Player Matchup

Gilgamesh
Gilgamesh
McD33N
Gilgamesh
Level 160
God Stats
224W - 123L
1,799 SR
Queue Stats
1,183W - 761L
1,742 Elo+
Party 1
Hachiman
Hachiman
dönerwolf
Hachiman
Level 155
God Stats
22W - 17L
1,630 SR
Queue Stats
832W - 515L
1,714 Elo+
Party 1
Kukulkan
Kukulkan
sorinzeul
Kukulkan
Level 27
God Stats
1W - 0L
1,328 SR
Queue Stats
8W - 20L
1,204 Elo+
Solo
Team Averages
Level 114
1,586 SR
1,553 Elo+

VS

Team Averages
Level 75
1,585 SR
1,453 Elo+
Cthulhu
Cthulhu
Dich228282
Cthulhu
Level 12
God Stats
0W - 1L
1,713 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Hachiman
Hachiman
FalsifiedOrigin
Hachiman
Level 129
God Stats
27W - 13L
1,814 SR
Queue Stats
460W - 463L
1,572 Elo+
Solo
Thoth
Thoth
NoTea
Thoth
Level 84
God Stats
0W - 2L
1,227 SR
Queue Stats
55W - 94L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
McD33N
Gilgamesh
20
9 / 4 / 5
19,470
695
24,237
33,081
15,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
dönerwolf
Hachiman
20
8 / 7 / 8
19,053
680
27,189
29,330
11,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
sorinzeul
Kukulkan
19
0 / 14 / 8
16,071
574
12,066
27,381
11,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dich228282
Cthulhu
20
7 / 3 / 15
18,026
644
18,621
27,638
47,985
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
20
11 / 4 / 11
19,568
699
25,353
25,852
11,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
NoTea
Thoth
19
7 / 10 / 10
17,037
608
29,194
20,944
9,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
17
Kills
25
25
Deaths
17
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dich228282
Cthulhu
7
3
15
4.83
L
Hachiman
11
4
11
4.13
W
Gilgamesh
McD33N
Gilgamesh
9
4
5
2.88
L
Thoth
NoTea
Thoth
7
10
10
1.2
W
Hachiman
dönerwolf
Hachiman
8
7
8
1.71
W
Kukulkan
sorinzeul
Kukulkan
0
14
8
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,492
Damage
73,168
89,792
Taken
74,434
38,059
Mitigated
68,662
22,915
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dich228282
Cthulhu
18,621
1,522
528
330
27,638
47,985
582
7,002
20,636
64,699
0
L
Hachiman
25,353
19,388
0
10,135
25,852
11,212
2,171
1,382
24,470
0
164,331
W
Gilgamesh
McD33N
Gilgamesh
24,237
8,141
0
3,788
33,081
15,752
1,563
15,455
17,168
0
120,960
L
Thoth
NoTea
Thoth
29,194
780
210
2,107
20,944
9,465
939
3,749
17,195
74,373
0
W
Hachiman
dönerwolf
Hachiman
27,189
17,241
1,827
10,979
29,330
11,280
2,788
13,751
14,981
0
132,296
W
Kukulkan
sorinzeul
Kukulkan
12,066
2,900
0
6,321
27,381
11,027
379
17,210
9,618
69,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,594
Gold Earned
54,631
347
Minions Killed
329
0
Camps Cleared
0
1,381,290
Distance Traveled
1,530,022
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
18,026
644
48
2
0
587,614
1
L
Hachiman
19,568
699
204
7
0
500,744
3
W
Gilgamesh
19,470
695
113
4
0
522,261
6
L
Thoth
17,037
608
77
3
0
441,664
5
W
Hachiman
19,053
680
147
5
0
441,008
5
W
Kukulkan
16,071
574
87
3
0
418,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role