olorun
Olorun
iNF4M0US BRUHxX
Olorun
Level 82
God Stats
4W - 2L
1,850 SR
Queue Stats
77W - 75L
1,420 Elo+
Party 2
Izanami
Izanami
pWmAxBIGPUMA
Izanami
Level 112
God Stats
1W - 0L
1,315 SR
Queue Stats
200W - 212L
1,439 Elo+
Party 2
Team Averages
Level 77
1,570 SR
1,440 Elo+

VS

Team Averages
Level 48
1,493 SR
1,440 Elo+
Ra
Ra
DGBDeadly
Ra
Level 48
God Stats
26W - 18L
1,493 SR
Queue Stats
154W - 144L
1,473 Elo+
Party 1
Poseidon
Poseidon
Historian117
Poseidon
Level 49
God Stats
4W - 2L
1,698 SR
Queue Stats
67W - 87L
1,441 Elo+
Party 3
Da Ji
Da Ji
johnisblack
Da Ji
Level 44
God Stats
3W - 11L
1,251 SR
Queue Stats
64W - 91L
1,397 Elo+
Solo
Odin
Odin
king_squidcrab
Odin
Level 62
God Stats
10W - 6L
1,427 SR
Queue Stats
93W - 103L
1,385 Elo+
Party 3
Izanami
Izanami
logip
Izanami
Level 37
God Stats
19W - 15L
1,596 SR
Queue Stats
182W - 188L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DinoknightHeck
King Arthur
20
11 / 3 / 5
13,860
578
20,354
31,348
26,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
20
13 / 3 / 11
15,764
657
21,910
25,762
14,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
biqit
Ares
17
1 / 6 / 9
12,756
532
4,017
21,366
24,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 1 / 11
13,449
560
17,291
20,904
10,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
pWmAxBIGPUMA
Izanami
20
3 / 4 / 10
13,525
564
11,645
19,175
7,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 8
12,059
502
17,104
23,853
22,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Historian117
Poseidon
15
0 / 10 / 0
9,821
409
8,641
14,519
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 3
9,370
390
7,060
19,316
15,794
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 7 / 2
9,398
392
10,935
21,887
15,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
logip
Izanami
19
12 / 7 / 2
13,535
564
29,104
21,195
10,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
36
Kills
17
17
Deaths
36
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
6
8
1.5
W
King Arthur
DinoknightHeck
King Arthur
11
3
5
4.5
L
Poseidon
Historian117
Poseidon
0
10
0
0
W
Bakasura
13
3
11
6.17
W
Ares
biqit
Ares
1
6
9
0.92
W
8
1
11
13.5
L
0
6
3
0.25
L
0
7
2
0.14
L
Izanami
logip
Izanami
12
7
2
1.86
W
Izanami
pWmAxBIGPUMA
Izanami
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,217
Damage
72,844
118,555
Taken
100,770
83,975
Mitigated
70,417
46,190
Healing
24,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,104
1,695
4,266
7,603
23,853
22,884
2,199
5,074
18,459
60,194
0
W
King Arthur
DinoknightHeck
King Arthur
20,354
2,956
0
12,217
31,348
26,579
101
6,431
24,055
64
79,349
L
Poseidon
Historian117
Poseidon
8,641
385
218
1,580
14,519
5,352
1,643
3,792
10,389
57,696
0
W
Bakasura
21,910
14,888
0
6,634
25,762
14,927
720
5,660
20,032
0
132,282
W
Ares
biqit
Ares
4,017
229
0
2,377
21,366
24,310
956
5,348
15,912
35,316
0
W
17,291
9,350
1,156
15,732
20,904
10,843
3,494
5,838
14,710
89,829
0
L
7,060
2,011
1,135
3,835
19,316
15,794
134
2,542
16,389
0
51,143
L
10,935
3,024
0
4,247
21,887
15,867
410
2,790
19,097
0
50,057
L
Izanami
logip
Izanami
29,104
22,430
0
1,920
21,195
10,520
1,633
7,174
13,811
300
104,058
W
Izanami
pWmAxBIGPUMA
Izanami
11,645
8,727
0
8,074
19,175
7,316
1,513
4,212
14,941
0
118,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,354
Gold Earned
54,183
677
Minions Killed
531
0
Camps Cleared
0
2,198,265
Distance Traveled
1,924,520
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,059
502
92
4
0
406,880
1
W
King Arthur
13,860
578
137
6
0
414,832
5
L
Poseidon
9,821
409
110
5
0
394,340
5
W
Bakasura
15,764
657
211
9
0
511,887
4
W
Ares
12,756
532
54
2
0
433,090
0
W
Olorun
13,449
560
123
5
0
424,044
5
L
Da Ji
9,370
390
78
3
0
404,781
7
L
Odin
9,398
392
108
5
0
378,681
2
L
Izanami
13,535
564
143
6
0
339,838
1
W
Izanami
13,525
564
152
6
0
414,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role