Player Matchup

Achilles
Achilles
Akechikenshi
Achilles
Level 23
God Stats
46W - 33L
1,631 SR
Queue Stats
101W - 96L
1,537 Elo+
Party 2
Nu Wa
Nu Wa
BloodyRayne999
Nu Wa
Level 18
God Stats
37W - 20L
1,656 SR
Queue Stats
56W - 33L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
D0PFl
Tsukuyomi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 38L
1,709 Elo+
Party 2
Medusa
Medusa
JackRain
Medusa
Level 21
God Stats
19W - 12L
1,741 SR
Queue Stats
113W - 97L
1,578 Elo+
Solo
Vulcan
Vulcan
imjustsalt
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 11L
1,710 Elo+
Party 2
Team Averages
Level 20
1,605 SR
1,630 Elo+

VS

Team Averages
Level 21
1,444 SR
1,521 Elo+
Bellona
Bellona
AACRains
Bellona
Level 28
God Stats
41W - 24L
1,719 SR
Queue Stats
89W - 50L
1,694 Elo+
Party 1
Hachiman
Hachiman
Dxnyul
Hachiman
Level 5
God Stats
1W - 4L
1,401 SR
Queue Stats
13W - 12L
1,319 Elo+
Solo
Jormungandr
Jormungandr
Kleinhaus
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,381 Elo+
Solo
Nu Wa
Nu Wa
ilovebigtimerush
Nu Wa
Level 29
God Stats
1W - 3L
1,351 SR
Queue Stats
103W - 60L
1,692 Elo+
Party 1
Ra
Ra
盖o宗o盖
Ra
Level 29
God Stats
0W - 1L
1,249 SR
Queue Stats
58W - 60L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akechikenshi
Achilles
19
3 / 4 / 16
12,675
975
11,777
25,183
23,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 0 / 19
12,653
973
16,368
7,099
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
D0PFl
Tsukuyomi
20
14 / 2 / 11
15,155
1,166
23,310
26,602
23,108
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
JackRain
Medusa
19
4 / 2 / 8
12,797
984
10,564
8,622
3,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
imjustsalt
Vulcan
20
10 / 3 / 16
14,340
1,103
34,712
13,576
5,719
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AACRains
Bellona
18
4 / 3 / 5
13,627
1,048
18,565
30,800
30,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Dxnyul
Hachiman
18
5 / 10 / 4
13,000
1,000
17,450
24,861
8,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Kleinhaus
Jormungandr
15
0 / 2 / 1
10,169
782
1,153
4,323
1,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
1 / 6 / 9
12,657
974
26,072
19,943
6,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 11 / 5
11,616
894
12,918
21,544
8,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
35
32
Kills
11
11
Deaths
32
70
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
AACRains
Bellona
4
3
5
2.17
W
Achilles
Akechikenshi
Achilles
3
4
16
2.75
W
1
0
19
10.5
W
Tsukuyomi
D0PFl
Tsukuyomi
14
2
11
9.75
L
Hachiman
Dxnyul
Hachiman
5
10
4
0.7
W
Medusa
JackRain
Medusa
4
2
8
4
L
Jormungandr
Kleinhaus
Jormungandr
0
2
1
0.25
L
1
6
9
0.92
W
Vulcan
imjustsalt
Vulcan
10
3
16
6
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,731
Damage
76,158
81,082
Taken
101,471
58,069
Mitigated
57,048
19,768
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AACRains
Bellona
18,565
2,767
1,062
5,306
30,800
30,644
0
10,826
19,287
11,541
28,771
W
Achilles
Akechikenshi
Achilles
11,777
2,871
0
7,018
25,183
23,890
0
14,320
10,349
0
24,599
W
16,368
3,865
258
2,111
7,099
2,197
0
5,388
1,549
50,144
0
W
Tsukuyomi
D0PFl
Tsukuyomi
23,310
4,472
0
5,724
26,602
23,108
0
11,401
14,788
0
46,969
L
Hachiman
Dxnyul
Hachiman
17,450
9,514
0
1,708
24,861
8,812
0
13,735
10,916
0
43,287
W
Medusa
JackRain
Medusa
10,564
4,022
0
1,183
8,622
3,155
0
4,434
4,058
0
33,569
L
Jormungandr
Kleinhaus
Jormungandr
1,153
453
0
0
4,323
1,993
0
2,937
1,326
6,916
0
L
26,072
4,241
176
2,109
19,943
6,946
0
12,596
7,038
69,514
0
W
Vulcan
imjustsalt
Vulcan
34,712
8,554
286
3,188
13,576
5,719
0
7,538
5,864
72,506
0
L
12,918
327
1,571
2,475
21,544
8,653
0
10,986
10,438
50,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,620
Gold Earned
61,069
291
Minions Killed
276
8
Camps Cleared
6
1,333,516
Distance Traveled
1,054,736
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,627
1,048
33
3
2
265,717
0
W
Achilles
12,675
975
29
2
0
242,386
0
W
Nu Wa
12,653
973
68
5
1
246,492
0
W
Tsukuyomi
15,155
1,166
32
2
0
308,204
0
L
Hachiman
13,000
1,000
58
4
1
248,643
2
W
Medusa
12,797
984
66
5
7
257,604
4
L
Jormungandr
10,169
782
8
1
0
56,172
0
L
Nu Wa
12,657
974
100
8
1
244,193
0
W
Vulcan
14,340
1,103
96
7
0
278,830
0
L
Ra
11,616
894
77
6
2
240,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role